With the P2P networking, we cannot have players sitting around after they log, as their ships are hosted by them.
yeah. forgot that.
Well, Hopefully they'll figure out some way to fix it. because if it really is baked into the code, then it really isn't an exploit. I've been working under the impression that it's just a temporary screw up on FD's part that they'll take care of, hopefully in 1.3.