When ships turn bad :D

some more ships...
I rejected the Vulture before the ships kit, it was purely for the looks, I couldn't stand it.

Imperial Courier, I do not like to fly, I do not like how the canopy is rounded, it is a great small ship, that should not be underestimated, but I rather fly my Vulture with the ship kit and let my friend fly the Imperial Courier.

There are so many ships I have tried todo stuff with that now are just sitting in the hangar, waiting for something todo....as I tend to fly other ships instead.

There are many ship that simply have meh feeling, sadly I wish the ships had more of their own character, and differed between each other in more things, like what default UI they come with etc. Give us more things to get annoyed with when picking a ship to fly...

That last point 100%. It would be cool if each ship or each manufacturer had a different UI/ HUD, even if it was just the side menus or something.
 
That last point 100%. It would be cool if each ship or each manufacturer had a different UI/ HUD, even if it was just the side menus or something.
I am reminded of the difference between a SEAT Leon, a Skoda Octavia, a VW Golf and an Audi A3.
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Same thing, different colour.
 
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Asp Explorer. I could not wait to get out of the Cobra. Was plotting how to get the money + 2x rebuy for the Asp because it had much more room and utility. Then I finally got it. Kitted it out decently and headed out as a miner. I hated it. I hate the sound. I hate the front panel. I hate the second seat under you. I hate the shape of it. I hate the boost sound. God what an unlovable ship. Dumped it quickly to get into a Krait MkII. I love them. They sound good. They look okay. They make me feel like Im in something that wasn't purchased from Bob's Ship Rentals after it was clapped out. I'll have a small fleet of Kraits soon.

I didn't fall in love with the DBX right away either, but it's ease of getting high jump ranges in even with non-paper equipment makes it one that I like having around. It's easier to park on hilly planets than the Kraits too. It and the Keelback are my ugly ducklings. I keep'em around as handy utility ships. Keelback does pretty good for me being a short-range taxi ship.

The Asp-X is about to be parted out and sold. Can't imagine I'll ever climb into that cockpit again.
 
How strange, I love flying my DBX but when I tried the AspE just never felt comfortable in it. I still have the E, but haven't quite worked out what role I will give it. The DBX has been relegated to the fleet's taxi and the exploration role taken by the Krait Phantom (which I love flying).

I know the AspE is one of the most popular ships in the game, maybe I bought it too late but it just didn't do it for me !

the engine noises are mostly to blame for this, nothing worse than the DBX which sounds like 2 dustbin lids being banged together, compared to the farting ASP, puts me off both ships.
 
I will never, at any point, buy anything from Gutamaya or Saud Kruger. That design aesthetic is just really ugly.

The Courier looks like a banana with weird thruster pods, the Clipper has a humpback tumor, and the Cutter, well, ok, it looks acceptable up until you look a dozen meters or so behind the cockpit and see the weird holes that remind me of the exposed tendons from a xenomorph.

And the Saud Kruger ships are all dildos.

As for something I actually bought, the ‘Conda. I just have no idea what to use it for. My Python does cargo just fine, and can land at medium pads. My Krait MKII works fine for combat. My two Krait Phantoms are better than the ‘Conda at core mining and exploring. While it is interesting to fly, I just have no use for Thicc Snek.
 
You should either get you math straight or start training immediately. :p

I wonder if the SRV would do the trick as a pusher... also, we do not know how the human physics are in the future. we might all be like bionic enhanced people... consider the forces we must endure when we do boost turns...
 
So fellow Commanders, what is that ship or ships that caught your fancy and then let you down terribly?
For me it's the cockpit view that tends to let me down. For example, the FDL looks like an amazing ship from the outside, but I just can't stand the offset cockpit view. Not all offset (two-seater) cockpits bug me, in fact most don't. I'm cool with the Cobra and even the Adder, and the Orca is amazing, but the FDL and Python just don't cut it for me.

Similarly, I don't like the Mamba because of the weird catamaran hull that sticks out in front of my view. Like the Anaconda, I have a hard time visualizing the scale (I feel like I'm in a small boat in the Mamba) on my 2D monitor.

And perhaps that's part of the problem; maybe if I was playing ED in VR, all these offset and off-scale cockpits would look amazing and wouldn't bother me like they do on a 2D screen. Until then, I'll stick with ships like the Type-7 (amazing cockpit IMO), Vulture, Dropship, and even the humble Hauler.

ps - ALL of the Imperial ships annoy me due to their J.J. Abrams flaring cockpits, which is okay, because I like roleplaying the loyal Federation pilot who wouldn't be caught dead in an Imperial ship.
 
I wonder if the SRV would do the trick as a pusher... also, we do not know how the human physics are in the future. we might all be like bionic enhanced people... consider the forces we must endure when we do boost turns...
Yeah, considering the pilot survives a dead stop from 300 meters per second, being able to lift a 40t ship seems pretty comprehensible in comparison.
 
Yeah, considering the pilot survives a dead stop from 300 meters per second, being able to lift a 40t ship seems pretty comprehensible in comparison.

Remember there is hardly any gravity. So it really depends where Red parked the ship, how close the ships CoG (Centre of Gravity) is to the edge. If he did it right, all that would be needed is a gentle push to tip the ship over the edge :D
 
Remember there is hardly any gravity. So it really depends where Red parked the ship, how close the ships CoG (Centre of Gravity) is to the edge. If he did it right, all that would be needed is a gentle push to tip the ship over the edge :D
Lol this whole concept reminds me of being able to punch warthogs in halo to flip them. Good fun!
 
I found the Chieftan trio underwhelming. The Python too, until I engineered one for mining - then I loved it.

Planted my first Cutter into a Coriolis first time out, and only had enough money afterwards to buy a Type 6, so that connotation makes my eye twitch when I see a T6.
 
I wonder if the SRV would do the trick as a pusher... also, we do not know how the human physics are in the future. we might all be like bionic enhanced people... consider the forces we must endure when we do boost turns...
I imagine there is a weight room in my corvette and my CMDR just does deadlifts and overhead press while Im logged out. He is only so skinny due to that low-G body frame
 
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