Thank you - I have no dog in this fight, especially regarding the argument of HOW relative mouse works - looking in from the outside I was more interested in the actual records and results when M&KB face off against HOTAS players. Thanks for the info!
PvP combat in this game is much more about awareness, strategy, positioning and timing. Fine aiming is the final point at which, if all these come together, you get the hit - but tbh the primary damage dealers are PAs and rails which only require you to be on target at the exact moment of the burst at which damage goes out.
Regardless of how your fine motor skills are and precision aiming is - positioning and timing will be the biggest factors in landing the shot with these weapons.
Because of this we can argue until we're blue in the face about the mechanical differences between a mouse and a stick, whether or not one of these tools has a substantial advantage over the other and whether or not relative mouse implements an additional counterforce to stabilise momentum beyond player input in FAOff. But then a console scrub on a gamepad that put the practice in and has squibbly control over their rotations but really good positioning and pip management will give the both of us a 2v1 spanking that will make us depressed about logging back into the game for a month.