I see people complaining about how these things aren't in the game. It's ridiculous cause they aren't needed. These parks are supposed to be high tech resorts and not your local theme park, carnival or county fair. In the game the system Frontier has is shops and restaurants go where there is demand. That means at the tourist attractions. Viewing galleries, hotels, gyrosphere stations and so on all have a food, drink,fun and shopping demand that needs to be met. Of course this is simulated guest demand. Cause this is a management simulator. So around each viewing gallery you would set down some of these shops to cover these demands. So your guests should never be that far from a restaurant where they can eat, drink, rest, or use the bathroom. So benches are not really needed, bathrooms are not needed and there is no need to put little food and drink stalls all over the paths.
The other thing that makes these not needed is the monorail system. The monorail system pretty much nullifies these things as well, especially benches. If set up correctly your guests should never be that far from a monorail station. They can simply get on the monorail train/shuttle and be whisked off to any part of the park they choose without having to walk. The monorail stations should be in the vicinity of hotels and the shops. Now I have an issue with the use of the monorail system and I don't think it's being used the way it should.
Having to place all these shops around every attraction, hotel and so on makes the park look like a mess. The way these things should be handled is that you should build a guest area with all the amenities in it. There should be a monorail station at this guest area and when the guests get tired, hungry/thirsty, bored of looking at Dinosaurs they can go to the monorail station and head back to this guest area. Once there they can do whatever they need and then get back on the monorail and head back out into the park, where they choose to go. In this case maybe some bathroom stalls would be a good idea on the paths so guests don't have to get back on a monorail just to use the bathroom. This is how the monorail should be used. Right now having to put down all these guest amenities at every attraction is a waste of space and makes for some terrible looking parks and making good looking parks is important. Just look at any real life parks. Aesthetics do matter. No one wants to visit a park that looks like a dump.
The other thing that makes these not needed is the monorail system. The monorail system pretty much nullifies these things as well, especially benches. If set up correctly your guests should never be that far from a monorail station. They can simply get on the monorail train/shuttle and be whisked off to any part of the park they choose without having to walk. The monorail stations should be in the vicinity of hotels and the shops. Now I have an issue with the use of the monorail system and I don't think it's being used the way it should.
Having to place all these shops around every attraction, hotel and so on makes the park look like a mess. The way these things should be handled is that you should build a guest area with all the amenities in it. There should be a monorail station at this guest area and when the guests get tired, hungry/thirsty, bored of looking at Dinosaurs they can go to the monorail station and head back to this guest area. Once there they can do whatever they need and then get back on the monorail and head back out into the park, where they choose to go. In this case maybe some bathroom stalls would be a good idea on the paths so guests don't have to get back on a monorail just to use the bathroom. This is how the monorail should be used. Right now having to put down all these guest amenities at every attraction is a waste of space and makes for some terrible looking parks and making good looking parks is important. Just look at any real life parks. Aesthetics do matter. No one wants to visit a park that looks like a dump.