Why benches, bathrooms and trash cans are not needed

I see people complaining about how these things aren't in the game. It's ridiculous cause they aren't needed. These parks are supposed to be high tech resorts and not your local theme park, carnival or county fair. In the game the system Frontier has is shops and restaurants go where there is demand. That means at the tourist attractions. Viewing galleries, hotels, gyrosphere stations and so on all have a food, drink,fun and shopping demand that needs to be met. Of course this is simulated guest demand. Cause this is a management simulator. So around each viewing gallery you would set down some of these shops to cover these demands. So your guests should never be that far from a restaurant where they can eat, drink, rest, or use the bathroom. So benches are not really needed, bathrooms are not needed and there is no need to put little food and drink stalls all over the paths.


The other thing that makes these not needed is the monorail system. The monorail system pretty much nullifies these things as well, especially benches. If set up correctly your guests should never be that far from a monorail station. They can simply get on the monorail train/shuttle and be whisked off to any part of the park they choose without having to walk. The monorail stations should be in the vicinity of hotels and the shops. Now I have an issue with the use of the monorail system and I don't think it's being used the way it should.


Having to place all these shops around every attraction, hotel and so on makes the park look like a mess. The way these things should be handled is that you should build a guest area with all the amenities in it. There should be a monorail station at this guest area and when the guests get tired, hungry/thirsty, bored of looking at Dinosaurs they can go to the monorail station and head back to this guest area. Once there they can do whatever they need and then get back on the monorail and head back out into the park, where they choose to go. In this case maybe some bathroom stalls would be a good idea on the paths so guests don't have to get back on a monorail just to use the bathroom. This is how the monorail should be used. Right now having to put down all these guest amenities at every attraction is a waste of space and makes for some terrible looking parks and making good looking parks is important. Just look at any real life parks. Aesthetics do matter. No one wants to visit a park that looks like a dump.
 
Benches might be nice to help out with transportation comfort a little (you're rather limited on the first island in this regard). Maybe water fountains too. :)

Bathrooms are only needed if we can charge for their use. ;) Otherwise I just assume they're part of most of the other buildings in the game.

Cheers.
 
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Very nice points indeed, especially the last paragraph [up]. I strongly agree that having to put shops near every attraction is messy.

However, I know this is going to contradict your argument but I think small food-drink kiosks, benches are still necessary – just to replace the fact that there will be no shops around the attractions needed for a short break. Unless we get an upgraded monorail station - maybe a little larger with lots of seats, space, built-in kiosks as a replacement.
 
TLDR version...these items are already assumed to exist; you just don't see them.

It's not assuming anything. If you have ever been in a restaurant or even a fast food place they have seats. You can sit down in McDonalds while you eat their terrible food. You can also use the bathroom. Matter of fact all the different guest buildings should have bathrooms. So there isn't much to assume. The parks already look cluttered with having to place all these amenities everywhere so is no need to place even more clutter in the parks to take up even more space which we don't have much of anyway.
 
Very nice points indeed, especially the last paragraph [up]. I strongly agree that having to put shops near every attraction is messy.

However, I know this is going to contradict your argument but I think small food-drink kiosks, benches are still necessary – just to replace the fact that there will be no shops around the attractions needed for a short break. Unless we get an upgraded monorail station - maybe a little larger with lots of seats, space, built-in kiosks as a replacement.

If you place small food and drink kiosks around the park that just makes the monorail useless and makes the parks look messy. Also having benches in the parks makes the monorail pretty much useless. Cause benches are used to give guests a place to rest after they have been walking around your park all day. With the monorail they don't have to walk around all day so they shouldn't be that tired. Also if they want to eat or drink they can just walk down to a monorail station and head back to the guest area and get some food, drinks and take a break for a while. Of course this only works in the scenario I posted. In the game currently as it is there is no need for benches, bathrooms or trash cans. No one is walking around eating cause all the places that serve food allow you to sit down and eat and that is much better than standing or walking around.

People need to keep in mind that these parks are supposed to be high tech resorts. They aren't some kind of local theme park or fair. They are supposed to be much nicer and more upscale.
 
I also think that benches are too small for the scale of this game. How many benches you have to place to really be effective with hundreds of visitors? What I would like to see is the resting area from JPOG in this game. A building with places to rest and buy food. So you place one building which is about the size of two shops which fullfills the need of transportation and food and drink (less than regular shops).
 
I love idea of ​​benches, trashcans and bathrooms.

They do not even have to be functional. For me, without these items a bit of immersion is lost, especially if I have no toilets in the park, but these are only included in buildings. I have never been in a park where there are no separate toilets. Also, I have not seen a park without benches. Unfortunately, we can not set the lanterns with the banners and trashcans ourselves, because they are already connected to the selected path.


Once you can set trees individually (yes OP, we console players also have the ability to do that, do not worry) and you can attach them closer to buildings, I would put a toilet in my park and then surround them with trees as an example. (As an immersive decoration object - would be great if the guests interact with it, so go in;))

The benches are also great as a decorative object. I could revalue the bald ways and you can build nice places with future decoration objects.



So they do not have to impact the guest satisfaction, but guests should be able to interact with it (sit on the bench).



Just these 3 items would inspire my creativity and I would remodel my parks directly.
 
I also think that benches are too small for the scale of this game. How many benches you have to place to really be effective with hundreds of visitors? What I would like to see is the resting area from JPOG in this game. A building with places to rest and buy food. So you place one building which is about the size of two shops which fullfills the need of transportation and food and drink (less than regular shops).

Those are already in the game and they called the generic fast food building and the generic restaurant building. We don't need more of them in just a different design cause that's all that is. They aren't needed.
 
Having to place all these shops around every attraction, hotel and so on makes the park look like a mess. The way these things should be handled is that you should build a guest area with all the amenities in it. .

Now who's the one whining / complaining and posting the same thing everywhere?
I have seen you post this numerous times and whilst others may agree, I disagree. Just like some of my "Whining" where you disagree.

https://forums.frontier.co.uk/showt...for-the-game?p=6834617&viewfull=1#post6834617
https://forums.frontier.co.uk/showt...-of-the-park?p=6857002&viewfull=1#post6857002

Personally, I don't find the shops / attractions that bad, needing to be near viewing galleries etc... a lot of theme parks (and even zoos) will have 'themed areas' including rides/enclosures, with food / gift stores in close proximity, following the theme.

One example: P D F because you can zoom in better than the original image:
http://zoo.sandiegozoo.org/sites/def...-22-17-REV.pdf

Sure, more variety would be nice, so would more space as in larger maps.... so would decorations, more flora, better dino ai, etc.
I don't want a bare bones park.
 
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I love idea of ​​benches, trashcans and bathrooms.

They do not even have to be functional. For me, without these items a bit of immersion is lost, especially if I have no toilets in the park, but these are only included in buildings. I have never been in a park where there are no separate toilets. Also, I have not seen a park without benches. Unfortunately, we can not set the lanterns with the banners and trashcans ourselves, because they are already connected to the selected path.


Once you can set trees individually (yes OP, we console players also have the ability to do that, do not worry) and you can attach them closer to buildings, I would put a toilet in my park and then surround them with trees as an example. (As an immersive decoration object - would be great if the guests interact with it, so go in;))

The benches are also great as a decorative object. I could revalue the bald ways and you can build nice places with future decoration objects.



So they do not have to impact the guest satisfaction, but guests should be able to interact with it (sit on the bench).



Just these 3 items would inspire my creativity and I would remodel my parks directly.

Why would we need benches, trash cans and bathrooms? Did you not read what I posted above? I explained why they are not necessary. Guests can go into the restaurant or fast food shop and eat there, they can also sit down. I am sure the fast food place has trash cans guests can throw their garbage into and the restaurant probably cleans it up for you. Also there will be bathrooms in these places. Guests wont be walking around the park throwing garbage every where.
 
Have all of these guest amenity buildings piled around the attractions pretty much makes the monorail useless.

No it doesn't. The monorail is to go from exhibit / area to exhibit / area, or to/from the entrance / exit, etc.
Not to go to the loo or to buy a 'gift' based on the exhibit you just visited.

FWIW, you previously said I was whining, but I hadn't created my millionth thread either. Just sayin!
Anyway, let's leave that as that. It wasn't meant as an attack or anything, just pointing something out, where our opinions differ, but I'm whining... your not.

Spamming hotels... now that I could get on board with... too many are required and they are huge and awkward to place.
 
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Why would we need benches, trash cans and bathrooms? Did you not read what I posted above? I explained why they are not necessary. Guests can go into the restaurant or fast food shop and eat there, they can also sit down. I am sure the fast food place has trash cans guests can throw their garbage into and the restaurant probably cleans it up for you. Also there will be bathrooms in these places. Guests wont be walking around the park throwing garbage every where.

I have read your post and disagree. I would like to have the mentioned objects. I like to give in and say they do not have to affect the satisfaction, but I want them as customization. Why not? Better than nothing
 
Counterpoint: the only thing that's not needed are restrooms (which, ironically, are very much the ones that existed canonically in JP).

You still need trash cans for guest-generated litter (like chocolate wrappers and paper tissues) and you still need benches, because sometimes people just want to sit down outside and enjoy the fresh air while listening to the melodic concerto provided by the orchestra of all species of hadrosaurians bellowing in a single enclosure.
 
To make a blanket statement like “They’re not necessary because reasons” is truly ignorant. A lot of people want them not to fill some need. But to have more options of decorating the park. I want more options for decorations. Different looks for these buildings, amusement park looking environments. All the parks end up looking like fancy science compounds. Having options placed into the game will not hurt anyone, even those who feel the game is perfect in its current state.
 
To make a blanket statement like “They’re not necessary because reasons” is truly ignorant. A lot of people want them not to fill some need. But to have more options of decorating the park. I want more options for decorations. Different looks for these buildings, amusement park looking environments. All the parks end up looking like fancy science compounds. Having options placed into the game will not hurt anyone, even those who feel the game is perfect in its current state.

+1!
 
If you place small food and drink kiosks around the park that just makes the monorail useless and makes the parks look messy. Also having benches in the parks makes the monorail pretty much useless. Cause benches are used to give guests a place to rest after they have been walking around your park all day. With the monorail they don't have to walk around all day so they shouldn't be that tired. Also if they want to eat or drink they can just walk down to a monorail station and head back to the guest area and get some food, drinks and take a break for a while. Of course this only works in the scenario I posted. In the game currently as it is there is no need for benches, bathrooms or trash cans. No one is walking around eating cause all the places that serve food allow you to sit down and eat and that is much better than standing or walking around.

People need to keep in mind that these parks are supposed to be high tech resorts. They aren't some kind of local theme park or fair. They are supposed to be much nicer and more upscale.

Yes. I understand your earlier main point (monorail as the access to guest needs). It is a very interesting one but I think there is still some very little minor flaws as I pointed out.

What I’m thinking is – it is too simplistic to categorize food and drink need as single parameters as in the game now. In a theme park like this – where people walk and spend days, there should be another parameter of immediate needs, such as snacks and mineral water – solely for energy purposes/immediate needs (same as bathroom as you pointed out). As far as I concern, there should be some sort of down-sized kiosk/benches to suit those immediate needs instead of a full-sized restaurant/fast food shop as in the game now. This is essentially the middle ground between the current state and your idea.

I fully understand and appreciate your idea but I somewhat disagree that we have to take monorail all the way back to a designated guest area just to grab a bottle of mineral water or take a break at a bench. At the same time, you’re so right their existence causes messiness and take up space. So, I ended up thinking the better way (using your concept as well) is to have a upgraded monorail station to provide those immediate needs – just a little larger, more complex looking will do.
 
I see people complaining about how these things aren't in the game. It's ridiculous cause they aren't needed. These parks are supposed to be high tech resorts and not your local theme park, carnival or county fair. In the game the system Frontier has is shops and restaurants go where there is demand. That means at the tourist attractions. Viewing galleries, hotels, gyrosphere stations and so on all have a food, drink,fun and shopping demand that needs to be met. Of course this is simulated guest demand. Cause this is a management simulator. So around each viewing gallery you would set down some of these shops to cover these demands. So your guests should never be that far from a restaurant where they can eat, drink, rest, or use the bathroom. So benches are not really needed, bathrooms are not needed and there is no need to put little food and drink stalls all over the paths.


The other thing that makes these not needed is the monorail system. The monorail system pretty much nullifies these things as well, especially benches. If set up correctly your guests should never be that far from a monorail station. They can simply get on the monorail train/shuttle and be whisked off to any part of the park they choose without having to walk. The monorail stations should be in the vicinity of hotels and the shops. Now I have an issue with the use of the monorail system and I don't think it's being used the way it should.


Having to place all these shops around every attraction, hotel and so on makes the park look like a mess. The way these things should be handled is that you should build a guest area with all the amenities in it. There should be a monorail station at this guest area and when the guests get tired, hungry/thirsty, bored of looking at Dinosaurs they can go to the monorail station and head back to this guest area. Once there they can do whatever they need and then get back on the monorail and head back out into the park, where they choose to go. In this case maybe some bathroom stalls would be a good idea on the paths so guests don't have to get back on a monorail just to use the bathroom. This is how the monorail should be used. Right now having to put down all these guest amenities at every attraction is a waste of space and makes for some terrible looking parks and making good looking parks is important. Just look at any real life parks. Aesthetics do matter. No one wants to visit a park that looks like a dump.


That's like saying Disneyland doesn't need separate bathrooms, benches and trash cans.

One word: IMMERSION.

That is why they are needed.
 
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