Modes Why do you want me in Open?

Looks like the post we were discussing promoted violating 3c of the EULA, with a healthy side order of misinterpretation of 7.3.1 to include ingame actions against the users' avatars rather than the actual users.

Edit: Combat logging violates 3c as well, as it's cheating. Menu-logging is not, as that's an intended part of the game. Menu away, just keep off the power cables; those are for mynocks.
Therein lies the loophole. The EULA does NOT contain a list of what FDev considers to be cheating.
 
At one point in human development the opportunity for 'Leisure Time' was a boon to our cultures. Leisure time allowed for the development of Culture. Offering art, science, and literature the chance to enrich our lives. Now look at what we do with it.

DeVo are/were right. "Are we not men?"
 
Yup! Combat violation is a clear violation of 3c.

So glad to see another well read individual.

I play games by the rules, because playing them outside the rules means you're not actually playing the game at hand. I can disrupt a game by flipping the table, sure, but I'd rather roll my dice and get eleven 1's (literally; ask my old Chaos Terminator CMD unit about that; missed all the hits against a 4-man enemy squad remainder, lost the combat with just one hit against me, ALSO failed an 11 morale by rolling 12 and fled, AND got run down and destroyed because they fled 1").

Edit again for the above post: It says "against other users", not "other users' ingame assets". Like I said, misinterpretation. If you're hurling insulting epithets at people instead of railgun rounds at their ships, you'll have a much better platform to stand on there.
 
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I play games by the rules, because playing them outside the rules means you're not actually playing the game at hand. I can disrupt a game by flipping the table, sure, but I'd rather roll my dice and get eleven 1's (literally; ask my old Chaos Terminator CMD unit about that; missed all the hits against a 4-man enemy squad remainder, lost the combat with just one hit against me, ALSO failed an 11 morale by rolling 12 and fled, AND got run down and destroyed because they fled 1").

Ouch, that's rough. But hey, failure is interesting. ;)
 
Ouch, that's rough. But hey, failure is interesting. ;)

I always liked to watch how the game unfolded and all the little stories that would develop. Didn't matter if my doods got their evil butts handed to them if it played out in an entertaining way. It was more satisfying to lose awesomely than to try and win at all costs including being a jerk to the person on the other side of the table. We were all there to make space army mens fight each other and see what happened. WE weren't fighting at all; actually I'd painted about 5-15% of any local force I gamed against in the first place because my opponents were my gaming buddies.
 
Let's hear it folks - there's a full court press, all guns blazing forum meta-war going on with the very foundations of the game at stake ;)

So combat's not especially my thing - I'll do it when it comes but I don't get my kicks at CZs or Res Sites.
I'll maybe have a brief dedicated combat session once in a while but I'll soon move on again.
Currently at 22% Master.

My builds are definitely not combat optimized, so I'll offer little counter-threat to anyone who interdicts me.
However, I'm also not an OCD min-maxer trying to eke out every Cr/hr, so I rarely fly unshielded (my Mining FDS is the exception).
I've also been around long enough so I know how to get away.
Your chances of actually blowing me up are slim.

What exactly are you missing out on by not having me in your instance?
we are missing out on exactly nothing, you are just another cmdr in a game.
 
And I'm sure your definition of griefing is super reasonable and worthwhile.

There is a clip (or quote) somewhere of The Braben basically slagging it off, something like he doesn't see why someone's game should be ruined by a bored teenager just out for LULZ.

Maybe one of our more resourceful members can clarify / link?
 
It's been linked in various threads already, maybe even this one, Braben stated they cancel each other out.
Of course they cancel each other out. That much is obvious. The claim is not that solo activities are benefiting one power more than another. Heck, considering how stagnant things have been, it's pretty clear that EVERYONE is canceling out EVERYONE. The problem is that the solo / pg end of things trivialize the efforts in open, due to them being able to have so much more impact by virtue of not facing direct opposition.
 
Of course they cancel each other out. That much is obvious. The claim is not that solo activities are benefiting one power more than another. Heck, considering how stagnant things have been, it's pretty clear that EVERYONE is canceling out EVERYONE. The problem is that the solo / pg end of things trivialize the efforts in open, due to them being able to have so much more impact by virtue of not facing direct opposition.

Each Commander chooses which mode to play in when they log into the game. There is nothing barring any one player from using open, nor Solo/PG. One Commander choosing to play in open shouldn't require another Commander to do the same. If I log in before you, should you have to play in a PG? Any player that believes playing in Solo/PG confers a benefit has every chance to gain that benefit, with a click of their mouse. Especially considering that all PP activities are PvE based. I can't understand why trivializing open's contribution to the game is any worse than trivializing what gets done by players in Solo/PG.

In short, any disadvantage perceived in playing in open can be nullified by choosing to do PP in Solo/PG. That isn't any harder to do that requiring players to be in open when they PP.
 
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Each Commander chooses which mode to play in when they log into the game. There is nothing barring any one player from using open, nor Solo/PG. One Commander choosing to play in open shouldn't require another Commander to do the same. If I log in before you, should you have to play in a PG? Any player that believes playing in Solo/PG confers a benefit has every chance to gain that benefit, with a click of their mouse. Especially considering that all PP activities are PvE based. I can't understand why trivializing open's contribution to the game is any worse than trivializing what gets done by players in Solo/PG.

In short, any disadvantage perceived in playing in open can nullified by choosing to do PP in Solo/PG. That isn't any harder to do that requiring players to be in open when they PP.

Indeed, except that PvP players have the advantage in Open mode currently by having absolute freedom in engaging whomever they wish, whenever/wherever they wish, for whatever reason.

An advantage that PvE players do not have- as they don't play to "engage other players".
 

Jex =TE=

Banned
Of course they cancel each other out. That much is obvious. The claim is not that solo activities are benefiting one power more than another. Heck, considering how stagnant things have been, it's pretty clear that EVERYONE is canceling out EVERYONE. The problem is that the solo / pg end of things trivialize the efforts in open, due to them being able to have so much more impact by virtue of not facing direct opposition.

I found the link as it goes https://forums.frontier.co.uk/showt...owerplay-AMA?p=2145528&viewfull=1#post2145528

But they DO face direct opposition by the people on the other power doing PP solo - they directly cancel each other out. The actual problem is that people are making up crap arguments to get rid of solo/PG in PP for no reason whatsoever which wil lalso waste dev time and on a game mode nobody plays and the other changes don't change how rubbish it is - why does it need working on now and such little done with it over other things that desperately need attention?
 

Jex =TE=

Banned
Indeed, except that PvP players have the advantage in Open mode currently by having absolute freedom in engaging whomever they wish, whenever/wherever they wish, for whatever reason.

An advantage that PvE players do not have- as they don't play to "engage other players".

So, in effect, FDev want to push solo players into open to literally get ganked by G5 PVP'ers or just give up completely.
 
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