ED chooses to simulate the orbital theory of the universe. If you want flat-world simulation, there are some other games that perhaps do a better job at this. Such as CIG-Star Citizen when you can fall off the level maps. NMS has very "ethery" type of space, so if tweaked a bit, it could certainly look a bunch of flat-worlds, and when you get more into the ether-space you can see the "rails", the cardboard background planets are stuck on as well as the mechanical light sources that circle above the surfaces to simulate "global" setting as flat-world theorists espouse.
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