Frontier should do whatever makes them the most money. That is it's purpose. That's what it's stake holders and employees are ultimately after. I'm sure they know what needs to be done to achieve this this better than almost anyone, certainly better than 'the forum'.
Their customers or potential customers should probably refrain from purchasing products that do not offer the gameplay they enjoy. Personally, I haven't been able to justify a further purchase from Frontier in the last three years. I extract what enjoyment I can where I can, but the gameplay I enjoy most has been neglected, degraded, and gradually stripped away, not improved upon. I don't plan on uninstalling the game (I have plenty of drive space), but I'm playing less and less of it, and haven't seen fit to dust off my good controls in some time.
It is. It's too niche.
The majority seem to want a trickle of serialized low-effort content delivered for their consumption. Why spend time developing good systems so that players can entertain themselves and each other when you know they will settle for bad ones and pay for the next thing regardless?
They may have gone a step too far with Odyssey's launch, but people have shown immense tolerance, and the bar has certainly been lowered as a result.
If push comes to shove, it's usually simpler just to cut one's losses and move on to the next thing.
Their customers or potential customers should probably refrain from purchasing products that do not offer the gameplay they enjoy. Personally, I haven't been able to justify a further purchase from Frontier in the last three years. I extract what enjoyment I can where I can, but the gameplay I enjoy most has been neglected, degraded, and gradually stripped away, not improved upon. I don't plan on uninstalling the game (I have plenty of drive space), but I'm playing less and less of it, and haven't seen fit to dust off my good controls in some time.
It seems thats too much to ask.
It is. It's too niche.
The majority seem to want a trickle of serialized low-effort content delivered for their consumption. Why spend time developing good systems so that players can entertain themselves and each other when you know they will settle for bad ones and pay for the next thing regardless?
They may have gone a step too far with Odyssey's launch, but people have shown immense tolerance, and the bar has certainly been lowered as a result.
They took a whole year out to supposedly fix bugs.. look how that went, I have no faith they could accomplish much in a month without a sword of damacles over their heads
If push comes to shove, it's usually simpler just to cut one's losses and move on to the next thing.