Why Frontier are wrong to keep nerfing high credit earning methods.

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It's a great place to start. Is this then a communal agreement to dictate what is, and what is not OK?

Exploit: abusing game mechanics.
Good run: the game providing an opportunity to take advantage of, even if someone screwed up somewhere, and that is the paid QA dept issue not ours?

What if, you're not exploiting anything.. not mode switching, not encouraging the game to do anything it's not supposed to... but making enough credits to buy a Cutter, and A rate it every 15 minutes?

Just trying to gauge the line.. By definition, this is totally legal and as no exploits are taking place, it's perfectly ok to roll with..

What is and isn't intended gameplay in ED is subject to FD which will change over time.
 
I would be interested to see as a result of the weekend Gold Rush, how many players got there first Anaconda or Python, and then went on to buy ship kits and paint packs. I'd say it's a fair assumption that this weekend’s Gold Rush made money for Frontier.

CMRD Shin_Akuma007

The skimmer missions weren't very secret, there have been videos and instructions about for ages. I've done 3 sessions, make quite a few credits, bought some nice ships which I have bought paint packs for and one also has green lasers (which are awesome BTW). There are loads of ways to make lots of money, the skimmer missions were simply just the most time efficient and also fun because it involved fighting ships and shooting things which explode. I haven't done anything I wouldn't have been able to do in a number of other ways and really don't see what the fuss is about. Have I gained a competitive advantage? Well, if getting better ships sooner is a competitive advantage then maybe. Really all I have done is save the time it would take to go back to the station issuing the mission and get a new mission. I appreciate from a correct gameplay mechanics standpoint killing 8 skimmers and getting paid for killing 32 doesn't seem right but if the factions are all daft enough to each pay me for the same job or however it works that's their problem :) From a technical standpoint, I have taken a lot less server time to buy things in game I have then spent actual cash on, double win for FD there :)
 
What is and isn't intended gameplay in ED is subject to FD which will change over time.

So unless FDEV specifically hit it with a nerfbat it's business as usual ? Then they only usually hit things with nerfbats after a public outcry... so if there's no public outcry, no nerfbat?

It's like the old addage:

If a tree falls over in the middle of a jungle, no one notices, thus no one cares, is it a problem?
 
So unless FDEV specifically hit it with a nerfbat it's business as usual ? Then they only usually hit things with nerfbats after a public outcry... so if there's no public outcry, no nerfbat?

It's like the old addage:

If a tree falls over in the middle of a jungle, no one notices, thus no one cares, is it a problem?

I'm not sure but I doubt all gold mines have been closed because of public outcry.
 
I don't think we need community agreement to define what is and is not an exploit. The definitions are pretty clear and long established.

Yes, if normal game play allows you to earn just a few or trillions of credits, its not an exploit. The game is performing as designed. It's up to the developer to ensure that game is performing as they intended.

An exploit such as the grade 1 to grade 5 engineer rolling glitch is a true exploit as you are forcing the game to do something it was never designed to do by taking advantage of the time lag between screens updating.

As for opinions on how people enjoying playing, that is impossible to tell. My take on it is if 100,000 people choose to subscribe to your channel, then you are likely to be saying things they agree with or enjoy. Not everyone of course, but many.

Sorry but you just don't know the meaning of the word exploit.

To quote wikipedia (which is not perfect but still better than some random dude from the internet):

In video games, an exploit is the use of a bug or glitches, game system, rates, hit boxes, or speed, etc. by a player to their advantage in a manner not intended by the game's designers.


https://en.wikipedia.org/wiki/Video_game_exploits
 
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Sorry but you just don't know the meaning of the word exploit.

To be fair also calling this latest skimmer trend "not an exploit" is a bit of a stretch.

It may not have involved board hopping or instance relogging but retreating to a safe distance so that more skimmers can spawn in the same base to complete a different mission seems entirely unintended gameplay.

I like Obsidian Ant, I think he is great presenter and overall excellent human being (at least it feels like that).

Said that, he has a bit vested interest not to go against active parts of online community. He is not exactly journalist, nor I demand for him to do so. This however means he will avoid put any blame on players themselves. This is painfully visible in some videos where he tries to slide between blaming FD and putting some responsibility upon shoulders of players themselves - it never ends well and his forum section always remind him that he is dependant on them.

And I don't blame him for that. We all do what we have to do. Just it is important perspective to remember.

OA most certainly does have his finger on the pulse but I'd say only about 90% of the time. I've heard him make statements that weren't 100% accurate and propogate information that is not quite up-to-date, as well as express concerns that I personally thought seemed more self-serving than community-oriented.

He's top notch but like all things, needs to be taken with a pinch of salt sometimes. I would certainly hope the Devs closely watch his videos though as he does quite a fair job at representing the players in a balanced manner.
 
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Doesn't that fit his description?

No, he says it's not an exploit because it doesn't matter what the devs intended. He says that only technical bugs can be exploits.

We'll agree to disagree on that point and move along.

Sorry but your entire thread is based on your misunderstanding of the word exploit.

PS

What happened to:
I don't think we need community agreement to define what is and is not an exploit. The definitions are pretty clear and long established.

Is that no longer true? Suddenly it doesn't matter how an exploit is defined because it turned out that you were wrong?
 
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In video games, an exploit is the use of a bug or glitches, game system, rates, hit boxes, or speed, etc. by a player to their advantage in a manner not intended by the game's designers.

What I'm curious to find out is how I'm supposed to know if someone is a system 'glitch' or 'bug'? If some crackpot is buying poo at 3,000,000cr / unit, who am I to judge more money than sense? It's perfectly realistic...

Some moron bought a yellow and blue painting for $45.6m in real life...
http://news.bitofnews.com/rothko-painting-yellow-and-blue-sold-for-46-5-million/
so 3m cr for a unit of poo seems reasonable to me. No cause for alarm, or need to bug report....
 
In video games, an exploit is the use of a bug or glitches, game system, rates, hit boxes, or speed, etc. by a player to their advantage in a manner not intended by the game's designers.

What I'm curious to find out is how I'm supposed to know if someone is a system 'glitch' or 'bug'? If some crackpot is buying poo at 3,000,000cr / unit, who am I to judge more money than sense? It's perfectly realistic...

Some moron bought a yellow and blue painting for $45.6m in real life...
http://news.bitofnews.com/rothko-painting-yellow-and-blue-sold-for-46-5-million/
so 3m cr for a unit of poo seems reasonable to me. No cause for alarm, or need to bug report....

Ask support?
 
That his concept of exploit is correct.

No, it's not. Read his posts again. He says it's not an exploit.

PS
Take a look at OP:
Before we start, let’s make a clear distinction between good credit making method and exploit.

Exploit is abusing game mechanics by forcing the game to do something or act in a way that it would not normally through normal play.

Good making method is the game working as the devs designed it, which may not be the way they intended it, but that's their problem and why they have PAID QA Testers.

He clearly says that the Skimmer missions are not an exploit because it's how the devs designed it and it doesn't matter what they intended. According to his definition only bugs can be exploits because they aren't designed by the devs. Which doesn't make any sense and clearly shows that he has no idea what he is talking about.
 
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You've offered no proof of that at all. The skimmers gold rush just shows that its human nature to look for the most efficient, least risk strategy for collecting resources.

And I'd be very cautious about declaring anyone knows what players want. This game is being played in very diverse ways, but its clear there are at least two broad camps - those for whom earning the ships is the game, and those for whom having the ships is the game.

What about those of us who are both?
 
...but retreating to a safe distance so that more skimmers can spawn in the same base to complete a different mission seems entirely unintended gameplay.

That is arguable since it is by design that this occurs. The 'unintended' bit, I believe, is being able to shoot the skimmers with dumb fire missiles from a ship. Had the skimmer missions been carried out using an SRV, which I believe to be the intended way of doing it, it would have taken far longer to achieve and thus the cr/hr would have been far smaller.
 

Yeah, the skimmer exploit existed since 17 Draconis, I personally used it to get 700 mill. Now, where did he explicitly said it wasn't and exploit?

No, it's not. Read his posts again. He says it's not an exploit.

PS
Take a look at OP:


He clearly says that the Skimmer missions are not an exploit because it's how the devs designed it and it doesn't matter what they intended. According to his definition only bugs can be exploits because they aren't designed by the devs. Which doesn't make any sense and clearly shows that he has no idea what he is talking about.

But the devs clearly think of it as unintended. Why would they ban the missions then?!
 
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