You have no issues with it scanning for rocks or settlements etc though?
It
doesn't detect inert rocks though.
It only detects outcrops that contain mat's and then, after you gather the mat's, the signal disappears - which is consistent with how it works at Bio POIs.
To be fair, it seems like somebody at FDev has just set the game up so that Geo' POIs, themselves, generate a signal - rather than the mat's present
withn the Geo POI generating the signal.
Dunno whether that was done in haste or because there's some other reason why the mat's in Geo' POIs, specifically,
can't generate the required signal for some reason.
In either case, it results in inconsistent operation of the wave-scanner.
In practice, it's not a
huge deal but it
does mean that it's far more straightforward to collect mat's at a Bio' POI because you know that when there's no signal at all you've collected everything.
At a Geo' POI you
always get a signal and you have to drive a grid in order to convince yourself that you've located all the available mat's.
The way it works at Bio' POIs is far more straightforward and is also consistent with the way it works during normal surface-prospecting.
To be clear, I don't think the wave-scanner is "garbage" but it
does have this issue, which could do with getting fixed.