Haven't played star trek, but how are the essentials in Eve expensive? Last time I logged in prices had literally remained rock stable for a year, think a hurricane was only around 50m.
Does that include the prices for PLEX?
Haven't played star trek, but how are the essentials in Eve expensive? Last time I logged in prices had literally remained rock stable for a year, think a hurricane was only around 50m.
I've played Freelancer and EVE for the majority of my Space games and I kinda thought and hoped Elite would be the perfect mix. It looked like it, but the more I play the more it looks like a single player game with random people in it that only affect you in combat rather than anything else.
Yeah but if you could sell the credits for real money, wouldn't that be the biggest motivator of all?
Its not a reasonable post. Its a post detailing what he thinks the game should be, my reply was merely pointing out that if we all documented what we thought the game would be then you would have some of my suggestions.
Usually there is something you want to achieve, to achieve it you need assets or cash or w/e.
I do, that's why I am here and no longer in EVE
(...)
Does that include the prices for PLEX?
Yeah, I agree....when the 1.2 Buff came out for RES farming, my first session before it got nerfed back down again........was like an arcade shooter. Constant Pew Pew, Bounties popping up in my HUD every few seconds....I half expected to hear "Kerching" noises and see gold coins flying out of the explosions.......
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On the flip side, you have "trade" where every single trucker in the galaxy, is hauling slaves or palladium, max profit, all the time, every time..........don't people have to eat, who is delivering the food? The agreement was that Trade was "Over Powered".....FD said exactly that in their press releases.........so, did they Nerf that OP? Nope......they made the others OP too.............sigh........
The Unbound perished.Where are the Bentusi?
Where is Lara Tsoni?
Genuine question: what will you do with the anaconda once you buy it?Personally I just want to have fun playing... for me the most fun part of the game is PvP. To do this, I of course need credits for ships, equipment, rebuy cost and so on... the less time I have to waste for grinding out those credits, the sooner I can can start having fun. The easier it is to make credits, the shorter are the grinding-sessions (i.e. to make up for a lost ship) between the fun parts.
I really did a lot of trading and I admit I enjoy trading, too to a certain extent, but for my personal preferences the balancing between grinding and playing is pretty good. It still costs a few hours of "work" to make up for the loss of an expensive ship, so it really has a meaning to lose a ship, which is good. But since I am not an unemployed 24/7-player, increasing the grind by a considerable amount would make it too boring.
But of course you will never be able to make it right for everyone... some people complain it is too hard and they will never ever be able to fly an Anaconda... other people (i.e. you) are saying it is too easy... and some (like me) say it is alright![]()
Yeah, I think the price was stable at around 500m? Maybe a bit less?
Hey, let's not rule out magic flying ponies with rainbow tails.
Tbf CCP kept Eve running for 13 years by NOT bending to the will of one small side of the player base.
Do you think ED will last that long?
Ouch! Looks like stuff really did go down hill!A plex right now is around 900m![]()
Yeah, I think the price was stable at around 500m? Maybe a bit less?
It has been a while though, maybe a few years since I logged in. Things might have gone Pete Tong since then.
I think FD are nervous of angering the player base, this is their first game even remotely akin to an MMO and they probably aren't used to it.
If they keep treating open mode as a single player game though I think most of the MMO fans who flocked to Elite will just leave, which is a sizeable portion of the player base. I understand that ED wasn't exactly intended as an MMO, but ED really aren't helping themselves in that regard with the sales pitch on their home page. It really is not apparently to new customers who weren't part of the kickstarter.
Genuine question: what will you do with the anaconda once you buy it?
If they force people in to trading, to get a new ship....this game will be dead before the end of summer.......
I already bought it, and I'm currently using it to earn the credits I need to play PvP with other ships (Clipper and Python mainly).
I will still take a while to get to a battle-fit Anaconda, which costs around 600 millions. And when I lose that one in combat, I will have to trade for at least 5 hours, to replace it. That means 2-3 days for me... not really looking to trade for weeks every time I lose a ship![]()
The MMO community in Elite really isn't that big, If that was true they would have gone a month after release. Elite is a game for the sci niche community and sim community, which isn't that big in the first place. But Elite still has sold to over 400k players so the future is bright.