Modes Why no mode exclusive content?

You'll have to accept my apologies: I don't know how to give quotes where the quoted post has been locked down.

Mark Allen: "On a personal note: I play more or less entirely in PvE, so if anything my bias in favour of that"
https://forums.frontier.co.uk/showthread.php?p=4808539&viewfull=1#post4808539

We listen to both sides. While it's true that the PvP crowd do tend to be more vocal and in previous betas have given more organised feedback, we're well aware that the majority of players don't get involved in PvP. A few changes here are more focused on one or the other (torpedoes have no real place in PvE at the moment for starters), but overall I think they promote variety of loadouts in both styles of play, and will make both more fun. On a personal note: I play more or less entirely in PvE, so if anything my bias in favour of that .

In short, they care more about the PvE crowd because they are the majority. There's no point in focusing on a minority in game. They should be taken into account but always with that in mind.
 
All my recent talk of CQC though makes me want Multi-Crew in CQC.

I want someone to be a tail gunner with a turret at the back of my ship - that would be so funny.

If CQC were to be improved we would now have a better proof of the salt mining desiers of some PvPers.
 

ALGOMATIC

Banned
Rather easy.. 5/1.... ways to cheat the game to make so much money you can fully outfit before others, etc... in CQC... You EARN, you don't cheat your way to PVP victory.

I never did the 5/1 exploit.

Next: why do you care how I made my credits, it doesnt affect you in any way and how does it have anything to do with PvP in OPEN?
 
I never did the 5/1 exploit.

Next: why do you care how I made my credits, it doesnt affect you in any way and how does it have anything to do with PvP in OPEN?


Personally I don't care, but you are the one who seems afraid of an equal challenge. Plus your question was "Ok lets follow your logic, define exploiting PvP in the main game." I answered with a couple of examples, at no point was I saying I cared.
 
In short, they care more about the PvE crowd because they are the majority. There's no point in focusing on a minority in game. They should be taken into account but always with that in mind.


Nah...the whole of the game is based in indirect PVP...so they are only concerned with the design of the game...anyone that disagrees with the design, can be hanged.
 
I never did the 5/1 exploit.

Next: why do you care how I made my credits, it doesnt affect you in any way and how does it have anything to do with PvP in OPEN?
You specifically making lots of credits affects a lot of people's games. Since you are one of them Gankywankies, you commit a lot of crime in Elite. Any chance of a decent C&P system based on credits is out of the window because of all those money making schemes. It's impossible to have monetary punishments because to make you feel some financial pain would mean penalties that would be way to high to those who don't exploit the gold rushes. And making them suitable for those people would mean those penalties have no effect on you.
 
You specifically making lots of credits affects a lot of people's games. Since you are one of them Gankywankies, you commit a lot of crime in Elite. Any chance of a decent C&P system based on credits is out of the window because of all those money making schemes. It's impossible to have monetary punishments because to make you feel some financial pain would mean penalties that would be way to high to those who don't exploit the gold rushes. And making them suitable for those people would mean those penalties have no effect on you.

Unlike a Billion credits, this information did skim right over his head unnoticed.

I was going to play more often in Open, but as long as gankers get free unlimited credits by Frontier approved cheating I don't see the point.

I'll stay in either my friends PG or CQC for now. As I know it's a level playing field there.
 
*Dons metal helmet*

So, today's nuclear bomb of a question: what exactly is the problem with mode-specific content?

Content always has to be developed for specific roles or playstyles. I don't expect to get mined ore when I trade, and I don't expect to get tins of imperial slaves for scanning stars during exploration.

So what is the fundamental objection to Open having content for Open play, for PG to get specific content, and for Solo getting its own content?

It doesn't have to make either "exclusive" or "better". The content for either can have equal effort put into it. For a very basic example, Open-only CZs, or trade missions, that drive a particular objective or growth, and PG also has dedicated missions that cannot be completed in Open.

Technical matter aside the above has always been shut down "because all game modes are valid", but if the content is effectively equal on either side, it's not stating that either is more valid - simply acknowledging that different players have different needs.

In a nutshell it caters more to everyone, so unless I am missing something, the only objection would be founded on...well, not wanting other people to have fun. Now there's a turn up for the books :)

Go.
There is mode exclusive content.

Private group has people.
Open has people who may want to kill you.
 
Be fair. Open has people who may or may not want to kill you. It's kind of like the Schrödinger's cat thought experiment.

So do Private Groups.

SDC has had a few sessions killing people in the Mobius Group - so there is just as much risk there as well.
 
There is mode exclusive content.

Private group has people.
Open has people who may want to kill you.

And the people who may want to kill you may not have the skill to do so, which makes them no greater threat than NPCs. Given that the NPCs are usually better conversationalists, you’re actually trading down.
 
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ALGOMATIC

Banned
You specifically making lots of credits affects a lot of people's games. Since you are one of them Gankywankies, you commit a lot of crime in Elite. Any chance of a decent C&P system based on credits is out of the window because of all those money making schemes. It's impossible to have monetary punishments because to make you feel some financial pain would mean penalties that would be way to high to those who don't exploit the gold rushes. And making them suitable for those people would mean those penalties have no effect on you.

Thsts the thing, again, let me repeat what I said many times.
Listen well:
An engineerd PvP ship CANNOT be destroyed unless the cmdr doesn't care to die (duel to death etc). The amount of credits that one has, has nothing to do with the C & P system, because in order for me to pay the bounties someone needs to kill me first and that will never happen unless I am willing to sit for 10 min untill they eat through my shields and hull.
Personal example: I lost 300mil in 6 months of play on rebuys in PVP duels, not because some NPCs killed me, I didnt die to even once to an NPC.

I hope it was clear this time.
 
Thsts the thing, again, let me repeat what I said many times.
Listen well:
An engineerd PvP ship CANNOT be destroyed unless the cmdr doesn't care to die (duel to death etc). The amount of credits that one has, has nothing to do with the C & P system, because in order for me to pay the bounties someone needs to kill me first and that will never happen unless I am willing to sit for 10 min untill they eat through my shields and hull.
Personal example: I lost 300mil in 6 months of play on rebuys in PVP duels, not because some NPCs killed me, I didnt die to even once to an NPC.

I hope it was clear this time.
I am aware of that. But your ship being destroyed doesn't have to be the only time you could be forced to pay. How about docking privileges being revoked until you pay for instance? How about access to engineers being revoked until you pay? Your stored modules are confiscated until you pay? All these avenues are closed because the money schemes made them impossible to implement.

Result being a convoluted C&P system which has quite a few loopholes.

But you like convoluted C&P systems with lots of loopholes dontcha? So you can go: lol C&P! I will be ganking more than evar! lol! Take that carebears and Frontier! lol!

You see? I do listen well :)
 
I am aware of that. But your ship being destroyed doesn't have to be the only time you could be forced to pay. How about docking privileges being revoked until you pay for instance? How about access to engineers being revoked until you pay? Your stored modules are confiscated until you pay? All these avenues are closed because the money schemes made them impossible to implement.

Result being a convoluted C&P system which has quite a few loopholes.

But you like convoluted C&P systems with lots of loopholes dontcha? So you can go: lol C&P! I will be ganking more than evar! lol! Take that carebears and Frontier! lol!

You see? I do listen well :)


This... ^
 
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