Pain is pain , big or small , physical or psychological .Okay but what about pixels in a computer game? Same emotional response?
This is where we all disagree , I consider things reals as long as human are involved .What's the difference between friend you made online or irl ? Appart from certain proximity , to me it's basicly the same I value human for what they are , not for where they are.
Action in a game have less consequences because the world you'r playing in is "virtual", but the humain are real . This is why you dont gank PNJ all day =).
Players in open aren't obliged to carefully explain their motivation for their interaction with you while you're sitting watching a 15 second menu log timer count down. If you don't want the risk of PvP, I presume that's why you click on private group or solo instead of open when logging in. That's as far as it goes.
I dont want the risk of being ganked. Tbh i quite love pvp and player interaction in general, i did alot of it on many game, the most notable one being WoW. But wow have other system . You cant really fight in cities , it's pretty rare to be killed by very hight level if you know the places , and even if you are doing PVE , your gear can match pure PvP player to some extent. Also the death is much much much less punishing.
In elite , fighting a shieldless T7 with some combat ship is like killing one ant with a nuclear strike.
So yeah in open people dont have to explain motivation when ganking you , but being in open does not mean you like to be ganked. Id' love to be pirated for the thrill it could be .
But the 10 sec to rebuy screen for no reason ? meh , screw that.
Oh and , i play solo. I stopped open when i died 3 or 4 times in one CG , killed many many many time at deciat when engineering some small explorer, and finally when i came back from long exploration trip and been blown up randomly (this one was very unlucky i guess :/).
I go open sometimes , to test it again , but still the only intercation i had is being killed for 0 reason.