Modes Why trade in open ?

*Headdesk* Are you kidding me???

Not at all. Everything hes said is true.

All the way down to the way you build in open. vs the way you build in solo and private.

People go shieldless all the time in solo and private. Come out to open and die and make a post about griefers.

Then you have PVPers opting out of direct PVP to keep up with the META solo and private created. Because Hauling is the best way to make an impact for objective control.

None of that changes. Just because they havnt given the incentive. Doesnt make any of that wrong....

Which is why I can see them making lots of changes to on going problem within this game around squadrons release. Like Combat logging, blocking other commanders so they cant be opposed, incentive for open play when it comes to player factions and powerplay.

Again, just because they havent moved on the incentive part of it. Does not mean hes wrong about the imbalances too. He directly addressed those facts.

Is your head okay?

Like this proof, posted shortly after the post 90s keeps referring back to;


https://www.youtube.com/watch?v=uetVzNINdKU;t=26m40s



I mean he does say "nothing's ever completely off the table" - but then again, we talked about an Open PvE mode in that thread as well, so as "nothing's ever completely off the table" then perhaps there is just as much hope of Open PvE becoming a thing.

Just like the players created the PVP Hub, we have mobius servers. To be fair, ya'll already have something like that. And have for quite sometime.
 
To be fair, ya'll already have something like that. And have for quite sometime.

The Mobius Groups, while good are not a replacement of Open PvE.

The current Open PvP mode has a potential of unlimited number of people I can run in to while playing.
The Mobius Groups had to be split in to 20,000 per group - so I have a limited potential of 20,000 players in the sub group I'm in.

A real Open PvE mode would give me a potential unlimited number of players, as as Open PvP does now.

Or just remove Open altogether, then all play styles in PGs are valid and we all have the same limitations.
 
The Mobius Groups, while good are not a replacement of Open PvE.

The current Open PvP mode has a potential of unlimited number of people I can run in to while playing.
The Mobius Groups had to be split in to 20,000 per group - so I have a limited potential of 20,000 players in the sub group I'm in.

A real Open PvE mode would give me a potential unlimited number of players, as as Open PvP does now.

Or just remove Open altogether, then all play styles in PGs are valid and we all have the same limitations.

If this is something you're looking for. They could take WoW's approach to this.

They had the same game. Just PVP and PVE servers. We already kind of have this with mobius so we know it can be done. They would have to allow more people than 20k at a time.

Enable PVP flagging on that server, or zones like Wintergrasp was where you got flagged for PVP just for stepping foot inside that area.

If they go that route. They could just restrict those PVP zones anyways. Remove the ability for PP and BGS wars to happen within private groups, Like mobius doesn't want to PVP right? SO it wouldn't matter if they got to participate or not? Know what I mean. They arent there for that. Their rules are strictly against PVP. So that would stop them for fighting for objectives too they way they are now.
 

Deleted member 115407

D
The Mobius Groups, while good are not a replacement of Open PvE.

The current Open PvP mode has a potential of unlimited number of people I can run in to while playing.
The Mobius Groups had to be split in to 20,000 per group - so I have a limited potential of 20,000 players in the sub group I'm in.

That is the opportunity cost of choosing to play in a safer environment. I think it's reasonable.
 
That is the opportunity cost of choosing to play in a safer environment. I think it's reasonable.

My post was to humor him a bit.

But as hes told me dozens of times. "I play in open and never see anyone".

The whole argument they have been giving me is situational. While I have been talking about specific funneled area's. Designated for PVP.

Dont really see the grounds for his argument. Hes not going to be missing out seeing all 20,000 PPL at once or at all.
 
That is the opportunity cost of choosing to play in a safer environment. I think it's reasonable.

How is it safer when people lie to get in and go about killing others?
Mobius is still PvP enabled, like the rest of the game.

Which is why it needs a true PvE mode with unlimited potential.
 
How is it safer when people lie to get in and go about killing others?
Mobius is still PvP enabled, like the rest of the game.

Which is why it needs a true PvE mode with unlimited potential.

True. I agree with this.

But still if people remove themselves from PVP intentionally. They they should be removed from all PVP. Both Direct and Indirect.

Thats whats caused this whole mess to begin with.
 

Deleted member 115407

D
How is it safer when people lie to get in and go about killing others?
Mobius is still PvP enabled, like the rest of the game.

Which is why it needs a true PvE mode with unlimited potential.

True. I agree with this.

But still if people remove themselves from PVP intentionally. They they should be removed from all PVP. Both Direct and Indirect.

Thats whats caused this whole mess to begin with.

It is PvP enabled, like the rest of the game, but PvP encounters within the group are presumably rare.

Agree though that if a setting could exist for such groups, i.e. "Restrict PvP", then I'm all for it. Flag away.
 
True. I agree with this.

But still if people remove themselves from PVP intentionally. They they should be removed from all PVP. Both Direct and Indirect.

Thats whats caused this whole mess to begin with.

The game was built on "indirect" PvP.

Look at Power Play, how Solo people on different platforms can battle each other on who can move the most tokens to win each week and earn that special reward.

But nice try. It's nice to see you using new tactics, keeps me on my toes ;)
 
The game was built on "indirect" PvP.

Look at Power Play, how Solo people on different platforms can battle each other on who can move the most tokens to win each week and earn that special reward.

But nice try. It's nice to see you using new tactics, keeps me on my toes ;)

Nothing new my friend. Same fight ive been fighting since the beginning.

I dont have a problem with other guys on different platforms. Cause people on different plat forms could be in open as well. Bringing a meaning to direct PVP for everyone.

Its what powerplay is made for.
 
Nothing new my friend. Same fight ive been fighting since the beginning.

I dont have a problem with other guys on different platforms. Cause people on different plat forms could be in open as well. Bringing a meaning to direct PVP for everyone.

Its what powerplay is made for.

See you say you're okay with the other platforms, but I think you might have missed the big issue when the XBox version came out.
Which highlights just how much Frontier will support Private Groups now.

Sorry if you know this, but I'll recap it just in case;

When the XBox version came out, it launched with only 2 modes: Open and Solo.
This lead to a fair bit of speculation in the S.O.G. threads that Frontier may be doing away with Private Groups (by people such as yourself).
Which of course was nonsense, but those folks wouldn't listen (bit like you) and kept gloating that Open was going to be the "best" mode or "only" mode.
Of course they'd been so busy gloating, they'd not been keeping an eye on the XBox forums, or XBox Reddit threads - where all heck was breaking loose over the lack of Private Groups.

After a few weeks (or months? I forget) of silence from Frontier, and a poor rating for Elite: Dangerous on XBox, an announcement was suddenly made.
XBox was getting a big update, one that included adding Private Groups to the XBox mode list. A few weeks later, Frontier was chirping on how XBox sales were really taking off (after PGs were added oddly).

See, I think Frontier learnt a very valuable lesson from that mistake (one they didn't repeat with PlayStation).
One that really should be evident to you as you like to refer back to Sandro.

Sandro had concerns about getting people in to Open - why would he bother if Open had the largest population?
People are more interested in playing their own way, in either Solo or Private Groups with friends / family / selected people.
I mean that really must be the case because no one at Frontier would be "musing" over ways to nudge people to Open if it was the most popular mode.

So you can fight you fight all day long, but Frontier have already had a backlash over not including Private Groups on XBox (which they then added)
And Sandro had backlash over "musing" about incentives for Open (which was shelved to calm the situation).
Frontier have all the evidence they need that Open mode just isn't a priority from the majority of the player base.

So chances are, for XBox at least, that most of them will be in PG (as they did fight to get it).
And as you don't like PGs here, I very much doubt you like them over there either.

On a side note, it does suck for console players having to pay a subscription to Microsoft / Sony to even play multiplayer (PG or Open).
So any console player can still be connected to ED in Solo though, so broke people and tight people will still have an impact on the BGS.

(I hope all this made sense, it's 01:24... my brain isn't quite firing on all cylinders right now)
 
See you say you're okay with the other platforms, but I think you might have missed the big issue when the XBox version came out.
Which highlights just how much Frontier will support Private Groups now.

Sorry if you know this, but I'll recap it just in case;

When the XBox version came out, it launched with only 2 modes: Open and Solo.
This lead to a fair bit of speculation in the S.O.G. threads that Frontier may be doing away with Private Groups (by people such as yourself).
Which of course was nonsense, but those folks wouldn't listen (bit like you) and kept gloating that Open was going to be the "best" mode or "only" mode.
Of course they'd been so busy gloating, they'd not been keeping an eye on the XBox forums, or XBox Reddit threads - where all heck was breaking loose over the lack of Private Groups.

After a few weeks (or months? I forget) of silence from Frontier, and a poor rating for Elite: Dangerous on XBox, an announcement was suddenly made.
XBox was getting a big update, one that included adding Private Groups to the XBox mode list. A few weeks later, Frontier was chirping on how XBox sales were really taking off (after PGs were added oddly).

See, I think Frontier learnt a very valuable lesson from that mistake (one they didn't repeat with PlayStation).
One that really should be evident to you as you like to refer back to Sandro.

Sandro had concerns about getting people in to Open - why would he bother if Open had the largest population?
People are more interested in playing their own way, in either Solo or Private Groups with friends / family / selected people.
I mean that really must be the case because no one at Frontier would be "musing" over ways to nudge people to Open if it was the most popular mode.

So you can fight you fight all day long, but Frontier have already had a backlash over not including Private Groups on XBox (which they then added)
And Sandro had backlash over "musing" about incentives for Open (which was shelved to calm the situation).
Frontier have all the evidence they need that Open mode just isn't a priority from the majority of the player base.

So chances are, for XBox at least, that most of them will be in PG (as they did fight to get it).
And as you don't like PGs here, I very much doubt you like them over there either.

On a side note, it does suck for console players having to pay a subscription to Microsoft / Sony to even play multiplayer (PG or Open).
So any console player can still be connected to ED in Solo though, so broke people and tight people will still have an impact on the BGS.

(I hope all this made sense, it's 01:24... my brain isn't quite firing on all cylinders right now)

Okay lets clear a few things up.

#1, I have no problem with solo or private. Ive said this numerous times. I think they are a great addition to this game. Just like WoW PVE servers were. Played on a PVE server for years.

Private groups, such as the Mobius ones should absolutely have a toggle on them that removes any Player DMG. This is something the community created because they just weren't interested in PVP. I respect it, as shown in my video. You wont see me going in there to gank dudes. Although I have some friends that have gone and done it. And it can be kinda funny. At the end of the day its just game. However, I think it would be nice if private groups had the ability for that toggle.

HOWEVER, The thing that fuels Direct PVP in any game is objectives. See Overwatch, World of Warships, League of Legends, World of Warcraft, Battlefield. Its all based around objective control. This game allows people to fight over those objectives without ever INTENTIONALLY seeing each other. Removing a part of the game Frontier has intended us to use. But there was also a META created within the PVP community, Mainly Powerplay and BGS. Elite Dangerous has given the ability to OPT of those modes for objective control, and its also allowed people to min/max with 0 risk vs their aggressors.

Its not that people dont want to PVP here. Because they do. Its just not optimal. You have the option not to lose credits, not to be stopped, while ignoring what the powerplay update was supposed to be about. Powerplay took a nose dive. Very few people use it in comparison because of this. Again, the community sees modules. Thats it.

#2 I dont know what they were thinking when it came to the Xbox stuff. This game needs private groups just the same as it needs open. People need those options, I have lots of friends that have disabilities that physically renders them unable to PVP. And they try and ignore combat all together because of it. But they still want to play with friends.

So, what I have seen here in my experiences, btw I know its going to be hard to believe this. I was the biggest carebear of them all. And I streamed EVERY cringy bit of it. I played hard mode, I played in Open only, sat through the stream snipers, learned the game. Learned everything I could do to change my outfittings for Open play, as well as streaming. Then went out and taught all my friends, and streamer friends everything I've learned. Live. I went from getting rekt. To becoming a god. And I did it in front of a pretty big audience, compared to twitch numbers for Elite Dangerous.

Then it hit me, All this griefing people are complaining about why is it? Why is there toxicity in this game. When combat vs other players was indeed intended? Whats going on here?

Well as you know, it turns out. People can just Opt out of it when they face each other for the objective. People wonder why the PVP community is small? Its cause you dont have to do it for those objectives. And in the post Sandro spoke about. He acknowledged it.

You see, if we fix the problem where people can fight over objectives. It will give direct PVP its place. Because right now, it has none. Not even in powerplay. Instead all we have is Griefing and Ganking. Like that guy says in the video, even though hes attacking an objective? See what I mean?

There will still be banter between groups. And PVP always has some sort of toxicity that comes with it. Its the nature of the beast. But it wont primarily against PVE players. Sure there will still be griefing, but hopefully in the form of piracy instead of just murder, murder will be meant for objectives.

There is a bigger picture im trying to achieve here. Not everything has to be a grief. Ive said this before. There can be healthy PVP in this game. Im on your guys' side more than you think. But in order for any of that to happen, something has to change with the way objectives are taken. And give real meaning to player kills and interaction. Otherwise its the same ol grief we've had for years.

Thats why I say you guys fighting against it have 0 experience. Because if you really did. You'd see it will solve multiple problems at once. And the people that arent involved with PVP BGS wars or Powerplay. The game stays the same for you in solo and private.

Eh anyways, hope you can see what im trying to achieve here.

I dont want to be a griefer. Bad guy? Sure. Love that stuff. Griefer? Nope. Huge difference. And this game unless you're at the PVP hub or CG at my time it turns you into a griefer. So people just go with it. Thats all we've got really. Try and play the game like Fdev wants. You're a griefer.
 
Last edited:
Eh anyways, hope you can see what im trying to achieve here.

Yes, quite clearly can see what you are doing.

You're dressing up your forum insults better;

Thats why I say you guys fighting against it have 0 experience.

See if it had not been for the fact you had to sneak your little insult in, I could have believed what you wrote - well done, good effort.

But as you keep insisting you're smarter than everyone else and know more than everyone else, it's plain to see it's the same old you.
Just wording things better and doing a much nicer job of laying it out - but it's still you, trying to be superior to everyone else.

Sorry to burst your bubble, but many of us here have a lot more experience in this game than you do. Me being one of them.
Played from Beta, played Power Play, done PvP, trading, exploring, CQC, Wings, multicrew and even though I've only recently started using RNGneers
I knew how it worked from the moment it came out (which is why I've avoided it for so long).

You bought a PvE game with optional PvP - so there is no problems at all, not for those who want to play PvE with optional, consensual PvP.
Or those who PvP seem to have little issue finding and enjoying PvP all throughout the Elite: Dangerous universe.

Constantly trying to shove PvP down the throats of those who don't want it, has nothing to do with Power Play, with PvP or with the game in general.

As for Power Play specifically, you can claim it was for PvP all you like.
The simple truth is, human players are worthless in Power Play.
If you want the rewards or you want to help your power - it's NPCs and PvE tokens.

Not much of a PvP mechanic really, as the only thing it ignores is actual PvP.
I'm really not sure how anyone can with a straight face say PP was for PvP'ers.

Mind you, saying that - what else was "made for PvP'ers" (or so we were told at the time);

  • Wings
  • Multi Crew
  • Engineers
  • CQC
  • Elite: "it's called Dangerous for a reason"


I really cannot grasp why a game with optional PvP, optional social interactions (with in game block), optional content, made with peer to peer (easy to block/mess with) networking can be called a PvP game by anyone.
Mind you I'm still trying to figure out how Frontier had the Gaul to slap "MMO" on their website as well - so I guess there is some things that will always remain a mystery to me.
 
So, what I have seen here in my experiences, btw I know its going to be hard to believe this. I was the biggest carebear of them all. And I streamed EVERY cringy bit of it. I played hard mode, I played in Open only, sat through the stream snipers, learned the game. Learned everything I could do to change my outfittings for Open play, as well as streaming. Then went out and taught all my friends, and streamer friends everything I've learned. Live. I went from getting rekt. To becoming a god. And I did it in front of a pretty big audience, compared to twitch numbers for Elite Dangerous.
You can stop bragging about your credentials now, since you are the only one who cares about that. Repeating them also don't make them more relevant. You're not as great as you believe you are and it's not as if you're dealing with people who just joined the game.

You are no authority in this game. Not even close. Your opinion is not worth more because you consider yourself special.
Then it hit me, All this griefing people are complaining about why is it? Why is there toxicity in this game. When combat vs other players was indeed intended? Whats going on here?

Well as you know, it turns out. People can just Opt out of it when they face each other for the objective.
And that's why for instance in EVE griefing is unheard of right?

I'll tell you why people grief in this game. Because they like to grief. It's that simple. They dress it up with: look FD what you made me do, but no one's falling for that chestnut anymore.
 
Last edited:
Would you look at that, someone doing Power Play and advertising it;

w7cDBOq.jpg


Suddenly this CMDR had a few "random" PvP encounters their way according to the comments.

Thought Power Play was dead? Thought there was no PP PvP?
Seems like a few in those comments are all ready for it and do it.
Just go and brag you're in their space killing things if you don't see them online.

(Facebook group EDC for those who don't recognise it, still going strong now with info and PP related things on that post)
w7cDBOq
 
You can stop bragging about your credentials now, since you are the only one who cares about that. Repeating them also don't make them more relevant. You're not as great as you believe you are and it's not as if you're dealing with people who just joined the game.

You are no authority in this game. Not even close. Your opinion is not worth more because you consider yourself special.

And that's why for instance in EVE griefing is unheard of right?

I'll tell you why people grief in this game. Because they like to grief. It's that simple. They dress it up with: look FD what you made me do, but no one's falling for that chestnut anymore.

Has nothing to do with bragging here. Just showing that people have seen it. First hand.
 
Has nothing to do with bragging here. Just showing that people have seen it. First hand.
And there is no griefing in EVE right?

Then it hit me, All this griefing people are complaining about why is it? Why is there toxicity in this game. When combat vs other players was indeed intended? Whats going on here?

Well as you know, it turns out. People can just Opt out of it when they face each other for the objective.
 
Last edited:
Im not playing EVE. We're playing Elite Dangerous.

Man this strawman of yours is in really bad shape. Hardly straws left.

Learn what a strawman is. I'm not drawing your statement in the extrene or rediculous and attack that instead of your actual statement. I even quoted your statement and didn't paraphrase any of it.

But I do recognise a dodge when I see it.
 
Back
Top Bottom