To add risk/danger, which NPC's cannot give.I read so many people complain about getting attacked , so why trade in open ? Is there an advantage I do not see ?
To add risk/danger, which NPC's cannot give.I read so many people complain about getting attacked , so why trade in open ? Is there an advantage I do not see ?
So go play EvE.Why not, its s succesfull MMO running for almost 10years, ED still produces half baked shallow pve content and neglects PvP activity which requires the highest amount of skills.
Why not, its s succesfull MMO running for almost 10years,
So are Project Entropia and Second Life which were released the same year as EVE - and they have PvP limited to set areas / zones.
Perhaps ED should mimic them and lock PvP to CZs.
Yeah but DB wanted the EVE model where PVP is allowed everywhere.
Now what if I don't want to group up? Sucks to be me?Players who need to get to Lave could group up, forming convoys, hire protection (other PvP'rs who have white hats) and bust the blockade. Maybe the Insurance Company (Bank of Zeonce?) would lower premiums for convoy runners....
Now what if I don't want to group up? Sucks to be me?
There you go. All I need to do is not play the game the way I like to, but play it like you do.Just play like I do
Imagine a situation where....
Just play like I do and adjust your tactics/build accordingly.
There you go. All I need to do is not play the game the way I like to, but play it like you do.
You should play like I do
Now what if I don't want to group up? Sucks to be me?
I've tried exploring. Really didn't suit me due to the complete lack of interaction/engagement required.
When I play games, I do them to engage my mind, not to have something running in the background and diverting 50% or more of my attention to watching Netflix.
Indeed, there already is a working solution. What we're talking about is: lets abandon this working solution and replace it with something that doesn't solve anything, but introduces a whole lot of issues.That's the question though. The game would have to evolve methods to allow lone traders / explorers etc. Maybe sacrifice weapons to allow booster packs (can't be chased by a PvP'r with no weapons) or sensor shields, exotic hull plating. Maybe allow a simpler stealth mode that isn't so reliant on heat dynamics. Right now FDev don't have to worry about it, they rely on solo / private PvE modes to allow play. Just a thought....
Indeed, there already is a working solution. What we're talking about is: lets abandon this working solution and replace it with something that doesn't solve anything, but introduces a whole lot of issues.
What about my desire for salt? These modes are an endless source of comedy.But Ziggy, it does solve something.
It fixes their desire for blood and salt.
Because right now, they are going hungry.
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So go play EvE.
Bye!
Everyone vs Everyone!EvE does sound the complete opposite of PvP.![]()