Will lack of subscription kill Elite?

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Only Frontier knows how much they need to keep the game going, and I think its safe to assume that a company that has been successful for 30 years has some people working for them that know how to add and subtract. If they thought they'd need a sub service to keep the game going, there would be a sub service.
 
Think of it this way:

$60 for infinite play time. Cheaper than .05/hour. There are quite successful games out there that are doing a great job with microtransactions and paid dlc as their payment model. This also places the power of choice in the players hands. The game is going in a direction you do not like, you do not buy the content. There's no ever increasing cost to the player that compels them to play to 'get their money's worth!'

Yea but its not 60$ for infinite play time its 60+ whatever you pay on dlc. Also again if ED goes in a direction you dont like, dont subscribe.

Thats all moot anyway because even if something else is free, paying 5p and hour for something I enjoy is still a great proposition.

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Having bills to pay and being on a budget means I very rarely buy games on release so I usually wait until things are on sale....

Even so, it will still cost more, You would probably have to buy 2 or 3 games to get 100 hours.
 
...Having played the game I wish FD had gone via a subscription model of some kind, Im not sure if its been done in games before (never played a mmo) but perhaps a pay per hour would be an equitable model that players would accept.

You pay an upfront fee and then pay say 5£ for every 100 hours played. This should seem fair to the playerbase as you are effectively paying for hours played, and it would incentivise adding content that kept players in world.

In short it would make sure the shell gets filled and the most awesome game in computer gaming history gets made.

Seriously? I wouldn't touch any game that had a pay per hour subscription fee in a million years. Frankly I would prefer micro-transactions, despite all the negative reactions they get. I know ED has paint jobs and such, however these are quite useless imho as there is no third person view and the only time you actually get to admire your ship is during outfitting.

One game that does very well with micro-transactions is path of exile, all items are cosmetic only and do not affect the power of your character or make the game any easier.

This kind of attitude is what is killing gaming.. 100+ hours from a $50 game used to be standard, now people are actually asking to pay more because they're getting used to paying $60 for a 6 hour game.
 
Subscription ? Reimburse my dozens of £, of backer of kickstarter. However, if it was necessary for the durability of the game, a subscription for the new players (at this time) would not bother me
 

daan2002

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i dont know if it was true or not but in one thread i saw someone said if the game was to stop being developed by Frontier developments they would release the source code if being true game will go on for a long time
 
Maybe i'm wrong but, I think susbscription costs are what kill most online games. No one wants to pay every month to play a game when most people can't spare the hours per day to make it worth the cost.

That's pretty much the case. Most games go F2P and do better after it, because they get so many more players in. There's no point in running a sub game with just a few thousand players who will get bored due to no other players around and quit. But if the paying players have f2p players around to make the game better for them, they stick around and keep spending money.

Sub games really only work for games that have an established player base from way back when sub games were the norm and F2P+microtransactions was not invented yet, like WoW, or for games that are really so exceptionally good that they can charge and get away with it (for example: no one).
 
Even so, it will still cost more, You would probably have to buy 2 or 3 games to get 100 hours.

That really depends of you assuming I play certain games... I play RPG's most of which take up to 100hrs to fully complete.... Anyway I understand your sentiment but I think Elite will do fine without a sub fee as long as they can churn out the cosmetics and such at a good enough rate and standard.
 
Seriously? I wouldn't touch any game that had a pay per hour subscription fee in a million years. Frankly I would prefer micro-transactions, despite all the negative reactions they get. I know ED has paint jobs and such, however these are quite useless imho as there is no third person view and the only time you actually get to admire your ship is during outfitting.

One game that does very well with micro-transactions is path of exile, all items are cosmetic only and do not affect the power of your character or make the game any easier.

This kind of attitude is what is killing gaming.. 100+ hours from a $50 game used to be standard, now people are actually asking to pay more because they're getting used to paying $60 for a 6 hour game.

Its in my op that I expect to get well over 100+ hours for my 40 quid, so yea, way off there, however I think its reasonable to pay more for a game that has the potential to provide 1000s of hours of entertainment.

Again I repeat, disavowing subscription in an absolute vacuum of and idea of the proposition is pure hysteria with no basis in rationality.

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Utterly happy for ED to go free to play if it does not hurt the gameplay and gives FD to complete its masterpiece.

What ever works.

However saying it does not work for most games without actually breaking down that observation into actual analysis of some kind is not very informative.
 
This kind of attitude is what is killing gaming.. 100+ hours from a $50 game used to be standard, now people are actually asking to pay more because they're getting used to paying $60 for a 6 hour game.
That's really not true unless you stick to very "linear-path" genres. Skyrim + all DLC on sale = $17 or so. That can easily get you 100 hours of fun. Bored? Get a Star Wars mod and start throwing people off cliffs with the Force. +50 hours right there.


The last sentence was a joke.
 
Its in my op that I expect to get well over 100+ hours for my 40 quid, so yea, way off there, however I think its reasonable to pay more for a game that has the potential to provide 1000s of hours of entertainment.

Again I repeat, disavowing subscription in an absolute vacuum of and idea of the proposition is pure hysteria with no basis in rationality.

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Utterly happy for ED to go free to play if it does not hurt the gameplay and gives FD to complete its masterpiece.

What ever works.

However saying it does not work for most games without actually breaking down that observation into actual analysis of some kind is not very informative.

Not sure what you're commenting on in my post, what did I say that is way off? My point is that just because you're spending more time in a game does not mean you should be paying more for that game. Are you a younger gamer? I don't ask to be rude or to imply that you know less, but most of the games in the past 5-10 years have all been much, much shorter than what we saw in the past with the same price tag. If I have to pay more to play a game for 1000 hours, I should get these 6 hour, AAA titles for $10 on launch.

If anything is going to kill ED, it's lack of support from the developers. Look at all the issues going on since launch and I haven't seen a single one addressed or commented on by Frontier. I don't feel like I got my $50 worth so I wouldn't even entertain the idea of paying more.
 
Any idea how much it costs to maintain the current servers/forum?

They might need to raid the swear jar to pay for a month of the server... to maintain a viable business model.
 
That's really not true unless you stick to very "linear-path" genres. Skyrim + all DLC on sale = $17 or so. That can easily get you 100 hours of fun. Bored? Get a Star Wars mod and start throwing people off cliffs with the Force. +50 hours right there.


The last sentence was a joke.

There are always exceptions to the rule. Plus I'm not talking about sale prices but launch prices. I love the Elder scrolls games and they do offer a lot of gameplay value but they do not represent the norm of modern gaming.
 
ED is going to die a horrible death due to FD's inability to create proper server structures. Online is a broken mess and solo mode is just going to destroy the player base and all that's going to be left is a bunch of guys from 1984.
 
ED is going to die a horrible death due to FD's inability to create proper server structures. Online is a broken mess and solo mode is just going to destroy the player base and all that's going to be left is a bunch of guys from 1984.

Of course, all the cool kids will be long gone by then. Just the old people who don't know the first thing about gaming :(
 
ED is going to die a horrible death due to FD's inability to create proper server structures. Online is a broken mess and solo mode is just going to destroy the player base and all that's going to be left is a bunch of guys from 1984.

I'm one of those old guys, but I won't be sticking around if the game doesn't receive proper support... nostalgia can only carry a game so far.
 
I'm one of those old guys, but I won't be sticking around if the game doesn't receive proper support... nostalgia can only carry a game so far.
Blame the the loud and obnoxious solo community for the game being ruined. They have been praising every action that FD has done and it's done nothing but hurt the game and the playerbase.
 
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