Steve. Just buy titles from ozgameshop bypass the ridiculous prices here and get things really cheap from there and free delivery to AUS.
Ah nice one - do they sell Steam games?
Steve. Just buy titles from ozgameshop bypass the ridiculous prices here and get things really cheap from there and free delivery to AUS.
Ah nice one - do they sell Steam games?![]()
Nice - bookmarked. Cheers for that!
They do sell titles of course that require Steam login etc. I of course steer right away from ANY of those.
To be honest I just get 3DS and DS titles from there . They are really good I've been using them for over a year. Also all their titles are guranteed to work in Australia so it helps us BIG time and we save HEAPS.
David's plan clearly revolves around a persistant online universe with a multitude of players simulatenously connected. (An MMO in other letters). It's been this way for, umm, well for ever. Remember one of the reasons he cancelled general development back in 2000 (or when ever it was, back in the mists of time so dimly remembered) was because network performance wasn't upto the task he required.I'm probably a little late to this discussion, but I figured I'd add my own view to this.
Single Player is a VITAL part in any game I get. Multiplayer is an OPTIONAL extra - especially online multiplayer.
We plan to fund the servers off (i) the updates and (ii) people who want to buy cash. I don't think it is a high risk - and in the worst case we will structure the game so that it can be run without the servers should we eventually have to shut them down.
David's answer is not really complete. What is missing from his answer is how this will work from day one and to what extent a server connection is required upon release.The answer to the question "Will the game be single player and be completely and utterly offline with no internet needed?"
... is ... Yes.
A comment by David Braben on 21st Nov confirms this :
1. We don't know. It might be fair to say that even DB/FD have not decided on this yet either.Anyway, what I would like to know (I'm being a nitpick, I know).
1. Can I, from day one, take the game out of the box and install it, and play without ever having connected to the internet.
2. I f no to the above. Can I, from day one, after initial validation of license and synchronisation with the server, play the game as single player without an Internet connection.
3. Can I log on to multi player, synchronise my game, then play off line, and then go on-line with that same game again.
I'm quite happy with your answer and 3 c) did not confuse me. There are ways of doing this though, but there would be limitations. I'm quite happy with a setup similar to case 2, but from what DB has said so far, it's rather unclear how this will work in detail. But I guess unclear is to be expected at this stage in the development, so we will have to wait and see.1. We don't know. It might be fair to say that even DB/FD have not decided on this yet either.
2. I would say Yes.
3. No, because you cannot sync a single player game and a multi-player game because :
a) You may have altered your single player game using mods that players in a multi-player game may not have
b) You may have cheated in your single player game (not saying you would) using the methods in a)
c) If you were to sync a single player game and multi-player game, the multi-player game would have to override your single player game because you could not have your single player game overriding a multi-player game making changes that would affect other players in the multi-player universe so overriding your single player game is the only way, but what if you were doing well in system A and the multi-player changed it and suddenly you were non-existent in system A ... it's simply not feasible.
I hope c) made sense and didn't totally confuse you![]()
The answer to the question "Will the game be single player and be completely and utterly offline with no internet needed?"
... is ... Yes.
A comment by David Braben on 21st Nov confirms this :
In the case of Elite Dangerous, It's an online multi player game with an optional offline component. Different priorities.
It's entirely possible that Elite Dangerous may not be for you.
I'm probably a little late to this discussion, but I figured I'd add my own view to this.
Single Player is a VITAL part in any game I get. Multiplayer is an OPTIONAL extra - especially online multiplayer. I have an exceptionally slow connection at the best of times (Try connecting to the internet via bluetooth over a *** mobile phone. I don't live in a 3G area and - at present - can't afford a Landline + Broadband). I do NOT want to be forced to connect to a server simply to play a game I've legitimately bought in Single Player.
Hear, hear.So long as we know by Jan 5th that is all I ask.
Then I shall completely Barry my pledge because I am never going multiplayer with this.
So long as we know by Jan 5th that is all I ask.
Single player is needed so I can experiment in different careers, multiple saved games starting from year dot all the time and playing with no internet connection ever.
What the FAQ entry says is the game code will be DRM free. Nothing to say that it isn't encrypted and acessible via a authenticated program (like steam). or that the game code is DRM free but the art assets are not.DB already said it's going to be DRM free, or at least not have the draconian systems some companies use.