Well, if Ed expected this thread to slow down after his post, he was obviously in error 
Personally I'm deeply disappointed.
Personally I'm deeply disappointed.
I tend to explore in a 32ly Adder.
*dons kevlar and goes into hiding![]()
Well, if Ed expected this thread to slow down after his post, he was obviously in error
Personally I'm deeply disappointed.
Why? I was never given the impression there were going to be more than two. How were you?
Well, if Ed expected this thread to slow down after his post, he was obviously in error
Personally I'm deeply disappointed.
I think his reference was to what appears to be only 2 more combat focussed ships being released - particularly as C4 is aimed at exploration & mining changes...
I think many of us were being hopeful that 'better' focussed ships for exploration & mining would be part of the C4 release. (I have no doubt that many were hoping for more combat ships too...)
I think his reference was to what appears to be only 2 more combat focussed ships being released - particularly as C4 is aimed at exploration & mining changes...
I think many of us were being hopeful that 'better' focussed ships for exploration & mining would be part of the C4 release. (I have no doubt that many were hoping for more combat ships too...)
Mengy, we have been doing this same conversation for many years now, you just have to face the fact that some people either will not, or can not, understand. That's where I'm at, if people don't want to learn or can't be bothered to understand then there is no point in responding to them.
I know and you know, that in order to explore effectively and reach those hidden jems, those little nebulae, those fantastic views far away from the galactic core, you need serious jump range and every light second counts. The risks we take on the fringe, wondering if we will be able to return if we make one more jump further into the black - the unknown...
Range Matters! - Speed does not!
That is all
o7
You're right.
I do not, in fact, have any understanding at all for knowingly limiting my experience based on a sole criteria - a criteria whose goalposts have moved more than once, and only matters sometimes, in some places.
The Krait makes for a very solid Exploration platform, but to say that it doesn't count as a new Exploration ship because it can also do other things well, doesn't jump as far as the Anaconda, or wasn't made specifically for Exploration is disingenuous at best, and starts to look like entitlement at worst.
How many ships in the game are actually tilted heavily towards a Combat role? Two? The Vulture and Fer-De-Lance are fairly gimped when it comes to the other two pillars, but what other ships are that Combat-specific in design? None, that I can think of. Everything from the T6/Keelback on up (minus the aforementioned) makes a decent (or better) platform for Trade, most of the Mediums and Larges make decent (or better) platforms for Trade and Combat, and all of the ships in the game make a decent (or better) platform for Exploration.
Nothing that has been released thus far in Beyond has been anywhere near as Combat-centric as the Vulture or Fer-De-Lance. Not even close, to the point that I would argue that Frontier has not released a *Combat ship* for quite some time.
Riôt
well....don't give up just yet, they still have two more days to do it. IF they don't sleep and don't eat they can make an exploration ship....right guys?Well, if Ed expected this thread to slow down after his post, he was obviously in error
Personally I'm deeply disappointed.
I tend to explore in a 32ly Adder.
…
Psh.. Can't even call yourself a Real Gamer™ then, let alone a Real Explorer™
…
Me too, though I still have hope that the Phantom will be well designed for exploration & mining. …
Exploration is a state of mind. Dedicated exploration ships should have some features that make exploring easier and/or facilitate some things (reaching systems comes to mind).
He said BOTH, TWO, and TWO again. That's 2x2x2. Eight chips confirmed.
Exploration is a state of mind. Dedicated exploration ships should have some features that make exploring easier and/or facilitate some things (reaching systems comes to mind).
I bet it will be a fast smuggler - trading speed for defense. Not sure about jump-range, but I don't expect it to be much better than the Krait II. Probably not the best ship for mining. We will see in a few days.
From the shipyard in the game:How many ships in the game are actually tilted heavily towards a Combat role?
From the shipyard in the game:
Eagle - Fighter
Imperial Eagle - Multi-role fighter
Viper MkIV - Heavy Fighter
Vulture - Heavy fighter
Alliance Chieftan - combat profile
Federal Assault Ship - combat intensive role
Alliance Crusader - suited to combat situations
Alliance Challenger - frontline combat vessel
Federal Gunship - fire support
Type-10 Defender - xeno-war, weapons platform
Type-10 (Arguable since it can do other roles just fine)
Corvette
Cheiftain Series
Viper Mk IV
Mamba is next.
Heavy emphasis on Combat. Sure, you might make a stand that you can do other things, but you can argue the Vulture and FDL can do other things too (WR3ND explores in a Vulture), albeit poorly, just like the other ships aimed toward combat.
I took the description from the shipyard.Type-10 feels like a dedicated fighter in name only. Does a better job as a multipurpose IMO.
Not true.The point, again, is that there are only a few ships in the game with a very clear bias towards Combat and they were added a long time ago.
I took the description from the shipyard.
Type-10 Defender: "The Type-10 Defender is the result of collabortation between the Alliance and Lakon Spaceways. With the threat f xeno-war looming, the Alliance's naval arm saw the urgent need for a weapons platform capable of withstanding heavy, sustained attack. Utilizing a reinforce Type-9 chassis as a starting point, Lakon overhauled and geared every aspect of the design for combat, producing a military behemoth that could be produced in volume at short notice."
I.e. According to the lore and FDev, it is a combat vessel.
Now, if the player doesn't think so, that's a different issue. But the ones I listed are proclaimed in the game as fighters/combat vessels.
Funny thing is that I didn't see Asp Explorer described as an exploration ship or Fer-de-lance as combat. The AspX is for "long-range missions". Kind'a, but not really exploration. And FDL is a luxury ship, but can be used as a bounty hunting ship.