No as quite frankly that would defeat part of the purpose.
Agreed but I do think the distance travelled makes the information more valuable as it is rare information. And even if it's not exploitable it's "knowledge" and that has a value all of it's own.![]()
Also ultimately this is about getting people to explore more so more payouts for "exploitable" information closer to the bubble, and more payouts for "knowledge" on systems further out with a danger money bonus for braving it so far from the bubble and help.
Plus FD putting more interesting things to discover out in the Galaxy!
I think we all can agree with this. In fact, it would make more sense for the Powerplay leaders to have large expanses of uninhabited space between them, and raids would require a convoy including refueling vessels and supply ships. Having them all in one inhabited bubble makes little sense in the scope of the 400 billion systems available. I get it that a LY is a hell of a long way, and getting goods to and from stations to bolster economies is time consuming, however there's absolutely no expansion happening. The world is static, and powers struggle for control of space simply because there are stations present. You can find pristine rings further out, yet no one is interested in building a station there. If a few commanders could pool their CR and have a station built to capitalize on the commerce, that could become interesting.I would rather have reasons not to come back in the starting area. I would rather have good reasons to deeply explore the galaxy and meet other type or new civilizations and stay there. It remains to Frontier to develop the idea. I pray very hard for this to happen soon. And even better if the road is dangerous.
Colossal you said? Frontier, do you mean extraordinarily? giant ? prodigious ? gigantic? huge? astonishing ? exceptional ? Hope so. Thank you.
How about the option for it? We don't always jump full distance anyhow. We seem to like the option on our ships though.Exploring is navigating. I need full control. getting out there, exploration, and getting back. A "fast" return to bypass the trek back would not make me happy.
I like the anticipation of getting to my home station. Just me tho
Straw men have nothing to do with logical fallacies. Straw man means putting words into another's mouth and then attacking those words.
I don't think I agree with that.
The reason I prefer Aunt Sally to Straw Man is that to us Brits (I too am a northern Briton, doing missionary work down south) is that it is more obvious that it is an argument designed to be knocked down. The statement was just a question.
How about the option for it? We don't always jump full distance anyhow. We seem to like the option on our ships though.
According to Wikipedia: "A straw man is a common form of argument and is an informal fallacy based on giving the impression of refuting an opponent's argument, while actually refuting an argument which was not advanced by that opponent."
I think we all can agree with this. In fact, it would make more sense for the Powerplay leaders to have large expanses of uninhabited space between them, and raids would require a convoy including refueling vessels and supply ships. Having them all in one inhabited bubble makes little sense in the scope of the 400 billion systems available. I get it that a LY is a hell of a long way, and getting goods to and from stations to bolster economies is time consuming, however there's absolutely no expansion happening. The world is static, and powers struggle for control of space simply because there are stations present. You can find pristine rings further out, yet no one is interested in building a station there. If a few commanders could pool their CR and have a station built to capitalize on the commerce, that could become interesting.
snip
I would explore if the mechanics were A LOT MORE COMPLEX. I dont get it why so many people explore with something so boring and dull.
That is what you get believing everything Wikipedia says, Wikipedia says that a Strawman is called an Aunt Sally. An Aunt Sally is an argument that is put forward to be knocked down.
I cannot find the original post that Surly_Badger quoted so I cannot check it. I might be wrong. I was once before in 1964, IIRC.![]()