We'll see how easy credits are to come by after the end of board flipping.
I'll bet a few of the 'omfg you board flip, you cheat and should be reported to FDEV' will be among the group that'll miss it.
Sometimes doing trade runs it is more credit/time efficient to fly empty back to the supplying station (on an A-B round run) if docking fees were too high it would overly impact the gains.
I have no problem with one docking fee at a reasonable rate which pays for all services.
I'll bet a few of the 'omfg you board flip, you cheat and should be reported to FDEV' will be among the group that'll miss it.
Sometimes doing trade runs it is more credit/time efficient to fly empty back to the supplying station (on an A-B round run) if docking fees were too high it would overly impact the gains.
I have no problem with one docking fee at a reasonable rate which pays for all services.
No fun at all. Just a niche grind fest in a niche genre.Great idea...no fictional universe paints a picture of a lone struggling trader...who never has to worry about money, to whom authority taxes repairs fuel and docking are so insignificant as to not be worth thinking about...to whom any setback is trivial and paid out of pocket change...who almost instantly acquires a supra-powerful pseudo-military ship does it?
Make Insurance, fuel, repairs, upgrades expensive...make actually merely RUNNING a ship an income drain...such that breaking even is quite an effort...and see how much fun the game becomes again!