About the ONLY reason I can see for a player base at the moment, would be for something like mining (should mining ever make more sense)!
eg: You travel to a remote location to find a good area of resources. You drop a beacon there so you can find it again with the view of "working it".
You and your Wing/friends then go about building a local surface base or platform. Once built it will allow you (& your wing/friends) to go to the mining beacon, slowly work away at the resources there and bring them back to your base/platform to be stored.
Imagine then if you could set the price of the metals/minerals there, and other CMDRs could land at your base, buy the metals/minerals and travel back to the bubble to sell them so they can make a profit in that way!?
My God! Look! Emergent gameplay! Who'd have thought it!
First thing we'd need to do is to break the self-contained mini-game approach FD are taking to almost everything. ie: Where resources in an area are never ending, and simply respawn/change the moment you come back! I fear this will never change though
And, unfortunately, this kicks so many interesting outcomes in the doodads!
ps: The issue would be what to do with platform/bases once they serve no (further) purpose etc.
eg: You travel to a remote location to find a good area of resources. You drop a beacon there so you can find it again with the view of "working it".
You and your Wing/friends then go about building a local surface base or platform. Once built it will allow you (& your wing/friends) to go to the mining beacon, slowly work away at the resources there and bring them back to your base/platform to be stored.
Imagine then if you could set the price of the metals/minerals there, and other CMDRs could land at your base, buy the metals/minerals and travel back to the bubble to sell them so they can make a profit in that way!?
My God! Look! Emergent gameplay! Who'd have thought it!
First thing we'd need to do is to break the self-contained mini-game approach FD are taking to almost everything. ie: Where resources in an area are never ending, and simply respawn/change the moment you come back! I fear this will never change though
ps: The issue would be what to do with platform/bases once they serve no (further) purpose etc.
Last edited: