dont feel bad the last Yam vid i posted got mod'd too. heheheheheh40 minutes... Gonna take some time.
[Video link removed due to inappropriate content]
dont feel bad the last Yam vid i posted got mod'd too. heheheheheh40 minutes... Gonna take some time.
[Video link removed due to inappropriate content]
How do you get the 10x regulator mission? So far I got only like x2 or x3 ones. Some data maybe x5 but never saw x10 like you showed.Yamiks tends to make outrage content and makes quite a few false assertions just to cater to rage.
Like the "grind", for example.
View attachment 251954
In the screenshot above I have a mission for ten (10) power regulators. Took less then ten minutes to complete.
You can get missions for ten Manufacturing Instructions as well; and that's a lot smarter and faster then what Yamiks suggest is typical gameplay.
Pretty sure they're going to introduce Guardian grind for weapons that can hurt Thargoids - so yay, new <fdev style> gameplay incoming!Upgrading is too OP: eh, I doubt it. I really think they're going to bring in harder encounters eventually (ala Special Forces in HCZ's or Thargoids) so this will probably fix itself eventually (but I'm tired of hoping. Tell us if this is true theory now FDEV!)
Most I've gotten is 5 power regulators at a time, but I'm swimming in Manufacturing Instructions from mission rewards. Probably due to working different stations than that poster.How do you get the 10x regulator mission? So far I got only like x2 or x3 ones. Some data maybe x5 but never saw x10 like you showed.
Is it related to the on-foot fraction influerence or superpower reputation?
I see why I fall into 2~5 missions. When fetching something for somebody, I usually also "fetch" their regulators onsite.Most I've gotten is 5 power regulators at a time, but I'm swimming in Manufacturing Instructions from mission rewards. Probably due to working different stations than that poster.
I think what you're seeing is the effect of various kinds of multiplier stacking. First, you'll get more of certain types of good at stations that favor it (such as MI at industrial ports, the full rules haven't been worked out yet by the player base). Second, you'll get offered harder better-paid missions at higher rank and with better reputation. Finally, if your rep is good, you can negotiate with NPC mission givers and get 50-100% boost. Put all those together and yes, a mission template that gives 1-2 units reward to start can top out at around 10 units.
Every single word was the absolute truth. Ban me for agreeing Frontier, I don't care. You can't stop the signal and I'm leaving anyway. Odyssey sux and I found a real space experience in Star Citizen. Good bye and good luck. You're going to need it.
The first thing it reminded me of was the Sega phaser, and by extension the light guns for most of the old 8bit computers which had nearly the same design.The reason I'm so obsessed with my Tormentor (and using sidearms in all sci fi games like Destiny 2) is because of a toy gun I had as a kid in the 90s... the Photon gun that came with a target you shot with, sort of working like the Nintendo "light gun" did.
Can't really disagree with Yamiks on this one. FDev needs to break the grind pattern and introduce real meaty content. Everything in this game revolves around a grind like free to play Korean MMOs without the pretty trinkets to make you feel good about wasting your time. I have done the grind like everyone else, over 3900 hours. Always hoping that the next content update would be something fully thought out. It has not happened. And with the FPS they added, its just not good. Yeah you have to compare it to other FPSs especially if you have played a bunch of them. The feel of the combat is awful, the weird way to transpose to ship combat to npcs and player chars is awful. I mean there are a limited number of guns and only 3 and I will say that again 3 are worth it. The grind is worse than original engineers. The feel of firing the weapons is awful. NPC AI god why. Yamiks might be a foul mouth troll but on this he is correct.
Oooh good call, I never had that one and in fact never knew it existed! Speaking of toys that ED reminds me of though, things like the SRV and Chieftain have that certain 90s toy look, and I somewhat get reminded of the Lego Blacktron sets, of which I had only one small ship for but the aesthetics fascinated me soThe first thing it reminded me of was the Sega phaser, and by extension the light guns for most of the old 8bit computers which had nearly the same design.