General / Off-Topic Your Favourite Quotes

Why this is Elite, nor am I out of it.

Christopher Marlowe [SIZE=-1](1564–1593).[/SIZE] Doctor Faustus

I like misquotes.
 
But words are things, and a small drop of ink; falling like dew, upon a thought, produces that which makes thousands, perhaps millions, think. ~ Lord Byron

Can your Mother sew?
Get her to stich this…


[Auld Glaswegian saying.]
 
What, like fly a spaceship and loiter over a landing pad?

That's part of it, the loitering over a landing pad. But I meant transporting slaves, illegal drugs and other contraband. Nor would I assassinate criminals for money without trying to disable and capture them first. Intentionally killing an accused murderer without a trial without giving him a chance to surrender is not justice.

But in a video game? It's just a game. No one is actually dying.
 
But in a video game? It's just a game. No one is actually dying.


For those in whom a local mythology still works, there is an experience both of accord with the social order, and of harmony with the universe. For those, however, in whom the authorized signs no longer work (or if working, produce deviant effects), there follows inevitably a sense both of dissociation from the local social nexus and of quest, within and without, for life, which the brain will take to be for 'meaning'. ~ Joseph Campbell
 
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For those in whom a local mythology still works, there is an experience both of accord with the social order, and of harmony with the universe. For those, however, in whom the authorized signs no longer work (or if working, produce deviant effects), there follows inevitably a sense both of dissociation from the local social nexus and of quest, within and without, for life, which the brain will take to be for 'meaning'. ~ Joseph Campbell

The above quote describes precisely the status of the disenfranchised here in the States. Aside from wealth or celebrity, there is no reverence for anything except the gratification of the immediate present.

Although "actions speak louder than words", there is a place indeed for the reverence of a "mere" idea. And 'ideas" are what video games are about.

Myths, fables and other inspirational stories may be fiction, but they do give real and tangible meaning to many lives. If only more people would read and apply the thesis' of Joseph Campbell....A true pathfinder.

Follow your Bliss, Commanders!
 
It's interesting that we are witnessing in the modern world, a return to the ideology that Campbell (et al over the centuries) have outlined, and it's not just the US. It's all states, groups or collectives that are now herded through mis-information. Through diminishing returns on engagement.

To keep on with KellyR's example...with the "dissociation" a gamer is able to exploit, in order to explore both the game being played and the far reaches of one's psche that would otherwise remain untapped, we can habitualise such behaviours. As a result we have been witnessing a more frequent instances of such behaviours, in people habitualising the same level of dissociation from their own "real life" parameters. Such as knowing how trustworthy Facebook is, but using it anyway. How suspect MSM has become, but choosing to buy into the reality presstituted, as the alternative is too scary to contemplate. Or believing the promises of your suppliers as verbatim, if proven otherwise as you can not do without their product. There are many other examples.

One wonders when the behaviours and practices learned and experimented on, within game parameters...become disassociated with the game itself. And exactly how forceful the event would be if en mass, if the purveyor of such powerful games, ever allow the idea, myth and institution created, to become de-valued, or at worst, irrelevant through editing established "Lore".

Same pattern applies to the US, as many other examples.

It's fascinating stuff.

"We may say most aptly that the Analytical Engine weaves algebraical patterns just as the Jacquard loom weaves flowers and leaves." ~ Ada Lovelace
 
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iu


The man that made the phrase "lateral thinking" main stream.
 
It's interesting that we are witnessing in the modern world, a return to the ideology that Campbell (et al over the centuries) have outlined, and it's not just the US. It's all states, groups or collectives that are now herded through mis-information.

To keep on with KellyR's example...with the "dissociation" a gamer is able to exploit, in order to explore both the game being played and the far reaches of one's psche that would otherwise remain untapped, we can habitualise such behaviours. As a result we have been witnessing a more frequent instances of such behaviours, in people habitualising the same level of dissociation from their own "real life" parameters. Such as knowing how trustworthy Facebook is, but using it anyway. How suspect MSM has become, but choosing to buy into the reality presstituted, as the alternative is too scary to contemplate. Or believing the promises of your suppliers as verbatim, if proven otherwise as you can not do without their product. There are many other examples.

Not only must we address the current guise of misinformation but also the eons long mass brainwashing of obsolete social and cultural traditions.

One wonders when the behaviours and practices learned and experimented on, within game parameters...become disassociated with the game itself. And exactly how forceful the event would be if en mass, if the purveyor of such powerful games, ever allow the idea, myth and institution created, to become de-valued, or at worst, irrelevant through editing established "Lore".

Herein lies the very significant ethical responsibility of the game developer? Aside from Star Wars and comic books what are the current relevant mythologies? Technological evolution must be accompanied by an ethical evolution. Otherwise human beings might suffer the fate of the Guardians?
 
Agreed

Herein lies the very significant ethical responsibility of the game developer? Aside from Star Wars and comic books what are the current relevant mythologies? Technological evolution must be accompanied by an ethical evolution. Otherwise human beings might suffer the fate of the Guardians?

I think it's as simple as understanding that due to these possible factors, leadership in developing functional culture around a game is just as equally important, as allowing it to evolve by itself.

You could start a whole new thread on this thinking....

The highest possible stage in moral culture is when we recognize that we ought to control our thoughts. ~ Charles Darwin

But control them how? Within what framework?

Every age has its storytelling form, and video gaming is a huge part of our culture. You can ignore or embrace video games and imbue them with the best artistic quality. People are enthralled with video games in the same way as other people love the cinema or theatre. ~ Andy Serkis

One would hope that if you owned the IP to a well established and popular mythos, you didn't spend all your time trying to obfuscate the purpose at it's centre...

When you learn something from people, or from a culture, you accept it as a gift, and it is your lifelong commitment to preserve it and build on it. ~ Yo-Yo Ma

I guess that's where altruism is counter-productive to capitalistic modernity. ;)
 
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“In fact, the mere act of opening the box will determine the state of the
cat, although in this case there were three determinate states the cat
could be in: these being Alive, Dead, and Bloody Furious.”

― Terry Pratchett, Lords and Ladies
 
“In fact, the mere act of opening the box will determine the state of the
cat, although in this case there were three determinate states the cat
could be in: these being Alive, Dead, and Bloody Furious.”

― Terry Pratchett, Lords and Ladies

I've always found the Shroedinger's cat thought experiment to be idiotic. The cat will either be alive or dead. If it survived, it survived; our observation of the result does not affect or cause the result. If it died, then it died. Our observation of it's dead body didn't cause the death; it would be dead no matter if we observe it or not.

This is a very poor way to express quantum physics. Light can affect the speed and trajectory of quantum particles. It cannot affect the speed and trajectory of micro or macro sized objects.
 
I've always found the Shroedinger's cat thought experiment to be idiotic. The cat will either be alive or dead. If it survived, it survived; our observation of the result does not affect or cause the result. If it died, then it died. Our observation of it's dead body didn't cause the death; it would be dead no matter if we observe it or not.

This is a very poor way to express quantum physics. Light can affect the speed and trajectory of quantum particles. It cannot affect the speed and trajectory of micro or macro sized objects.

I thought the whole point was that the very act of observing a quantum experiment changed the outcome? (or has quantum physics changed since the last popular science book I read on it 10 years ago?).
 
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