Unexpected surge in Chanyaya (50%) puts it top for securing one more system, which would make it 8th projecting 890%. Yemaki (46%) is 9th projecting 944%, which is technically possible but realistically too close—being its first Invasion week now, it may be for the best that it becomes the first preference next cycle. HIP 113535 rejoins the fight!
Top targets at 08:10 11th January 3309:
Chanyaya Invasion + 1 port – 50%
Yemaki Invasion + 3 ports – 46%
Consider for
next cycle:
HIP 21380 Invasion + 2 ports – 42%
Namayu Invasion + 3 ports – 42%
HIP 11111 Invasion + 2 ports – 40%
Krait MkII
3 Class 5 H.R.P (G5 deep planting)
The rest is a mix of G.M.R.P and G.H.R.P
Regarding G.M.R.P.s, make it classes 5, 2 and 1. Alternatively, if Supercruise Assist is a must-have, get classes 5, 3 and 2. Either way, consider something like a 3A AFMU so that you can drift out and repair that class 5 reinforcement. Three reinforcements will give you 93.6% chance to block module damage, and all of that will hit the class 5 reinforcement first, so do not let that one reach 0% integrity.
Regarding G.H.R.P.s, change them all for standard H.R.P.s and engineer them with Heavy Duty and Deep Plating. There is a very high hull threshold where using
one small class of G.H.R.P. is better for the Caustic resistance, but not for the Krait 2, where that will not give you enough protection to justify being unable to use engineering.
I did read whether it's true or not that the M.R.P and H.R.P don't have any affect on the canopy ?
The canopy is a module, so module reinforcement will help protect it. Unlike anything else, it can be repaired using either a AFMU or a Repair limpet, although only if it has not been breached fully. The Repair limpet is very efficient at this; it restores something like 10% per second.