I love taking those out wholesale in my FDL.
With the 3C efficient beams and maxed out power/distribution, a Vulture can easily skin a deadly snake... or fry a Corvette even ;]
I love taking those out wholesale in my FDL.
You're missing the point. That entirely defeats the purpose as he is not wanting to have to completely engineer it to make it work.With the 3C efficient beams
It shouldn't be that way.Unengineered, the PP struggles to deliver enough power for its core components - no weapons installed, yet.
That entirely defeats the purpose of he is not wanting to have to completely engineer it to make it work.
You're not helping.Engineering FTW i say :]
You're not helping.
Well, INARA doesn't work with museum pieces...Post your build.
If you're not sure how to do that, you can go to your INARA account, to your Commander / Hangar / Ships and select your Vulture. Down at the bottom there's three links where you can export the build. Click the export to Coriolis button and post that link here.
Ahhhhhhh...here we go:Well, INARA doesn't work with museum pieces...
I'm still stuck in Legacy, you know. Any updates you might have seen on my INARA page have been implemented manually.
But luckily, I recently added EDDiscovery to my list of aftermarket software...
Vulture
I don't claim this to be perfect in any way.
I "grew up" with engineering... Got my first invitations from engineers while I still was in the Pilots Federation's Academy.Is this build for PVP then?
...must admit i think there's no shame in Engineering for PVE - how else do you get your Vulture up to readily taking on a deadly Fer de Lance, or turn a Fer de Lance into an Anaconda-muncher?
Well, INARA doesn't work with museum pieces...
I'm still stuck in Legacy, you know. Any updates you might have seen on my INARA page have been implemented manually.
But luckily, I recently added EDDiscovery to my list of aftermarket software...
Vulture
I don't claim this to be perfect in any way.
Okay.Dude. He just wanted to fly it without having to sink all kinds of engineering into it. Nothing more. That's why I wanted to see his build to see what he actually had fitted.
Ahhhhhhh...here we go:
First off, lose the 3A life support and 4A sensors. Use D rated for that. They're lighter, smaller, and use less power.
I would also run an overcharged power plant, not armored. A few level one clicks will give you a LOT more power.
Lose the 5A shield and go with a Bi-weave.
Lose the point defense turret. It's going to be essentially useless to you.
If you're in Deciat or near it, Bi-weaves are all over the place in systems around it like Xinca and Djiwal.Okay.
The PP was planned to be overcharged and monstered, but I haven't had the chance to get to Felicity, yet. The armored was what I had in my blueprints and it gave me at least some juice to get going... (Don't ask why the armored was in the BPs, though. Your guess is as good as mine, there...)
According to Coriolis, this with changing to a Bi-weave and dropping the point defense should do the trick to get this ship running smoothly without any annoying warnings.
Planned Vulture Build
All I have to do is find a Bi-weave shield, now... Well, INARA can at least give me an idea where to look. All it needs then is some luck.
Sorry, but that is a misconception. As I mentioned before, unlike most of you, I "grew up" with engineering available.Yet again: He wants to do it with minimal engineering. Why everybody is telling him to engineer everything for PvP and end game content is beyond me. He's a novice in Combat right now. He's not going to be facing grade 3 and up zones for crying out loud.
At the moment, I am in Suhte. Elseways, I would already have the overcharged PP.If you're in Deciat or near it, Bi-weaves are all over the place in systems around it like Xinca and Djiwal.
Nearest to that is Chacobog system at the Trinh Enterprise station. 19 LY away.At the moment, I am in Suhte. Elseways, I would already have the overcharged PP.
I think I mighjt rake my old Vulture old nowI discounted the Vulture as a viable combat ship for a very long time because it only had two hardpoints, until I tried it. It's great fun to fly. I even managed to kill a player who jumped me in a CG conflict zone and made the FDL that piled on bug out They're just so much fun to fly and so manoeuvrable. It's also a perfect example of how unbalancing engineering is, because I don't have to make compromises as I can just overcharge the Power Plant.
(it was a long time ago, I know I should have boosted at the end)
Source: https://youtu.be/a6z5SHTR8Qw
But it also has the second best paintjob in the game for it!
(the best paintjob is obviously for the Cobra Mk. III)
I do love that EDDiscovery can output my ship builds to CoriolisI think I mighjt rake my old Vulture old now
Can't remember how its loadout is configured, let alone engineered. Like you though, I think I disregarded it due to only 2 HP's - and I'm a lousy combat pilot.