Game Discussions Star Citizen Discussion Thread v12

If an infrastructure or residential construction project failed behind the initial schedule for several years and turned into an airport while starting as a bridge, and at the same time it turned out it had no completion date, no set budget and no actual scope, it would be a huge scandal. People would possibly go to jail as well. Unless it were a case in complete public-private corruption, then it would be brushed aside, of course. But nobody would have any doubts about what happened there.
You missed the juiciest parts though. Remember when they showed off the display home and said they built it but it was actually built by the company that lent them the tools that built it. Then their marketing guy said they built a side annex and he had personally inspected all the rooms but 5 years later the plans for the annex still haven't been made.

Never buy off the plan!
 
Yes, I carefully read your suggestion that softwares should not have bugs in alpha 😅
Please quote me exactly because reading my post again, I cannot see that statement anywhere. Read again, please, quote me, because I'm quite puzzled at what you seem to understand from my post which I thought was clear enough. Or you're just building a strawman here and trolling us, maybe.
I'll repeat it here since it was on the previous page: adding code to a software project should never break everything, as that means this project has become a bundle of spaghetti code and should be thrown away. Still quite unsure about how you understand that as "software should not have bugs in alpha".
If in your professional life you've only seen that kind of software, well I'm truly sorry for you, as these are the counter-examples to all good coding practices and software architecture. What's interesting here with CiG is they pick every wrong decision about that project, from top management to code itself.
 
I'll repeat it here since it was on the previous page: adding code to a software project should never break everything, as that means this project has become a bundle of spaghetti code and should be thrown away. Still quite unsure about how you understand that as "software should not have bugs in alpha".
"software should not have bugs in alpha" > That was irony.
But where have you seen that PES in 3.18 was just about "adding code" ? PES is a big structural change, not an addition of code. Structural changes are always tricky and can trigger unknown limitations when scaling up.

And not everyone has bugs in 3.18, some have good playsession
It's amazing. I spawned at area18 and got 30-60fps so performance increased quite a lot for me. Got greeted by Chat. Elevators are working, ASOP is working, QT is working, same as missions and trading.
 
"This is an alpha!" is a core part of the brand narrative, so it will be with us for some time.
Like it or not, it's indeed an alpha at least till SM. There's as much "narrative" in there as saying water is wet. Or perhaps you think PES and SM are just something you can add in beta ?
 
"software should not have bugs in alpha" > That was irony.
But where have you seen that PES in 3.18 was just about "adding code" ? PES is a big structural change, not an addition of code. Structural changes are always tricky and can trigger unknown limitations when scaling up.

And not everyone has bugs in 3.18, some have good playsession
Point is that in big software things alpha or not adding stuff should NOT bork out nearly all parts of allready existing stuff. If it does so, there is probably something very seriously wrong in older parts of software. Meaning at worst case ditching everything and redoing it from scratch.
 
"Squadron 42 is aiming for a beta in the third quarter of 2020..."

Video posted 2nd May 2019.

Remind me, how did that go....
About as well as Theranos and Fyre Festival

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Yes, I carefully read your suggestion that softwares should not have bugs in alpha 😅

"Alpha" has little standardised meaning in the "software development lifecycle" and using it instead, to simply communicate poor quality and minimise support to paying end users is poor practice expecially considering modern iterative development has an emphasis on high quality releases by managing and refining scope.

In any case, to qualify as an "Alpha" phase you would expect a developer to at least communicate when the phase begins and ends to the people testing it. Thats kind of the point of a phase.

Constantly attaching new features and working around existing users is just what online games do, the pretence that it's an "Alpha" phase that will someday move into a "Beta" phase when some arbitrary amount of stability has been reached is a fallacy. Game is released and it is what it is, and people sadly paid for it.
 
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Or perhaps you think PES and SM are just something you can add in beta ?

Networking and data architectures are best implemented in the first decade of development. Some would say.

Wanna bet on whether SM will miss its own 5th anniversary? ;)

Source: https://youtube.com/shorts/EBbyRz7FJSU

Or do you think 'Static Server Meshing' will actually arrive in Q4 2023 this time?
 
...Wanna bet on whether SM will miss its own 5th anniversary? ;)

Source: https://youtube.com/shorts/EBbyRz7FJSU

Or do you think 'Static Server Meshing' will actually arrive in Q4 2023 this time?

Quite seriously I thought SM meant Star Marine....

And on that topic... how is SM going...?

(I note that SM can also stand for sadomasochism. And, in fairness, is therefore also applicable.......)
 
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