Hello, I recently had three ideas for ground gameplay that I think would be interesting to implement in the game in future years :
1) A horn for srv :
It is very annoying when you are rolling with your scarab on the roads of a ground base (Odyssey), you pass over a very narrow bridge and in front of you there is a guard making his rounds . Obviously if you jostle him, he will shoot you so you have to follow him at his very slow speed until you get out of the bridge. So it would be nice if you had manual horns on the srvs that either send a beep, or a text message to nearby pngs and pilots; all with the goal of getting them out of the way quickly.
2) NPC srvs :
I think it would be great, for example, to have scarab NPC srv convoys (with maybe even Scorpions for escort) between bases. And especially it would be nice to have Scorpions NPC on ground combat areas with a higher bounty for them. Because it is certain that when you do ground combat with a scorpion, it is disconcertingly simple so it will, I think, allow you to balance the NPC/player level a little bit.
Tell me what you think.
o7
1) A horn for srv :
It is very annoying when you are rolling with your scarab on the roads of a ground base (Odyssey), you pass over a very narrow bridge and in front of you there is a guard making his rounds . Obviously if you jostle him, he will shoot you so you have to follow him at his very slow speed until you get out of the bridge. So it would be nice if you had manual horns on the srvs that either send a beep, or a text message to nearby pngs and pilots; all with the goal of getting them out of the way quickly.
2) NPC srvs :
I think it would be great, for example, to have scarab NPC srv convoys (with maybe even Scorpions for escort) between bases. And especially it would be nice to have Scorpions NPC on ground combat areas with a higher bounty for them. Because it is certain that when you do ground combat with a scorpion, it is disconcertingly simple so it will, I think, allow you to balance the NPC/player level a little bit.
Tell me what you think.
o7