Yeah, as i already said, the Vulture is a great choice for the first baby steps in AX combat. It uses size 5 thrusters so you can take those from your Ferdie.
Use gimballed MCs, they are twice as effective as the turretef ones.
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Also, Station evacuation is not a big deal and far from as difficult / impossible as you make it out to be. Take a ship no bigger than a Python (which is the optimum). Military armour!
Use Dirty thrusters, engineered as best you can, but G3 should do. With that you'll be fast enough to outrun the goids. Small shield, mb a 3D, mostly to ward against bumps during docking. Some heatsinks, both for docking in burning stations and to confuse the goids. (They basically can't hit you when your heat is <20%.) PP and PD as small as possible while enabling a 5s boost interval.
When they interdict you, just go FAOff and keep boosting until your Friendship Drive has cooled down.
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Also, it's not really necessary to play in Open. If you play Solo, every station instance will be fresh, so only some scouts and no ceptors. For evac missions that is actually less pressure than entering a running instance with ceptors and swarms everywhere. And if you fight, just keep swatting scouts until the ceptors arrive, then bail.
That said, it
is more fun in Open.
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Lastly, it's rly hard to say how long the war will take, but pretty sure it'll be more than 1 year, more likely 2, so you have all the time in the world to get yourself properly outfitted.
