Big problem when we want to smash our heads into the wall while playing this game....

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I add that: I don't think the answer like ‘don't play Elite anymore’ or ‘Elite is just like that’ are correct answers.

The game actually has serious problems in certain aspects, problems which needs PAID developers to solve them.

Inviting players not to play anymore will harms the game, Frontier and consequently the chance that this game will improve.

We need more players to evolve this project, not exclude them
 
The real issue of this game is that's impossible to play without external tools or by loosing time to search stuff on internet while playing.
Why is it? Ive nearly 6K hours here in 2 years and never used external tools??
baffles me why folks need them, all the info is in game.

O7
 
bit confused here, do eddb and inara count as external tools?
From my point of view yes, but not as bad as those in game things that actually find stuff for you.
But its just my personal view, no disrespect to anyone that uses them, my point is you don't NEED them 😉

O7
 
I add that: I don't think the answer like ‘don't play Elite anymore’ or ‘Elite is just like that’ are correct answers.

The game actually has serious problems in certain aspects, problems which needs PAID developers to solve them.

Inviting players not to play anymore will harms the game, Frontier and consequently the chance that this game will improve.

We need more players to evolve this project, not exclude them
But what if they want the game to change to something they want to play and remove the bits that others want to play. Should we allow them to do that? No, I don't think so. Which is why people suggest that they play something else because they want to play a game that is not Elite. I've heard people ask for space travel replaced by star gates, walking from your ship, through lifts to the bar to be replaced by teleporters. The OP wants the preparation of ships to be removed, presumably so that they have the perfect configuration for all situations. If these people got their way then there would be no explorers, no imersion, no mining, no engineering or upgrading ships. You would just get in your ship, shoot your mate in the face a few times and then go down the pub. Is that really what you want Elite to become or would it be better if these people stopped playing Elite and found a pure shoot in face game. Personally I would prefer it if they embraced the multitude of gameplays in Elite and enjoyed it like we do, but they seem determined not to do that.
 
I'd love to know why the OP seems to spend their entire gaming life continually prepping their ship.

I mean surely they have been around long enough now to have a few ships optimised for all the different activities they might want to do...

Given that phones & texts & emails & social media still exist it's not even that difficult to arrange to be in a certain system with said already set up ships all good to go ahead of time, rather than waiting until the last minute & complaining that it's all the games fault.
 
I'd love to know why the OP seems to spend their entire gaming life continually prepping their ship.

No idea either.
When i started my Epic account i took it slowly - no engineering for like 2+ months
I went a completely different ship route than my other 2 accounts: Sidewinder, Adder, Cobra mk3 (cargo/combat), T6 (cargo), Dropship (cargo/combat) and i did quite nicely especially with the Dropship

Anyway, i get the feeling the OP prefers a more arcadey game instead the career game that is Elite.
 
You don't need to grind. You can just play.
In fact I recently wiped my commander(again, cause I was boooored), and I'm now enjoying an E-rated only, no engineers "playthrough" :LOL:
Going 'out on the frontier' actually have a bit of meaning now.
 
But what if they want the game to change to something they want to play and remove the bits that others want to play. Should we allow them to do that? No, I don't think so. Which is why people suggest that they play something else because they want to play a game that is not Elite. I've heard people ask for space travel replaced by star gates, walking from your ship, through lifts to the bar to be replaced by teleporters. The OP wants the preparation of ships to be removed, presumably so that they have the perfect configuration for all situations. If these people got their way then there would be no explorers, no imersion, no mining, no engineering or upgrading ships. You would just get in your ship, shoot your mate in the face a few times and then go down the pub. Is that really what you want Elite to become or would it be better if these people stopped playing Elite and found a pure shoot in face game. Personally I would prefer it if they embraced the multitude of gameplays in Elite and enjoyed it like we do, but they seem determined not to do that.
I am not frightened by the hypothesis that these suggestions are taken into account because they are totally out of Elite logic.

And anyway Frontier has always shown how they can complicate any aspect of the game, like adding a simple silencers or scopes to a gun 😂

So in my opinion it is better to invest time explaining things, understanding and discussing the problems that the game has (you can't deny that it doesn't have any) but without advise player to leave the game... Maybe I'm wrong, but is a suggestion forum to suggest some ideas and every ideas could simply be good or not
 
bit confused here, do eddb and inara count as external tools?
IMO also making screenshots or write info on a notepad are already external tools
all the info is in game.
If you only play randomly ok, just play on your way 🙂 but Frontier has created a lot of mechanics to be played in some ways.

So, how to know infos about:
  • Wich materials an engineer needs outside his outpost
  • How to know purpose of some materials without any informations (especially on odyssey)
  • Where to buy modules for your ships
  • How many cartographic data have you collected on your trips while you aren’t still docked on a station

Just some examples 🙂
Ive nearly 6K hours here in 2 years
I’ve about 1,4K hours sommed by Xbox and PC accounts since 2015… any player have differently time to spend on game 😅
 
IMO also making screenshots or write info on a notepad are already external tools

yea, i remember using a notepad to draw the map for Lords of Midnight like 35 years ago and to keep tracks of heroes and armies.
That was another game that could not be played without external tools... 😂
 
So in my opinion it is better to invest time explaining things, understanding and discussing the problems that the game has (you can't deny that it doesn't have any) but without advise player to leave the game... Maybe I'm wrong, but is a suggestion forum to suggest some ideas and every ideas could simply be good or not
If the OP was asking for help or offering an alternative other than "take out all the stuff I don't like and just leave the bit I do like" then people would be more responsive and offer help or discuss the alternative, but when OP just wants to ruin the game for other people and turn it into something different then of course people will suggest that perhaps they are playing the wrong game. Its a bit like turning up at a steak house and asking for all the meat to be taken off the menu.

OP, if you are still reading this thread (doubt it), explain why you constantly need to reconfigure your ship. Do you not realise that you can have multiple ships with different configurations for different purposes? If you ask nicely people will be more responsive and you never know they may able to help you to enjoy the game as much as they do. Sure it has its problems, but nobody, especially FDev, will react to aggressive language with "sure we will change the whole functionality of the game, just for you".
 
IMO also making screenshots or write info on a notepad are already external tools
The reason that so much of this information is not in the game is that the information needed and the way it is presented, depends on the way you play the game. FDev have taken the sensible approach of exporting the data as journals and leaving it for the enthusiast to create the tools. If they had incorporated it into the game then there would be people who would want different data, or presented differently, or like the OP ask for the data to be removed and just give them everything now.

FDev would prefer it if the community banded together, organised themselves and came up with solutions that did not involve the clues being presented on a plate. It perpetuates the premise that Elite is an obsession rather than a two minute game. This is something that some people do not get. They don't understand why you cannot look up the codex to find absolutely everything in the galaxy and they do not understand why Raxxla is not marked on the galaxy map.

I agree that it should be possible to play the game without external tools, and some people seem to be able to achieve that, albeit it being more difficult, by that should not exclude the ability to create external tools that make it easier and customise the experience to exactly what you want without impacting other people. Personally I like the external tools and I have even started writing my own. That half the fun of the game for me.

It does not matter how much Fdev add into the game, there will always be moaners and whingers that want it done another way or want more stuff in the game or, like the OP, want less in the game.
 
Wich materials an engineer needs outside his outpost
Go visit and ask him/her, make notes.
How to know purpose of some materials without any informations (especially on odyssey)
If you look in the Inventory section of the right ship panel and select a material it will tell you 'Known Uses', it will also tell you if that material is used in a pinned engineering Blueprint.
Where to buy modules for your ships
Grind Elite in any rank, fly to Jameson Memorial and never worry about that again (except some CG stuff).
How many cartographic data have you collected on your trips while you aren’t still docked on a station
I know of nothing that will tell you this but its technically possible to work it out as you go, but why would you?

I understand that some of this is too much work for many folks but im from a generation where games never held your hand (hello Everquest).
Folks these days want it fast and easy with little effort.
But my point still stands, if you relay on 3rd party tools and those tools suddenly stop working its not the games fault.

O7
 
yea, i remember using a notepad to draw the map for Lords of Midnight like 35 years ago and to keep tracks of heroes and armies.
That was another game that could not be played without external tools... 😂
A lot of games use external tools for some purposes, nothing bad about that.
But I’ve never seen a game that needs several different tools to fill the game’s lacks while you play as Elite Dangerous do.

All these person are working for free to maintain the game we loves instead of Frontier that sometimes miss 😅
 
Go visit and ask him/her, make notes.
Making notes is like use external tool
If you look in the Inventory section of the right ship panel and select a material it will tell you 'Known Uses', it will also tell you if that material is used in a pinned engineering Blueprint.
There's minimal info on Horizon materials, but absolute no informations on Odyssey materials/assets/goods. Why?
Grind Elite in any rank, fly to Jameson Memorial and never worry about that again (except some CG stuff).
Usually players know about Jameson Memorial and how to unlock it by external ways like this forum, social or websites
I know of nothing that will tell you this but it's technically possible to work it out as you go, but why would you?
Why don't show these info on left panel as the same way of bounties or codex transactions? If I'm exploring and there's something potential dangerous to do, why can't I know how many credits I will lose?


It's 2023, why thinking the games like '80s?
I not meaning make the game more easy or twist the game, it stay already an hard game with more informations. Frontier in these 9 year have already changed some UIs to better understand the game, but every time is just like a very little step to nothing and community have to update or create new services... I just suggest to make it better 🙂
 
But I’ve never seen a game that needs several different tools to fill the game’s lacks while you play as Elite Dangerous do.

Need is a really big word

I do use Inara to easily keep track of my Cmdr and Coriolis/Edsy for ship builds - but i dont really regard these as much as tools compared to the installables that add overlays or warnings or notifications or all sort of processes to the game client - and nothing else
 
The reason that so much of this information is not in the game is that the information needed and the way it is presented, depends on the way you play the game. FDev have taken the sensible approach of exporting the data as journals and leaving it for the enthusiast to create the tools. If they had incorporated it into the game then there would be people who would want different data, or presented differently, or like the OP ask for the data to be removed and just give them everything now.

FDev would prefer it if the community banded together, organised themselves and came up with solutions that did not involve the clues being presented on a plate. It perpetuates the premise that Elite is an obsession rather than a two minute game. This is something that some people do not get. They don't understand why you cannot look up the codex to find absolutely everything in the galaxy and they do not understand why Raxxla is not marked on the galaxy map.

I agree that it should be possible to play the game without external tools, and some people seem to be able to achieve that, albeit it being more difficult, by that should not exclude the ability to create external tools that make it easier and customise the experience to exactly what you want without impacting other people. Personally I like the external tools and I have even started writing my own. That half the fun of the game for me.

It does not matter how much Fdev add into the game, there will always be moaners and whingers that want it done another way or want more stuff in the game or, like the OP, want less in the game.
That's not really true. Frontier have granted account connections only few years ago. Maybe you never used Inara or EDSM as Xbox player about 6/7 years ago 😅

EDDB has close his service last week, for many reasons but one of them was that Frontier doesn't help to keep alive these kind of services.
 
Why don't show these info on left panel as the same way of bounties or codex transactions? If I'm exploring and there's something potential dangerous to do, why can't I know how many credits I will lose?
You will probably find that the reason it is not quoted in game is because the pay outs vary dramatically depending on whether you bank your discoveries first or whether someone else beat you. If you are out in the black, you are fairly certain to get full credits. If you are one of these people that only wander 200LY outside the bubble then its a fairly high risk that someone will beat you. EDSM gives you an estimate, if its wrong the people will shrug their shoulders and get on with it. If it is ED that estimates and gets it wrong you will find a new entry in the forums where someone is complaining how rubbish FDev are.
 
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