Game Discussions Bethesda Softworks Starfield Space RPG

First video test I recorded with the correct OBS settings:
Source: https://www.youtube.com/watch?v=WUSAslWaf64

4k, FSR2, 67% render scale, 50% sharpen, all high presets, no motion blur.

So far the game seems completely GPU limited at any reasonable frame rate target with a tuned 5800X (non-X3D in this system) and an undervolted 6800 XT (~2.4GHz core, 2100+fast timings on the memory, ~220w peak in game), even in combat.

Looking at anti-lag again, it does seem to be reducing latency more than I initially thought as it seems to keep the third frame queue from ever being used.

I've decided to bump everything up to ultra, except for DoF and motion blur, which I've disabled. I've also reduced the render scale to 65%, the sharpen to 33%, and the film grain to 25-50%, though I might turn that off.

I read the DLSS mod barely improves performance so I use FSR2 with my Geforce 3060 Ti.

I wouldn't expect it to improve performance much vs. the same render scale target in FSR2, especially since a sharpen filter needs to be run on top of it. It may or may not look better however. 'm on my AMD system so can't do a comparison with DLSS, but the default TAA is pretty bad (excessively blurry).

The FSR2 implementation also seems to be pretty good, all things considered, and one will want to use FSR2 or DLSS, even if one isn't going to be upscaling, just for the superior AA solution.
 
eZKAp9o.jpg


Regions are pretty small.
 
My other half has the early access. Watched her play the intro...
player is a miner finds presumably alien object embedded in rock touches it and has visions. Congratulations you just became Shepherd.
I can't roll my eyes hard enough and having second thoughts about getting it myself when it's actually released.
🙄👎
 
Starfield Reportedly Had A Budget Of $200 Million And A 500-Member Dev Team

eZKAp9o.jpg


Regions are pretty small.

I didn't hit the boundary yet. I think 10 min sprinting in 1 direction from the center is quite a distance. I hope mods can increase the map size and blend them together with a "walk to next area" option.

My other half has the early access. Watched her play the intro...
player is a miner finds presumably alien object embedded in rock touches it and has visions. Congratulations you just became Shepherd.
I can't roll my eyes hard enough and having second thoughts about getting it myself when it's actually released.
🙄👎

I'm at the early stages of the main questline. I'm sure it'll be different than Mass Effect. After the first planet and visiting The Lodge in New Atlantis you're set to do anything and go in any direction. The main questline is optional.
 
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First video test I recorded with the correct OBS settings:
Source: https://www.youtube.com/watch?v=WUSAslWaf64

4k, FSR2, 67% render scale, 50% sharpen, all high presets, no motion blur.

So far the game seems completely GPU limited at any reasonable frame rate target with a tuned 5800X (non-X3D in this system) and an undervolted 6800 XT (~2.4GHz core, 2100+fast timings on the memory, ~220w peak in game), even in combat.

Looking at anti-lag again, it does seem to be reducing latency more than I initially thought as it seems to keep the third frame queue from ever being used.

I've decided to bump everything up to ultra, except for DoF and motion blur, which I've disabled. I've also reduced the render scale to 65%, the sharpen to 33%, and the film grain to 25-50%, though I might turn that off.



I wouldn't expect it to improve performance much vs. the same render scale target in FSR2, especially since a sharpen filter needs to be run on top of it. It may or may not look better however. 'm on my AMD system so can't do a comparison with DLSS, but the default TAA is pretty bad (excessively blurry).

The FSR2 implementation also seems to be pretty good, all things considered, and one will want to use FSR2 or DLSS, even if one isn't going to be upscaling, just for the superior AA solution.
CPU spread looking really good. I think DigitalTrends article mentioned that it's optimized for 8 CPU cores.

I hope there is some scary Aliens in this game. Else looking forward to Aliens mod in the future. Would definately be a blast to have entire Planet replica of Lv-426 from Aliens movie.
 
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Well I haven't tried it yet without a "fast travel" cut-scene.
So I guess that it's probably not possible. I don't mind though, that's not what I bought the game for. From what I've seen, really looking forward to a solid day dedicated to it tomorrow.
Yeah, it's awesome for RPG and space game fans. If you can play with ultra graphics then the environments, ships are mostly gorgeous imo.
Running an old laptop with a 1070 (just checked, I thought it was a 1080). So I will be just on the edge of the low end graphics. Hopefully with a few adjustments I'll be able to play it.
 
Everyone enjoying the game so far?

Yes, I've played for around three hours. Wasn't sure what to expect, even though I'd watched a few "dev diaries"-type videos but am really enjoying it so far.

The cons: It's a shame about the actual spaceflight limitations and that you can't use a joystick. The inventory system is really cumbersome and needs redesigning, as does the star map.
Other than that, it's beautiful to look at, there seems to be lots to do, it seems to run fine on my PC (i7-10700K / 8GB RTX 2070 Super / 16GB RAM) and I'm looking forward to getting properly stuck in over the weekend!
 
I'm at the early stages of the main questline. I'm sure it'll be different than Mass Effect. After the first planet and visiting The Lodge in New Atlantis you're set to do anything and go in any direction. The main questline is optional.
You didn't realise you just became tHe cHoSeN oNe?🙄
 
Yes, I've played for around three hours. Wasn't sure what to expect, even though I'd watched a few "dev diaries"-type videos but am really enjoying it so far.

The cons: It's a shame about the actual spaceflight limitations and that you can't use a joystick. The inventory system is really cumbersome and needs redesigning, as does the star map.
Other than that, it's beautiful to look at, there seems to be lots to do, it seems to run fine on my PC (i7-10700K / 8GB RTX 2070 Super / 16GB RAM) and I'm looking forward to getting properly stuck in over the weekend!
OK, so inter-planetary travel doesn't look possible (yet, mods permitting).

Once I've started the game I can see me not doing any actual quests and just exploring a city to start with.

It does look cool from what I've seen but it's good to get ED player experiences since we've got that game in common.

SF couldn't have come out at a better time, hoping to get my next laptop before Christmas.
 
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