We donāt even need to get it we just need to have a winter pack without it then Iāll go back to wanting humid stuff in the springI hope we get the walrus so people can stop having this argument at this point![]()
Yeah. You can even stretched it and also through the polar bear in that group of "sea" animals. I can totally imagine building a cold coastal section in a zoo with sea otters, seals and polar bears.
Yes! This was exactly what i had in mind when i refered to cold coastal section lol i've seen that map before and is really inspiring. I also would like to build something like that SO i Will welcome a Tundra pack for sure.Was looking eveywhere for this one since "Cold Coastal Section" was mentioned. And then had to track the comment down.
This is from Leaf's Foxborough zoo from back in the day. I remember how much it inspired me to make something similar, and your comment brought back the idea.
Potential Sea Otter, Walrus, Wolverine...etc, inclusions would go a long way in helping fleshing out these kinds of areas
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Do you want saltwater to have a higher running cost or more maintenance or something?
I think the main reason why we don't have options to choose water salinity is to remove an unnecessary step of micromanagement in habitat building. It's not a good idea to have a gameplay feature that could kill animals due to wrong salinity, a player who has no idea what salinity means is not going to know how to fix it.
I mean, it'd be the same as temperature and humidity. Another factor, but for habitat species. For sandbox, it wouldn't affect it, but it'd be another step for franchise/challenge modeI play in sandbox so i really don't care about this stuff but how would this be different from the temperature factor? Water cleansing? Or diseases? You do have to regulate these as well right?
There also isnt any animals in game that needs salt water right? Therefore its kinda pointless to include saltwaterI think the main reason why we don't have options to choose water salinity is to remove an unnecessary step of micromanagement in habitat building. It's not a good idea to have a gameplay feature that could kill animals due to wrong salinity, a player who has no idea what salinity means is not going to know how to fix it.
Seals and sea lions, as well as penguinsThere also isnt any animals in game that needs salt water right? Therefore its kinda pointless to include saltwater
And crocs could use brackish water, as well. Actually, a lot of animals live in brackish environments, so it'd be fun to recreateThere also isnt any animals in game that needs salt water right? Therefore its kinda pointless to include saltwater
Yeah it is kinda pointless, we don't really have any animal that actually requires saltwater to survive, the animals already mentioned like sea lions and penguins do perfectly fine in fresh water.There also isnt any animals in game that needs salt water right? Therefore its kinda pointless to include saltwater
They don't, pinnipeds are prone to certain eye issues if kept in fresh water.Yeah it is kinda pointless, we don't really have any animal that actually requires saltwater to survive, the animals already mentioned like sea lions and penguins do perfectly fine in fresh water.
No they don't. Their bodies are adapted to saltwater. Seals and sea lions kept in freshwater pools in real life can suffer tons of issues, including kidney issues and eyesight issues. I imagine it's the same for penguins.do perfectly fine in fresh water.
I don't. I'm more than happy to compromise realism for simplicity when it comes to gameplay mechanics. Most "realistic" features people suggest either aren't even that realistic (like natural egg-laying in habitats) or wouldn't add anything to the game except tedious waiting (like natural egg-laying in habitats). I'm just saying that it's misinformation to suggest animals naturally adapted to saltwater "do fine" in freshwater.I mean, if y'all want realism, then having water salinity will add to that.
Rivers vs oceansalt vs freshwater
I would, actuallyoh finally, I was so tired of using only freshwater.
yeah we doom talk but its always the next will be the last not we arent getting anymore. But even if we all have various ideas of when support is going to end we continue to speculate.I wanna say something. I think a game lasts as long as its community. When I went to the JWE forum, they were doom speaking that the Cretaceous DLC is either the last or 2nd to last DLC. They tend to be more doomers than we are here. Engagement doesn't seem very good like it does here.
Yeah, we doom talked a few times, but in general I think the community is more upbeat and positive about the future of the PlanZo experience. We know that support is limited, but we show a huge passion for the game and want to squeeze whatever we can outta it. We're constantly making speculation threads, wishlists, and overall working together to figure out what the game will get and what the game needs.
That is all![]()
My biggest hope is for hotels or some kind of lodging would go well with the mountain theme.I donāt think they would do anything with the transportation vehicles cause they never have before, my strongest idea is the telescopes. Frontier gave us the domes, and the telescopes donāt require any animal animations, just one guest animation.
penguins and seal to me are always a classic zoo animals and I feel they dont belong in aquarium for me aquarium equals animals that cannot go on land.Tbh thatās kinda how I feel about seals and penguins. The only zoo I know with them nearby is Roger Williams. They had a Harbor Seal (or was it a gray seal?) for a long time, until he was moved to another aquarium. Now theyāre getting penguins in that habitat.
Franklin Park is also gonna completely redo their africa area and add a really cool African Penguin habitat.
For me the distinction between zoo and aquarium is does that animal require saltwater if so does can it move on land if yes its a zoo animal if no its an aquarium animal alot of zoos have at least one freshwater fish usually something simple like koi.Iād much sooner take a freshwater turtle than a sea turtle. The Arrau Turtle is top of my list, with it getting an interspecies enrichment with the Dwarf Caiman. The Fly River Turtle and Alligator Snapping Turtle are close runners up for me. Freshwater turtles are much more āzoo animalsā in my eyes than the sea turtles.
(Iām of the same opinion when it comes to fish too)
I unironically would love this 6/8 of those animals are on my wishlist.Oh dang, imagine we get a clone pack for winter
- Slender snouted crocodile
- American black bear
- Sumatran tiger
- Mexican wolf
- Brazilian tapir
- Southern tamandua
- Masai giraffe
- Butterflies 2
- Queen Alexandria's birdwing
- Paper kite butterfly
- Zebra longwing butterfly
- Red admiral
- Tailed jay
absolutely not there are so many otters that we need before an African one if Africa was desperate for diversity maybe but its not. It would just feel like the other 2 otters ingame and be apart of the currently most diverse continent as well as its not common in zoos and alot of people likley dont know africa even has otters.Ok hear me out on this: What are y'alls thoughts on an African species of otter.
I know they aren't super common in zoos but I think it would be really fun for Congo or Gorilla centered exhibits. I think spotted necked otters are really cute and would be fun to create a mixed species habitat with the potential addition of an African monkey. And I know most want an otter from cold climate for variety's sake, but animals from the tropical otters are better imo![]()
The only way I would want this feature is if they gave us the ability to manipulate what filter affect what water I hate how a water heater will affect all water bodies in an area with no control. As for purpose it would be good for adding some complexity to multi animal exhibits and management variety as well as saltwater taking up more space money and effort to maintain.But what would the purpose be? Do you want saltwater to have a higher running cost or more maintenance or something? Or just another switch to toggle once like temperatures in exhibits?
We can already change the color to match how we imagine saltwater would be.
I can only really see it coming as a feature if they aquariums to the game also for most of the animals the difference between salt and fresh water wouldnt be life or death.I think the main reason why we don't have options to choose water salinity is to remove an unnecessary step of micromanagement in habitat building. It's not a good idea to have a gameplay feature that could kill animals due to wrong salinity, a player who has no idea what salinity means is not going to know how to fix it.