Newcomer / Intro What are you up to?

So, yeah... I'm doing another gun.

Could be a grindy one though as I've run low on stuff and there's a dearth of what I want on carriers. All part of the fun :D

Aaaah! Haven't seen a Noobhammer in a while...

i2UWcLf.jpeg
 
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Exact same thing (same engineers, same timescale, same outcome) happened to me with Engineers last week, just after I got re-started playing:





Consensus was 'been glitchy for a while' - not specifically an Odyssey thing, as it didn't happen a couple of years back when I first started playing Odyssey.
Oh yeah, I remember reading at least part of that page. I may have skimmed really quick when I got back or just thought nothing of it. I've never had any experience with bugs in the game. Except when DEFINITELY NOT A BETA RELEASE Odyssey first came out but I see that as a special case.

Plus I was already a year into Horizons when Odyssey was released so I wouldn't know if these early bugs were around back then.

Good to know there's someone else starting fresh though.
 
So, yeah... I'm doing another gun.

Could be a grindy one though as I've run low on stuff and there's a dearth of what I want on carriers. All part of the fun :D

Aaaah! Haven't seen a Noobhammer in a while...

i2UWcLf.jpeg
Are you talking about the station? I saw one of these this week and I'm still not sure if I even remember them from my initial year of playing the game regularly.
 
Are you talking about the station? I saw one of these this week and I'm still not sure if I even remember them from my initial year of playing the game regularly.
I remember first time I saw one of these, last year when I started the game, I felt quite uncomfortable approaching.
Then, I discovered how players name them on this forum and found it hilarously appropriate.:LOL:
--
Here is my last pride and joy, and doom of my wallet, hopefully I won't crash her so stupidly on a high(ish) G planet again. Gave her this paint, so it feels more appropriate to listen to Hawkwind's song "Silver Machine" while playing:
SM.jpg


Now my poor AspX can finally dedicate herself entirely to exploration, removed all weapons, heavy modules, and added the Guardiand FSD booster and human pre-eng G5 FSD.
I can feel Sga*, Eldritch Gate's Lost Treasure, Beagle Point, and such famous places are becoming a little bit closer now, and the black void calling me!

Still a bit of brainstoriming and work to do on these two builds though...
 
Are you talking about the station? I saw one of these this week and I'm still not sure if I even remember them from my initial year of playing the game regularly.
They aren’t particularly common but there are two types of Coriolis stations equipped with Noobhammers the type shown has arms on one axis at right angles to the stations spin the other has a second set at 90 degrees to the first they have been around for ages and if you are unaware of them can be quite dangerous.

There was a Buckyball race which had you visiting several stations in a circuit with Noobhammers which can be a real time if you are trying to shave time off your lap close to the station.
 
I remember first time I saw one of these, last year when I started the game, I felt quite uncomfortable approaching.
Then, I discovered how players name them on this forum and found it hilarously appropriate.:LOL:
--
Here is my last pride and joy, and doom of my wallet, hopefully I won't crash her so stupidly on a high(ish) G planet again. Gave her this paint, so it feels more appropriate to listen to Hawkwind's song "Silver Machine" while playing:
View attachment 384492

Now my poor AspX can finally dedicate herself entirely to exploration, removed all weapons, heavy modules, and added the Guardiand FSD booster and human pre-eng G5 FSD.
I can feel Sga*, Eldritch Gate's Lost Treasure, Beagle Point, and such famous places are becoming a little bit closer now, and the black void calling me!

Still a bit of brainstoriming and work to do on these two builds though...
This type of "paint" job looks really good on the Python...
Curious Dryad.jpg
 
Despite opining that I need to get a move on down to Witchead Nebula, I decided to get distracted by a detour up to find the Taurus Dark Region.

The bacteria life form on this planet is near invisible beyond 10m:

1invisiblegoo.jpg


But never mind that! This planet has something far more exciting!

Behold the legend!

Codger's Rock!

2thelegend.jpg


The first of many, I'm sure :D

The journey is being pretty rough on Mello Yello's paintwork:

3scuffed.jpg


I like to leave it that way, sort of a 'progress bar'.

there are no star systems in the Taurus Dark Region cloud itself (unless they are non sequence, I forgot to adjust the galmap settings to check), so I'm parked as close as I could get.

The Dark Region is somewhere above and behind me here:

4taurusdkrgn.jpg


Can't make it out though. A clue may be in it's name...

Moving on, I stumbled into the T Tauri system, and since there is a station, it seemed like a good place to call it a night:

5hindminettauri.jpg


I also cashed in my survey and bio data so far - 19 million, practically doubling my funds - I set out with 20 million.

There are far faster ways to make more money, but I'm enjoying myself!
 
I had a strange encounter today in the Colonia System cruising in open, I was interdicted by an Imperial Clipper, I submitted and we started dueling. No NPC cops showed (strange), no biggie, didn't even use a cell bank. So, I blew it up (worth over 600,000 cr) and checked the mats left behind and I noticed there were two escape pods in the debris. I got some satisfaction out of that along with the warm fuzzy feeling (runners high?). :)

There were two people in that ship, I did notice they were hammering out chaff much faster than normal, usually I can time my 180° flip as they boost past so the chaff has worn off and that gives me about 15 seconds to deal damage before they pop another (I'm much better at unlocked shooting too), but not this time, I had to free hand almost every shot, I couldn't get the timing down. I think maybe the passenger might have been helping the pilot or maybe not, I've never been a passenger on a ship. 🤷‍♂️
 
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So, yeah... I'm doing another gun.

Could be a grindy one though as I've run low on stuff and there's a dearth of what I want on carriers. All part of the fun :D

Aaaah! Haven't seen a Noobhammer in a while...

i2UWcLf.jpeg
hehe, i saw one it missed me by miles..

tried the gargoid fasico again in wolf 1320 , didn;t like so i suppose i will never like it....:) building the vulture up for scouts hunting, but every time i get a banshee or a hunter indicting me... isn;t the past time i like ...:) although i did manage to get the hunter down to 40% hull which is some sorta achivement. and it last a few mins longer than normal than the previous attempts.
 
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It's a rock that I noticed in various places which has an easily identifiable shape. I called it The Rock of Ubiquity because it was everywhere on some planets. Folks here in this thread started calling it Codger's Rock, though, and that name seems to have stuck.

Here are a few examples. I have lots more. Once you've seen it, you'll start finding it here and there throughout the galaxy. :)

View attachment 383992View attachment 383993View attachment 383991View attachment 383994View attachment 383990
a secret portal to raxxla
 
The trek to Witch Head Nebula continues, via a rather volatile star:

1volatilestar.jpg


And soon after, a volatile world:

2volatileworld.jpg


This Water World looks altogether calmer, perhaps even refreshing:

3waterworld.jpg


First footfall on this pink planet means I'm a shoe-in (hur hur) for first discovery bonus on these giant space fungi - and the altogether less interesting bacterial sludge that shares the ecosystem with it:

4spaceshrooms.jpg



The Ubiquitous Legend:

5legend.jpg


However well things had been going, this is where it all ground to a halt. About 100 LY out from the Nebula:

6vexatious.jpg


I just couldn't thread my 27 ly jump range through the web of permit locked and 30-35 ly jumps to get through. Last time I was down this way was in an engineered Asp Explorer, and I faced no such barriers.

I did try synthesising some FSD Injectors to boost range, but I couldn't get it to work - apparently if you make one with a star selected, it's just lost, so I tried again, with no selection, but I still couldn't select a star in the 30-35 ly range and get a jump to happen (I made the +50% booster). Ah well, more practice needed with those, I guess. never tried them before.

Having been stuck for the better part of an hour I relised I could be most of the way back to the bubble by now, so turned about and hooned it back to Procyon, to sell all my various survey data, bringing me up to 64 million credits, and hitting allied with Sirius Corp (that's why I chose Procyon), ready for unlocking Marco Qwent once I've done enough work with Elvira Martuuk.

On the pad, Davy's Hope, looking a little ragged around the edges:

7procyonpad.jpg


Didn't quite make it to the Witch Head Nebula, but that's ok, there'll be other times, with better jump ranges, and it's been fun to roam about in the Sidewinder - I do enjoy flying the 'forgotten' little ships that everyone buy's maybe once to progress through for the hour or so it takes to fund the next, bigger ship.
 
The trek to Witch Head Nebula continues, via a rather volatile star:

View attachment 384524

And soon after, a volatile world:

View attachment 384525

This Water World looks altogether calmer, perhaps even refreshing:

View attachment 384526

First footfall on this pink planet means I'm a shoe-in (hur hur) for first discovery bonus on these giant space fungi - and the altogether less interesting bacterial sludge that shares the ecosystem with it:

View attachment 384528


The Ubiquitous Legend:

View attachment 384530

However well things had been going, this is where it all ground to a halt. About 100 LY out from the Nebula:

View attachment 384532

I just couldn't thread my 27 ly jump range through the web of permit locked and 30-35 ly jumps to get through. Last time I was down this way was in an engineered Asp Explorer, and I faced no such barriers.

I did try synthesising some FSD Injectors to boost range, but I couldn't get it to work - apparently if you make one with a star selected, it's just lost, so I tried again, with no selection, but I still couldn't select a star in the 30-35 ly range and get a jump to happen (I made the +50% booster). Ah well, more practice needed with those, I guess. never tried them before.

Having been stuck for the better part of an hour I relised I could be most of the way back to the bubble by now, so turned about and hooned it back to Procyon, to sell all my various survey data, bringing me up to 64 million credits, and hitting allied with Sirius Corp (that's why I chose Procyon), ready for unlocking Marco Qwent once I've done enough work with Elvira Martuuk.

On the pad, Davy's Hope, looking a little ragged around the edges:

View attachment 384534

Didn't quite make it to the Witch Head Nebula, but that's ok, there'll be other times, with better jump ranges, and it's been fun to roam about in the Sidewinder - I do enjoy flying the 'forgotten' little ships that everyone buy's maybe once to progress through for the hour or so it takes to fund the next, bigger ship.
So close.
There used to be a way to the Witch Head stations that worked for this T9 fully loaded, I used to haul Beryllium out there in it and I don't think I have changed it since. I say used to be a way as I don't know if the Thargoids are in the way.


I am now in a sector called the Inner Orion Spur so nearly back, I have crossed over my outbound route and as I have spent some time here sampling etc is much faster as I am only really looking for new Codex entries.
 
This gun is taking the longest to do out of all those before it.

I thought I'd gathered everything I needed, using Inara as a checklist. To my horror, I've just realised I've overestimated my MI count.

Back to the grind on the morrow...

Edit: oh, wait... U18 tomorrow. That'll delay me then. Huff.
 
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