Interesting to see him say, and capitalise, NEW. I wonder if that means that it's not a variant nor an evolution?Arthur teased on X a Star Trek gif as a hint for the next ship.
I hope so!
E. As per Ozric's post.... yippee!
Interesting to see him say, and capitalise, NEW. I wonder if that means that it's not a variant nor an evolution?Arthur teased on X a Star Trek gif as a hint for the next ship.
Mediocre hull, only 2 or 3 utility mounts. . . . . a guessWhat do you think the tradeoff/dump stat will be for the new explorer ship? That seems to be the strategy for the new ships being unveiled. Something is undertuned to make the ship a perfectly viable option but not automatically the best ship for its job.
For the P2 it’s the power plant and distributor, which are on the low side for 6 hardpoints amd 6 utility slots. For the T8 it’s the thrusters. While it’s agile overall, taking pips out of ENG makes the blue zone retreat like a frightened turtle to the bottom of the throttle display.
Really undersized FSD.What do you think the tradeoff/dump stat will be for the new explorer ship? That seems to be the strategy for the new ships being unveiled. Something is undertuned to make the ship a perfectly viable option but not automatically the best ship for its job.
For the P2 it’s the power plant and distributor, which are on the low side for 6 hardpoints amd 6 utility slots. For the T8 it’s the thrusters. While it’s agile overall, taking pips out of ENG makes the blue zone retreat like a frightened turtle to the bottom of the throttle display.
No windows!What do you think the tradeoff/dump stat will be for the new explorer ship?
Large exploration ship that can carry a small ship for surface landings - make it happen FDev!A large exploration ship would be a bold move - given that any exploration with Exobiology greatly favours small ships.
... so you're probably correct![]()
This is exactly the sort of thing I would want the "new feature" to be - landable, disembarkable SLFsLarge exploration ship that can carry a small ship for surface landings - make it happen FDev!
Ahh... given that their stated design focus for these new ships is to find specific blind spots in the current spread of options and fill them, I'm afraid "medium ship that can do a bit of everything" doesn't seem very likelyI hope one of the 2 remaining new ones will be a proper medium multi-role that’s a better multi-role than the Python, with a bit less firepower and durability than the Python.
Maybe something like the python’s internals with the speed and jump range of a krait 2 and durability of a phantom, and just 2L/2M hard points, or maybe if they’re feeling generous 2L/2M/2S![]()
I see no reason why we could not get ships from each faction that do not require rank. The Alliance ships have never required any, and the Vulture/imperial Eagle exist. For or all we know, they could even throw a complete ringer and remove all the rank requirements for ships as part of their rework of Powerplay. I absolutely agree, though, that they will not make any new ship that is rank dependent. It would conflict with Frontier's early access business model in regard to the new ships- who would buy a new ship with real money if they then had to grind in game to fly it?Whatever the 2 new ships will turn out to be, I can't really see either of them being Imperial or Federation. I don't think they would want to force players to grind rank for new ship designs.
New Mid-sized Passenger style ship that is a good exploration variant would be nice. Call it the Manatee/Marlin/Dugong etc.