New Ships 2024

It is entirely possible they were just chatting a bit and meant "This thing would fly better in a dense atmosphere [than other ships]"... without any implication intended that it is actually being worked on.

May be (or rather, is very likely) that we'll just have to see if there was anything to it or not. But yeah, I cannot say I ever noticed any difference to the flight model in the tenuous atmospheres, which is probably why we got them in Odyssey. Hardly any need to change the flight model for them or add turbulence effects at higher altitudes*.

*Though one could argue they kind of exist with the Maelstrom clouds around (active/recently destroyed) Titans, where your ship gets kicked around. And maybe the storm Lagrange clouds? I've yet to come across one of those, though.

After this post I was trying to find a moment when they said about dense atmosphere... and I can't. Even more, at the stream you can hear about "light atmospheres".... so, there is any little hint to think that frontier somehow announced dense atmospheres.
 
After this post I was trying to find a moment when they said about dense atmosphere... and I can't. Even more, at the stream you can hear about "light atmospheres".... so, there is any little hint to think that frontier somehow announced dense atmospheres.
Oh well. I didn't watch the thing anyway, so I was just throwing out some ideas coming from the rational side of the brain.
 
If taken on faith (two already have but no access to Mandalay yet) that all new ships have the same cockpit as their parents. It turns out the 4th ship can not be Saud Kruger in these ships cabin part of the main part of the hull.
It's hard for me to imagine a Beluga or Orka cockpit on an average ship.
3yJdZOJ.jpeg

b3mBzNH.jpeg

vsVl20m.jpeg
On the other hand, not having a tourist ship with a good flight in SCO is a complete failure :(
 
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If taken on faith (two already have but no access to Mandalay yet) that all new ships have the same cockpit as their parents. It turns out the 4th ship can not be Saud Kruger in these ships cabin part of the main part of the hull.
It's hard for me to imagine a Beluga or Orka cockpit on an average ship.
3yJdZOJ.jpeg

b3mBzNH.jpeg

vsVl20m.jpeg
On the other hand, not having a tourist ship with a good flight in SCO is a complete failure :(

With Kurgers it is even easier, because their cockpits aren't real cockpits, you can't see commander throught the glass, so you can really use interior from one ship and not care so much about the exterior. Of course it needs to be similar, but still it easier (and in fact the canopy is only this one small part on the front.
 
If taken on faith (two already have but no access to Mandalay yet) that all new ships have the same cockpit as their parents. It turns out the 4th ship can not be Saud Kruger in these ships cabin part of the main part of the hull.
It's hard for me to imagine a Beluga or Orka cockpit on an average ship.
3yJdZOJ.jpeg

b3mBzNH.jpeg

vsVl20m.jpeg
On the other hand, not having a tourist ship with a good flight in SCO is a complete failure :(
to be honest i would say we need more "passengery" reasons to own a passenger ship like the existing Beluga more than we need a new passenger ship.

i have done some passenger stuff over the years and own an orca and dolphin, but generally I find a T6 or a python to be just as capable if not moreso than the "proper" ships.

imo we need more 1st class missions, with a bigger differential in payout for said missions, as well as probably give the actual passenger ships a boost, my suggestion would be a bunch of fixed passenger slots added to them, locked down like the military slots... thus improving their role as passenger ships but without just making them better cargo carriers.
 
Oh no... My Beluga was my second great explorer, and first one long expedition exploration ship, with all stuff I needed and even more :D
 
to be honest i would say we need more "passengery" reasons to own a passenger ship like the existing Beluga more than we need a new passenger ship.

i have done some passenger stuff over the years and own an orca and dolphin, but generally I find a T6 or a python to be just as capable if not moreso than the "proper" ships.

imo we need more 1st class missions, with a bigger differential in payout for said missions, as well as probably give the actual passenger ships a boost, my suggestion would be a bunch of fixed passenger slots added to them, locked down like the military slots... thus improving their role as passenger ships but without just making them better cargo carriers.
For some reason I thought the main advantage of passenger ships was the deluxe cabins, not 1st class.
 
For some reason I thought the main advantage of passenger ships was the deluxe cabins, not 1st class.
sorry my bad.... 1st class/deluxe what ever my point still stands, we need more of those with a bigger pay incentive as well as extra slots in the passenger ships to make them stand out more for that feature.

i did try to use one for its intended purpose but in the time i was wating around trying to fill my ship with appropriate unique premium passengers i could have just filled up a different ship immediately with lower class plebs and made more money.
 
sorry my bad.... 1st class/deluxe what ever my point still stands, we need more of those with a bigger pay incentive as well as extra slots in the passenger ships to make them stand out more for that feature.

i did try to use one for its intended purpose but in the time i was wating around trying to fill my ship with appropriate unique premium passengers i could have just filled up a different ship immediately with lower class plebs and made more money.
It's been a very long time since I drove an expensive passenger, I remember they were not happy if something happened on the way and reduced the price .... like that.
So, if one of them shakes up in SСO now, will he be happy? All the same, it is most likely to need a super stable ship for important people so that they are not shaken in SСO.
 
It's been a very long time since I drove an expensive passenger, I remember they were not happy if something happened on the way and reduced the price .... like that.
So, if one of them shakes up in SСO now, will he be happy? All the same, it is most likely to need a super stable ship for important people so that they are not shaken in SСO.
hmmmm bit of a segue but that does touch on a potential mission template for unstable cargo deliveries.

too much knocking about and the cargo is damaged - or for really risky high payers, it blows up!.
 
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