But the problem is: Okay so let's all start inspecting planetary ( or 'bodies' ) descriptions, cool. But umm, looking for what exactly? Anomolies?

Like, we're all just still flying blind here , except for rose-Codex glasses, no?

The "descriptions" generally mean actual text descriptions. This is in system map, not is scan. Finding one outside of well-trekked systems would be highly unusual and definitely warrant closer investigation.

Regarding what you get from scans, the main field to pay attention to is "Locations". Those show how many and what type of civilization spots are there on the planet (discarding the "junk" sources). If there is anything, they show up in yellow. You'll see HUMAN for anything human related, THARGOID and GUARDIAN respectively for the other two. I don't know if anyone has seen anything else. Raxxla would probably show up as HUMAN, alternatively as ?????? (if that exists) or OTHER or UNKNOWN.

In usual uninhabited systems you just see NONE. This is inspectable in the system map, as well, in the planetary information on the right - your choice - either check for it when you FSS or check for it later in the system map. Alternatively, I use EDDiscovery, and it has "Surveyor" tab, which is my default view when I scan systems. That has options to display and hide various types of bodies, and you can tell it to display/hide various types of "signals" which unfortunately in there is mislabeling "Locations".

The one downside is that Raxxla, if it's one of those things, is probably HUMAN, and so is every other station, fleet carrier, and installation. So, in all likelihood if you just rely on that, you'll probably skip it.
 
I've been going over Warren's interpretation of Paradise Lost universe, and this is probably not changing much in terms of overall quest, but one thing stood out for me so far.

On page 44 he starts talking about the "bridge" (aka causeway) from Hell to Heaven.



So, I think I need to adjust a couple things. Since Satan is pictured in PMD2009 48, I suspect THAT is the Gate to Hell (after all, Barnard's Loop looks very much like a doorway to Hell would. Hell itself is a bottomless abyss.

The other thing that stands out is that there is a "golden ladder" going through Chaos to Heaven Gate. In order to find Heaven Gate properly, we need to find the "golden ladder" (aka golden stair, mystic stair, etc.)

BTW, this whole description also paints an alternative interpretation: The causeway is one of the spiral arms of Milky Way, and the mystic stair is some trail of stars going up from the center, and Heaven Gate is hanging above the middle. With one small caveat that the bubble and things around it, including Barnard's Loop are not actually in one of the major spiral arms. If we go beyond it, we get into Elysian Shore and that arm takes us to Empyrean Straits.

A bridge to the Empyrean
https://forums.frontier.co.uk/threads/the-quest-to-find-raxxla.168253/post-10304929

The golden chain of Yoruba
https://forums.frontier.co.uk/threads/the-quest-to-find-raxxla.168253/post-10525736
 

OK. Now I understand what you were actually trying to show there. I'll have to take some time to parse this in game. Although, NGC 7822 maybe a little more straightforward and very visual "mystic stair" so it sounds appealing, too. And there are likely multiple of those things related to different stories. It's possible that Raxxla and Shamash are entirely separate implementations of this, and there may be a third one.

I half expect that solving the Brookes Memorial beacon path will lead me to another Brookes Memorial beacon, not identified so far, rather than Raxxla - but if it did that, I'd absolutely take that as a win, and it would also imply that there are multiple of those thigns, and we have to solve them separately.
 
Correct he sure did--> https://forums.frontier.co.uk/threads/the-quest-to-find-raxxla.168253/page-1843#post-10543919

Side-note: i've been legitimately critical/skeptical ( aka "hostile" lol whatever forums ) of CMDR @mach10 , simply because of his snarky condescending & vague ( selfishly cryptic in public thread for the sake of just being cryptic ) type POSTS , but i must check myself here and offer an apology for my previously incorrect/inaccurate question/word choice about him "never" posting any documentation to support his numerous boasts. He actually did indeed show 2 ss's here--> https://forums.frontier.co.uk/threads/the-quest-to-find-raxxla.168253/page-1853#post-10547589

My mistake on that one. Accept it or don't. Couldn't care less cuz uhh it's a video game. :geek: But i def. care about accuracy & facts; especially in this thread of all threads.

BTW , speaking of "descriptions" ... Whenever i use the FSS ( so addictive! ) , i always wait for the resource %'s to complete on upper right corner of FSS screen for planetary descriptions listing box to see if maybe certain resource(s) might signify greater chance of RAXXLA ( sorta like Ammonia based = Thargoids? ) .
But the problem is: Okay so let's all start inspecting planetary ( or 'bodies' ) descriptions, cool. But umm, looking for what exactly? Anomolies?

Like, we're all just still flying blind here , except for rose-Codex glasses, no?
He's actually listed which locations he thinks correlate to each part of the toast with the exception of his final destination and what he needs to do to get there. His mention of the system description and previously the need to know mass codes I think were cryptic clues of his to say simply, "follow my path and you'll see." I get that everyone wants to know, and those that collaborate should be commended. However, those that want to be the ones to make the discovery themselves should hardly be criticized. There's value in being the one to discover something, even if it's just notoriety being a video game. In the real world, explorers who were the first to figure out something saw a real, tangible and intrinsic benefit in keeping their methods to themselves until their Eureka! moment so that's hardly a novel thing in the realm of exploration/treasure hunting.
 
He's actually listed which locations he thinks correlate to each part of the toast with the exception of his final destination and what he needs to do to get there. His mention of the system description and previously the need to know mass codes I think were cryptic clues of his to say simply, "follow my path and you'll see." I get that everyone wants to know, and those that collaborate should be commended. However, those that want to be the ones to make the discovery themselves should hardly be criticized.
Respectfully, i disagree. Only in this sense though: Posting cryptically in THIS particularly massive ( nearly 2000 pages! ) public community-banding-together type thread in a very cryptic & flaunting & dangling manner just comes off as obnoxious and, imho, flies in the face of the spirit of this collective effort. Besides which, it's FDev's job to "tease" us with mystery & crumbs. And the ingame Codex does that enough, so we don't need players to do it too.
Just my opinion of course. o7
There's value in being the one to discover something, even if it's just notoriety being a video game. In the real world, explorers who were the first to figure out something saw a real, tangible and intrinsic benefit in keeping their methods to themselves until their Eureka! moment so that's hardly a novel thing in the realm of exploration/treasure hunting.
Totally get that and i hear ya CMDR. If it were me, i'd just wait to post all of it or nothing at all. Unless i was actually earnestly trying to bounce ideas with my fellow searchers.
It's a difficult balance though, to be sure. Frankly, if this "search" was only say 10 months old and not 10 YEARS , i admit i'd probably feel slightly differently about it. ( re: secrecy for the sake of being self-serving )
 
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The TLDR Takeaway: I feel convinced that the Dark Wheel Toast suggests this image as a partial map to Raxxla, with the missing vertex of the hexagon being either Sol or Raxxla’s system itself. I also doubt that Raxxla can be found in any objective sense. For the full explanation, read on.
DarkWheelToast1.png


I wish I had stayed blissfully detached from this riddle; I was happier before I decided to get sucked in. I am departing from the mystery now, but as I leave, I felt I would leave behind my deductions, as they don’t belong anywhere else, and I don’t want to carry them with me, and searching the thread for the names of these stars (no way I’m reading all 1900 pages of speculation) suggests some of these ideas haven’t been speculated yet here. I’m including all of the possibilities I eliminated and why I eliminated them to save anyone else wasting their time.

My professional field is Literary analysis (yes, of course I’m a teacher, what else would I do with a degree in English Lit?). On my analysis of the Codex entry for Raxxla, I noted that the alleged Toast of the dark wheel is too prominent not to be significant, too specific not to have an objective meaning, and included six distinct riddles corresponding nicely with the hexagonal symbol for Raxxla. If the location of Raxxla is indicated in the codex, then the symbol is likely a map, and the toast is likely the legend. All six riddles must be solved (a lot of discussions seem to fixate on just one or two). The likeliest interpretations to me were:

“The mother of galaxies”--Cassiopeia, mythical mother of Andromeda. The likeliest “jewel that burns” would be the brightest star, Schedar. “The whisperer in witchspace” — Rigel, the star whose light the Witch Head nebula reflects. Also a constellation’s brightest star (Orion's), so let’s keep going with that theme. “The Siren of the Deepest Void” — The Whale, Cetus, whose brightest star is Diphda. The night sky is full of grieving parents and woeful lovers, but the most storied of each is Demeter, whose annual grief brings winter (constellation Virgo, star Spica) and Orpheus, whose lyre is Lyra, the brightest star of which is Vega. “The yearning of our vagabond hearts” would be Sol. Wanderers yearn for home.

In the 3D galaxy map in-game, this is a dead end. The 1kly distance to Rigel and the close proximity of Vega to Sol make the circuit a squiggly string bean shape with no discernible center. Travelling to all six stars in-sequence in one session does not spawn a message from the Dark Wheel. In the Solar system I pointed my FSS at Diphda. I didn’t hear anything. (I’ve never heard nor analyzed a hidden audio signal, though).

But it occurred to me that I needed to look at the stars not from the perspective of an Elite commander, though, but from that of a software developer in Cambridge. Devs don’t play the game (not like we do, anyway), and if Raxxla was conceptualized to be in-game as early as Raxxla lore states, there was no game to play yet then. Besides, the constellations I’ve interpreted as answers to the riddles only "exist" in Earth’s night sky, which is a dark wheel, and a place that isn’t a place (as it encompasses all places), and a door (humankind’s door to the cosmos) that could be the key to the riddles. So I printed up an SC001 Equatorial Star Map. Schedar, Rigel, Diphda, Spica, and Vega, when plotted, nicely outlined the beginnings of an irregular but potentially symmetrical hexagon. Sol posed a problem, though, because it can’t be plotted without specifying a time of year. The first thing I did was set Sol aside and look for a potential “yearning of our vagabond hearts” in the constellations by simply projecting where the sixth point of the hexagon would be and seeing what was there. The neatest opposing constellation to Virgo is Ursa Major, representing Callisto, one of the many women pursued by Zeus, the most vagabond heart in mythology, but this felt like too much of a stretch. I checked it out, anyway. Plotting Alioth as the sixth point (required snipping the upper right hand corner of the chart and taping it to the upper left) and connecting the vertices drew a fairly tight triangle around Algenib in the constellation Pegasus. Algenib was tantalizing as a trinary system with a black hole (IRL it’s just a single star), but Flying from the A-B orbit to C and back across the middle of the Orerry didn’t turn up any hidden bodies in the middle, and Algenib C didn’t end up being a secret planet in disguise, but just an ordinary ED black hole. I wondered if Auriga could represent the yearning of the Dark Wheel’s hearts as its shape resembles the symbol for Raxxla. Capella as the sixth point still puts the center of the hexagon at Algenib, though. As does Pollux, without finding a way to make Gemini solve the riddle.

It had to be Sol.

I considered looking at the path of Sol through the Zodiac as a region of space like the constellations in the other clues and picking the brightest star (besides Sol) along the track. This immediately implicated Regulus in the constellation Leo. Alternately, I thought of plotting the position of Sol when it is at Right Ascension X hours XL minutes (happens in August), which is quite close to Regulus and so yields the same result — a somewhat bigger triangle than before around a handful of stars in Pisces. The triangle also contains Van Maanen’s star, which was intriguing, as Van Maanen’s star is permit locked by a creepy cult, and its planets in aggregate only possess a singular, solitary non-descript moon, an utterly dark one, as it happens. But if Van Mannen’s Star 5a is Raxxla, the reward for arriving there is a Smuggler’s Cache with the goods arranged in a hexagon like the Raxxla symbol. Alpherg/Eta Piscium, the brightest star in Pisces, was also a tantalizing possibility because I couldn’t find it in the galaxy map. That was no Dark Wheel conspiracy, though. It’s listed as Al’Farg, and it isn’t special. The apparent discrepancy was because stars have become registered since ED's creation using Anglicized spellings of Arabic names, which were previously known variously by their Bayer designations or by other spelling variations. Discovering this taught me that the stars in the galaxy map are searchable by their HD and HIP catalog numbers. I was tired of muddling about in the middle of the sky looking for the galaxy’s most sought secret in thoroughly explored systems, so I tabulated Schedar, Rigel, Diphda, Spica, and Vega by their HD and HIP catalog listings and explored whether a sixth star could be revealed by taking the first digit of each number:

Schedar HD 3712 HIP 3179
Rigel HD 34085 HIP 24436
Diphda HD 4128 HIP 3419
Spica HD 116658 HIP 65474
Vega HD 172167 HIP 91262

Results: HD 33411 HIP 32369

HD 33411 is not a valid number (but HD 334116 is, and a hexagon has 6 sides/vertices!) HIP 32369 is in the game as HD 48640. It’s listed on EDSM as an empty binary system. I went there anyway. It’s an empty binary system. I didn’t go to HD334116. I checked it out on EDSM. It doesn’t have an arrangement of bodies that would complete the Raxxla symbol as a map.

I considered alternative interpretations of the riddles and symbols. Maybe I should be looking at nebulae rather than stars. There was no clean solution for this, though. The symbol for Raxxla could suggest a body surrounded by Polycyclic Aromatic Hydrocarbons, but there are too many Nebulae in each constellation for any one to be a distinct clue, except the Heart Nebula in Cassiopeia, which itself could satisfy all of the riddles except “The whisperer in witch space.” Besides, identifying a nebula, even if it worked, does not reveal a location in any meaningful way. Looking for Raxxla in the Heart Nebula is looking for a needle in a haystack that a hundred other people have gone through looking for the same needle.The key is only a key if it reveals a specific star.

I went back to the SC001 chart, and looked closely at the precise location of the sun when it touches RA 10h 40m. The sun at that point would obscure Rho Leonis. (RA 20h 50m puts it between Diphda and Spica, in the constellation Capricorn, which doesn’t fit the search pattern or suggest anything meaningful). IRL in 2025, Rho Leonis is about 3K light years away and 2300 ly “above” the galactic plane, and careening rapidly away from the sun. In-game, these distances are nearly doubled, and Rho Leonis is utterly unreachable, so it cannot be confirmed or eliminated as the location of Raxxla. This is the point at which I leave this snipe hunt behind. I am thoroughly convinced that Raxxla is everywhere, and therefore nowhere, or else it is orbiting Rho Leonis, riding the class O lightning right out of the galaxy, and if so, let the Dark Wheel be there with it, riding the most glorious spacecraft conceivable to the oblivion of the void like Slim Pickens astride the atom bomb in Dr. Strangelove. Wrestling with an insoluble riddle has brought me no pleasure (I’m actually surprised how much it bothers me not to be able to know), but to those who enjoy it, I leave you my five-sixths of a hexagon, and wish you better enjoyment than it brought me.

DarkWheelToast2.png
 
No mention of "renaming" here--> https://www.elitedangerous.com/news/system-colonisation-beta-details
i'll be shocked if FDev allows for "RAXXLA" ( or any important lore/codex names ) to just be sprinkled about the galaxy willy-nilly by every colonizer & troll. Then again, i still can't believe their own game filter code allows for player Fleet Carriers to use that word/name already.

Guess we'll find out tomorrow with patch-notes released.
There are already plenty of ships and FC with Raxxla in their name!
 
The triangle also contains Van Maanen’s star, which was intriguing, as Van Maanen’s star is permit locked by a creepy cult, and its planets in aggregate only possess a singular, solitary non-descript moon, an utterly dark one, as it happens. But if Van Mannen’s Star 5a is Raxxla, the reward for arriving there is a Smuggler’s Cache with the goods arranged in a hexagon like the Raxxla symbol.

FYI, it's trivial to get a permit to that - you just need to go to one of the neighboring systems and get allied with one specific faction, so as long as you find a system where that's the primary faction, just sell about 5 ELW maps from the bubble and some other random stuff and you'll get a permit. The creepy cult sells some exclusive commodity which you can then later trade in some other places. There are a couple other permit-locked systems in the same fashion and this is some deep end of trading stuff which is at this point mostly defunct I think since people make far larger profits in other ways. In other words, unless that whole trading situation leads to actual Raxxla somehow, no, this isn't Raxxla in any way more than the Founder's World is.
 
He's actually listed which locations he thinks correlate to each part of the toast with the exception of his final destination and what he needs to do to get there. His mention of the system description and previously the need to know mass codes I think were cryptic clues of his to say simply, "follow my path and you'll see." I get that everyone wants to know, and those that collaborate should be commended. However, those that want to be the ones to make the discovery themselves should hardly be criticized. There's value in being the one to discover something, even if it's just notoriety being a video game. In the real world, explorers who were the first to figure out something saw a real, tangible and intrinsic benefit in keeping their methods to themselves until their Eureka! moment so that's hardly a novel thing in the realm of exploration/treasure hunting.

I'm curious honestly how this is going to end. Kudos to them for doing this.

PSR J1543+0929 is above the bounding box of galmap (you literally can't focus target on it).
 
I've been going over Warren's interpretation of Paradise Lost universe, and this is probably not changing much in terms of overall quest, but one thing stood out for me so far.

On page 44 he starts talking about the "bridge" (aka causeway) from Hell to Heaven.



So, I think I need to adjust a couple things. Since Satan is pictured in PMD2009 48, I suspect THAT is the Gate to Hell (after all, Barnard's Loop looks very much like a doorway to Hell would. Hell itself is a bottomless abyss.

The other thing that stands out is that there is a "golden ladder" going through Chaos to Heaven Gate. In order to find Heaven Gate properly, we need to find the "golden ladder" (aka golden stair, mystic stair, etc.)

BTW, this whole description also paints an alternative interpretation: The causeway is one of the spiral arms of Milky Way, and the mystic stair is some trail of stars going up from the center, and Heaven Gate is hanging above the middle. With one small caveat that the bubble and things around it, including Barnard's Loop are not actually in one of the major spiral arms. If we go beyond it, we get into Elysian Shore and that arm takes us to Empyrean Straits.
Sounds like the line of star clusters I been following. Allot of them lead you up and down a path. They are spoty but there's allot of them within the milkeyway. Again the galmap sucks at rendering them unless ontop or in them. Randomly panning the camera around to find them sometimes works but not all the time.
 
Sounds like the line of star clusters I been following. Allot of them lead you up and down a path. They are spoty but there's allot of them within the milkeyway. Again the galmap sucks at rendering them unless ontop or in them. Randomly panning the camera around to find them sometimes works but not all the time.

Yes, there are quite a few, but the arrangement is not as suggested by the wiki as a result of "observation" from Earth, which I originally though as well when I first saw that. 2MASS was an all-encompassing survey of the sky and the result was hundreds of millions of objects, much of this outside of Milky Way. There is no theoretical reason for the arrangement you see in the game. This is just FDEV sprinkling things around here and there for reasons of their own, not actual catalogue arrangement. I understand that the data may actually be from the catalogue, and they may have grabbed a specific star cluster from there, but in that case we're missing 99.999% of 2MASS catalogue from the game, just like we're missing 99.999% of some other prominent catalogues. It's a game and a simulation of sorts, and some liberties have been taken to make things appealing.

We have most of Harvard data (HIP, HD) - most because you'll find things missing here and there, and that's about all you can actually count on. Almost everything else is a small fraction of the real deal, and instead it's replaced with randomly generated star systems. There is a specific reason for it, I suspect: in nature star systems are not nearly as neatly distributed as the game makes it appear - they form clusters, and strings, and large structures, for reasons we do not fully understand yet. Measuring this is actually hard, and data is hard to come by. And separately, it would really suck if you couldn't really explore most of the galaxy in your 10LY ship because once you explore your local bubble, the next thing happens to be 100LY jump. I suspect early on they may have looked at real data, and attempted to plug it in, and quickly realized that this won't really work for the game itself, so instead we have all this procgen sprinkled with real-ish systems.

But those strings of stars from 2MASS, and nebulas and such are more or less completely manually placed - someone volume-selected some data from 2MASS and dropped in the game, maybe manually trimmed it to get the shape they needed. If you see one somewhere, consider that being out of ordinary and out of place, and probably warrants at least noting it down. I've found at least one 2MASS string that is permit locked.
 
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I want to colonize these - so I can see a perspective of our orgins. There has to be a reason these move the way they do other than skybox fluff which i call bull on. There has to be a pathway to these damn things. They both independently move. Can be arranged. And are not static. Look Im not saying that's where Raxxla is but these have been like this since the game started. Just tossing that out there. If the rumor if a second server galaxy is or was true. There's our secondary galaxy. Fdev I want to go to those dammit!. I wouldn't be surprised if they even rendered stars we can target and lock onto.

Photo 1 is of the magellic clouds. Photo 2 is our galaxy from their perspective. Well as close as I could trick the galmap to make it.
 

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I want to colonize these - so I can see a perspective of our orgins. There has to be a reason these move the way they do other than skybox fluff which i call bull on. There has to be a pathway to these dame things. They both independently move. Can be arranged. And are not static. Look Im not saying that's where Raxxla is but these have been like this since the game started. Just tossing that out there. If the rumor if a second server galaxy is or was true. There's our secondary galaxy. Fdev I want to go to those dammit!. I wouldn't be surprised if they even rendered stars we can target and lock onto.

Photo 1 is of the magellic clouds. Photo 2 is our galaxy from their perspective. Well as close as I could trick the galmap to make it.

Those are Magellanic Clouds (small and large) - they are other galaxies outside of Milky Way.

Edit: well, duh - you said so yourself. I'll take my "RTFP" sticker and see myself out.
 
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Here is the "siren of the deepest void" if you want to go by pulsars : PSR J1543+0929 amplified by 30dB or so. (no, there is no hidden message, this is just audio from it) And no, it's not background music - that's muted.
 

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There are already plenty of ships and FC with Raxxla in their name!
yep i know this already , hence why i mentioned in my post you quoted about how baffled i was at their name-filter code allowing such a thing.
Lazy coding imo. ( *Unless it was intentional :unsure:)
Personally, I like that this is an option. And I don't think they should limit it. Everyone can have "a" Raxxla, but there is only one "the" Raxxla somewhere.
In SWG & SWTOR, our code never allowed players to name themselves ( nor their ships ) "Darth Vader" or "Chewbacca" or whatever significant lore character/location. Because it's just plain silly & unimmersive to allow. Gamers get away with way too much anyway, with all the work-a-round ALT symbols & such.
Yeah yeah yeah, get off my cyber lawn! :mad:
The TLDR Takeaway: I feel convinced that the Dark Wheel Toast suggests this image as a partial map to Raxxla, with the missing vertex of the hexagon being either Sol or Raxxla’s system itself. I also doubt that Raxxla can be found in any objective sense.
i hope you are wrong about that, because then by default it would mean FDev literally sat idle watching 10+ years ( and countless hours ) of players following a hoax of their own creation & perpetuation.
Not cool.
I wish I had stayed blissfully detached from this riddle; I was happier before I decided to get sucked in. I am departing from the mystery now, but as I leave, I felt I would leave behind my deductions, as they don’t belong anywhere else, and I don’t want to carry them with me, and searching the thread for the names of these stars (no way I’m reading all 1900 pages of speculation) suggests some of these ideas haven’t been speculated yet here. I’m including all of the possibilities I eliminated and why I eliminated them to save anyone else wasting their time.
i for one really appreciate your very classy, selfless, & thorough post breakdown reveal.
imho, it's players like YOU who should be commended & celebrated. o7 x infinity
, but to those who enjoy it, I leave you my five-sixths of a hexagon, and wish you better enjoyment than it brought me.
Godspeed on your next endeavor.... and perhaps the space-baton will be passed to someone on this final 'colonising' search-leg! 👾
 
I think I figured out why the 4th Brookes Memorial is in Taygeta - it's not particularly mysterious (once you're there), and it does line up with "the whisperer in the witch space" and "the siren of the deepest void", as well.

There is a listening post there, pointing to the Research Base LV 87:

The research base has data about thargoid probes, which sing about what they find. I believe all of that has been known when the codex came up. Based on this:
The attacked sites including the research base were "discovered" in June 3304 which is months before codex appeared in game. Alternatively, the siren is Merope 5, or I'll find it explicitly at the next site which I'm not completely discounting yet. However, I suspect that Pleiades is where the trail branches out and the rest of the becaons are for flavor.
 
I think I figured out why the 4th Brookes Memorial is in Taygeta - it's not particularly mysterious (once you're there), and it does line up with "the whisperer in the witch space" and "the siren of the deepest void", as well.

There is a listening post there, pointing to the Research Base LV 87:

The research base has data about thargoid probes, which sing about what they find. I believe all of that has been known when the codex came up. Based on this:
The attacked sites including the research base were "discovered" in June 3304 which is months before codex appeared in game. Alternatively, the siren is Merope 5, or I'll find it explicitly at the next site which I'm not completely discounting yet. However, I suspect that Pleiades is where the trail branches out and the rest of the becaons are for flavor.
There is something about Merope 5's Barnicles that seen a big off setting. Also the angle of the star and planets are a bit slanted to a degree that indicates perfect canidates for sattelite slingshotting. That's where I been testing my speed manuvers and seeing if maybe at the correct set of conditions it opens something or I go way beyond speeds we never seen before in game. Also been testing the passout theory by the barnicles. Took a break to go exploring again and to just see locations on my bucket list.
 
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