Panther Clipper? Pit-Con.

Maybe ayes, maybe noes.
 

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Its limitations are that it will be so freaking EPIC that you will never fly another hauler again
Again? :unsure:
Whatw funny is that X also did this, despite the two games being very different
Probably because they were both based on Traveller rules, which imo makes them even more modular. There were some seriously ridiculous PC builds in the old games; it's not an accident our ships are different.
 
I 'd love to see a large freighter Panther Clipper. However, if that were the case, and a freighter with say about 1000-1500 cargo capacity were available for cash only early access, it would technically be pay to win, since it would make colonizing systems considerably easier and faster. Thus making it a controversial offering. Still hope that's the case though.
Ah, don't worry. Technically, ARX ships already are P2W, anyway. And there will be enough folks here who will tell you that there is nothing in Elite to win to start with, so FDev is free to release the beast. I, for one, welcome our new ARX hauling overlord!
 
Ah, don't worry. Technically, ARX ships already are P2W, anyway. And there will be enough folks here who will tell you that there is nothing in Elite to win to start with, so FDev is free to release the beast. I, for one, welcome our new ARX hauling overlord!
Genuine P2W would be, for example, if they released a new weapon that's clearly superior to all other weapons in PvP, and available for ARX only. Or for example a shield module that's clearly superior to all existing ones, likewise available for ARX only.

Early access to a balanced combat ship (which arguably the Python Mk II is) for a couple of months isn't really P2W. Early access to non-combat ships most definitely isn't.
 
So, what will I win?
Bgs stuff. Players seem to compete over the better systems and areas for colonization, chaining systems to reach specific places etc. Player factions can organize entire small regions of space (and they do, more or less).

I've always played mostly in the edge of the bubble (a playstyle now gone.. ), and there are 3-4 big player factions around. They used to mostly avoid conflict before trailblazers, but now.. The easiest way to expand is to just colonize a new system.
 
Just curious, was FDev also part of Pit Con which is why Burr is the only cmdr with the teaser image?
FD had a panel there talking about the design process for the Mandalay and snuck in a "just one more thing" sneek peek. I think it was also down to timing, since FU is only a few days later and its good buzz (since they'd know we'd lap it up like the Gollums we are).
 
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Genuine P2W would be, for example, if they released a new weapon that's clearly superior to all other weapons in PvP, and available for ARX only. Or for example a shield module that's clearly superior to all existing ones, likewise available for ARX only.

Early access to a balanced combat ship (which arguably the Python Mk II is) for a couple of months isn't really P2W. Early access to non-combat ships most definitely isn't.
it's a sliding scale and the ones you list are the more offensive examples of P2W
however
let's has we have a trading CG and these absolutely have a ranking depending on where you finish up

one player has an ARX bought panther with an SCO drive and another player has a T9

whether it matters to you or not is a different argument. personally it does not bother me. but that is a "feels" argument (ie subjective)

But I don't see how that does not objectively tick the P2W boxes. perhaps you can't "win" elite dangerous but you can absolutely win a CG
 
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Genuine P2W would be, for example, if they released a new weapon that's clearly superior to all other weapons in PvP, and available for ARX only. Or for example a shield module that's clearly superior to all existing ones, likewise available for ARX only.

Early access to a balanced combat ship (which arguably the Python Mk II is) for a couple of months isn't really P2W. Early access to non-combat ships most definitely isn't.
Yeah, I know, but I wasn't commenting on "genuine P2W" or "real P2W", but on "technically P2W". It also was more tongue in cheek really, because all this "oh no, it is not P2W, because that would be soooo baaad" is getting boring fast.
 
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