Nah. It'll carry at least 5k tonnes. But only be able to jump 2.3ly fully engineered, and the guardian modules don't work for "reasons"
However Fdev have made it possible to SC between systems.....
Fine by me. My two colonies are <2 LY apart

Nah. It'll carry at least 5k tonnes. But only be able to jump 2.3ly fully engineered, and the guardian modules don't work for "reasons"
However Fdev have made it possible to SC between systems.....
It does not matter because when you buy you will win the game...Same here, that's why I am already preparing popcorn and beer.
In all honesty, I think it will be the large ship whether it is called Panther Clipper or not but I also believe that we will still see a forum implosion because FDev will put more penalties and limitations on that ship than most people expect, for the simple reason that the moment they release it, there will be the demand for an even mightier ship(Panther Clipper Defender
)
FDev should sell livery and nameplates for ships: "I won the game". 50,000 ARX - per ship!It does not matter because when you buy you will win the game...![]()
Similar vibes as the snowflake bobblehead they gave LEPers.FDev should sell livery and nameplates for ships: "I won the game". 50,000 ARX - per ship!
They'll give you this, but it will only fly 200, just beat the launch timer when launching and will need the whole system to turn in super cruise, overshooting the drop zone will take 5 minutes to slow down and turn around...I can see it now...
"A measly 2,000 tons? Pah, it should have been 5,000 at least!"
In SCO with an unlimited supply of heat sinks…However Fdev have made it possible to SC between systems.....
Except this larger ship wail make flying the cutter look cool…If it ain't 6,100 at least, I'll have to give up my life of crime... (I so hate flying the Cutter)
Office Block surely?Since "brick" is already taken by the T7, I'd vote for "cinderblock".
Probably and yes respectivelyIs it really happening or is this just forum fever!?
Exactly, you start in a system and strip mine it to an unlivable state then move to the next one. That's how my granddaddy did colonization.Fine by me. My two colonies are <2 LY apart![]()
Was he working for His Divine Shadow as well?Exactly, you start in a system and strip mine it to an unlivable state then move to the next one. That's how my granddaddy did colonization.![]()
I think it's been mentioned by FDev that the 'Prometheus' has been an inspiration, and just generally for a lot of ED ship cockpits, so that makes sense:If both front and rear thrusters just rotated, then the rear thrusters would be blocking the front ones. It looks likely the rear thrusters rotate and move upwards, so from behind the front thrusters are lower than the rears.
If it's anything like its namesake, itll need a crew of 11 before it even takes off! And itll take about six hours of refreshing the jobs board to find the crew!need a proper crew? sure but a player crew? please no!
The PumaSame here, that's why I am already preparing popcorn and beer.
In all honesty, I think it will be the large ship whether it is called Panther Clipper or not but I also believe that we will still see a forum implosion because FDev will put more penalties and limitations on that ship than most people expect, for the simple reason that the moment they release it, there will be the demand for an even mightier ship(Panther Clipper Defender
)
The verdict says it all: "They look like toilet brushes and can't go anywhere with a pitiful drive range. You can't even dock them!"Or the Lynx Bulk Carrier, which dwarfs the Panther Clipper.
Lynx Bulk Carrier - Elite Wiki
wiki.alioth.net