potato chonk flying brick could be fine xDWe know this is going to be a beefy boi so for me names will have to orbit this chonkinator, chonk-bus, carbohydrate -Clipper etc.
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potato chonk flying brick could be fine xDWe know this is going to be a beefy boi so for me names will have to orbit this chonkinator, chonk-bus, carbohydrate -Clipper etc.
At last a use for the truss feature on some Coriolis stations.This is likely a large ship. If they add extra-large ships then they could add external docking outside stations.
Yes but how much of those 2100t was lost when a drive was added?Now we're talking!!
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Nothing, the new PC uses TARDIS techYes but how much of those 2100t was lost when a drive was added?
The noob hammers are the launch assist for the PC, to get them up to jump speed in less than a week!At last a use for the truss feature on some Coriolis stations.
It will never replace the Hauler for exobiology.Its limitations are that it will be so freaking EPIC that you will never fly another hauler again
But with only six size 8 optional slots there are some potential operational downsides.It is the C12 shield generator and 16 utility mounts that will make it great...
Well, twice 700-ish is more in my ball park than not. With the more cargo capacity, maybe some more power and agility, than your example, there would certainly need more room for all of the core components. 3 times the cargo, with a static amount of power, would leave nothing but drudgery to fly. It's all pie in the sky prognostications anyway. And, none of mine have been right so far.Well, if you look at this pic of my Type-9 on the pad a moment ago you might be willing to go a little higher.
I reckon it occupies less than half of the pad area, and if you account for not-cuboidness (tapering in multiple directions) I'd say that might add another factor of 2 - for a grand total of over 3000 units of cargo being easily compatible with the pad area and mailslot dimensions...
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Lets make this interestingTrue!
They could make it even stronger and more lethal to encounter.
Wrong, it just tows the whole planet to the VistaIt will never replace the Hauler for exobiology.
King of the AFK CZ killersIt is the C12 shield generator and 16 utility mounts that will make it great...
That isn't a bet... It is a foregone conclusion as FD are WAY too conservative in their ship design to make anything that is truly fun - because if they did, it would cause a riot on the forum because 'balance' or summat!I'll wager you 200 Platinum that they won't ^o^
Maybe the overall design follows the 'old favourite pizza slice" look?'m a little bit baffled by the way the thruster seems to "Z-fold", though, instead of simply rotating.
So, what will I win?I 'd love to see a large freighter Panther Clipper. However, if that were the case, and a freighter with say about 1000-1500 cargo capacity were available for cash only early access, it would technically be pay to win, since it would make colonizing systems considerably easier and faster. Thus making it a controversial offering. Still hope that's the case though.
Given that it also says "crew: 15" and "missile pylons: 8", how reliable is that "internal capacity" figure either?Now we're talking!!
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Again?Its limitations are that it will be so freaking EPIC that you will never fly another hauler again
Probably because they were both based on Traveller rules, which imo makes them even more modular. There were some seriously ridiculous PC builds in the old games; it's not an accident our ships are different.Whatw funny is that X also did this, despite the two games being very different
Biggus Brickus?Panther chonker has a nice ring lol