Nice. I didn't realise you were kind've early in the game. At least, I'm assuming you are based on the fact that you haven't made the 5k run yet.
It's interesting to compare builds. You've obviously gone for a more streamlined, exploration specific build whereas I can't resist adding a little more multirole capability to any ship. Hence the hardpoints and utilities. All probably to my own detriment but it's just the way I like to set up a ship. Maybe that'll change over time since even this Mandalay is probably less multirole than I would've made it in the past.
I'm not sure why it says the range is maxxed out at 70Ly. It's currently at 76Ly with more tinkering to do.
I'll have to check out that Exploration Buddy app. In fact, I just checked and it's already in my start menu. Doh!
Well, yeah, effectively I'm new. I got the game in 2018, played a few days, then moved on, I was heavy into iRacing at the time. Kept an eye on space games over the years, then decided to come back this year since I already owned the game. Following the adventures of SpaceX has renewed my interest in space stuff, so here I am, for better or worse!
Yes, I built with exploration in mind; lightweight, range, and handling.
The Mandalay is so nice, I bought a second one that has a more heavy build. And it doesn't yet have the engineering this one does, 56Ly I think. I now have the cash, and materials mostly full, but I have a trip to make so it can wait.
Try using Corialis, add and removed modules and see how it affects weight. D-class is key, then down-scaling to a lower grade module for the slot. Obviously, more mass is heavier and slower. My build is based on a build I saw in a video, but I played around with it to see WHY it was longer range. Some modules don't have an efffect as much as I thought. Hardpoints add weight. All Hardpoints will get me is dead, so no hardpoints for Lefty!
My question is, is the pre-engineered better than engineering my 5A FSD (SCO) myself? Both of my Mandalays are 5A Grade 5 (Thanks Felicity!).
Yes, ED Exploration Buddy is a handy tool, as well as Spansh.
EDIT...
I looked at your build and I can see why you don't have quite the range. You are using 5D Power Plant, Distributor, and Thrusters, I use 4A PP and 4D Distributor and Thrusters, half the weight.
Also, your Sensors are 5D like mine, but you chose Wide Angle, I use Grade 5 Lightweight.
And you have a 4D Shield Generator (4T), mine is 3D Grade 5 Enhanced Low Power/Stripped Down (0.9T).
And you are carrying Hardpoints that total almost 9T, mine is zero!
Those scanners add weight too, 2.6T.
So yeah, if you want more range, drop weight! Decide if that works for you, or decide if it's a fighter or an exploration ship.