please don't confuse PvPers with griefers

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This whole talk of griefers is vastly overstated. I've played ED far too much since beta and I've been attacked unprovoked exactly once in all that time. (And I nearly got him, he had to run).
Yeah me too. I could have logged but I thought "come on man that's not sporting, he want a game, give him game" he blew me to bits because he was a good pilot. I went back into training developed a tactic now I'm ready again.
 
The people who complain about being forced to do PvP are the people *who don't like PvP*, how that can be even remotely difficult to understand for anyone, mystifies me.

I have a personal theory, hear me out here:

The real issue is that there are two distinct sub-categories of PvPers: those who enjoy the thrill of fighting against equals (ie. other similarly equipped, prepared, dedicated PvPers), and those who enjoy the thrill of the easy kill (ie. PvE equipped players with no interest in PvP).

The second group likes to claim (and even convince themselves) that they're in the first group, but in fact consists of players who enjoy PvP but are unable to compete in the first group and so have to look elsewhere for their kicks.

It's just a theory, but it explains a lot; the anger, the defensiveness and the general lack of ability to defend their position that the second group exhibits.

Many PvPers are quite happy to let others choose PvE because they're secure in themselves; it's only the PvPers that feel they have something to prove that want to force lesser opponents in to the space.

This I agree with...
 
I completely understand but on Open mode you is fair game don't matter what you want.

Precisely why I have my cloaking device equipped. Which is to say I have a button bound that cuts my internet connection, and I go poof off your screen if you attack me... don't matter what you want. :p

For now that will suffice until they add a pvp toggle or a choice of an open server with pvp confined to conflict zones.
 
This is why I will never venture into Open Play, regardless of how you define PvP. You say you're not in it to cause grief for others, yet in the same breath claim you'll pick the easy fights, or won't look for fair fights. It's still causing grief for the person you're attempting to pick a fight with. If they consent to it by playing in Open Mode, then they have nobody to blame but themselves. But I'll avoid Open Play because of griefers, or the alleged non-griefing PvP players such as yourself. Just looking for a little fun by picking on those weaker than yourself. Another ironic thing is people who are complaining there's nobody in Open Play... huh, with the OPs definition of PvP, is it any wonder many people will be playing Solo Mode.
 
Those that camp starter stations just to kill people that is on perhaps their first flight is simply griefers and there is no excuse.
even in eve a game that actively encourages scamming shooting newbies in the starting system is harshly dealt with.

i believe in elite when you take you're first flight you are automatically put in solo mode. this can be seen if you start a new save, click open then press escape and check your game mode. it's also a likely source of comms bugs when new friends join the game and you can friend them but not talk to them.

so i'd agree with your definition of griefing there. but when that newbie is running about doing missions in open then they are in dangerous space, NPC's and players will try to pull them out of super cruise and kill them. and both NPC's and players can do that even if you are clean and have no bounty. i've seen that often enough from the NPC's and have had a few attempts from players too.

most of my friends despite being good and skilled gamers started in solo mode until they got the hang of things because they could clearly see they would be an open target for other players.

it's odd that we do have a starting system after we were told a new save would have a random location. but seeing as this is the case then i'd support some extra rules in the starting system to prevent pvp.

outside of that system though unless they change the way faction space works then it's all open pvp, and that i don't consider to be griefing.
 
I neither exploit nor cheat, Im not concerned. Do you have some sort of official statement from FD that combat logging is considered a cheat or exploit? Ive never seen it. If they give me a warning then I suppose Ill just have to stick to solo play until they fix this glaring mistake, but I don't expect that will come.
 
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For all intents and purposes, you shouldn't see other players who attack you as being any different than NPC's attacking you. They often fight just the same too. If anything, they should just add the ability to disable CMDR in player names so you don't even know.

As far as PvP'ers roleplaying maniacs, I'm all for it. It adds a little unpredictability to the game, if not harming the realism a bit. There a ton of reasons to kill other players (pirating, bounty hunting, conficts, etc), doing so just for the sake of PvP kind of belittles the game, but it's also not very commonplace. Also, like in most games, they won't stick around for long. Especially in a game like this one, given its scope.

Complaining about PvP in open play just doesn't make sense to me. Like I said, treat all combat the same. Shouldn't matter if it's a player or NPC. There are NPC "maniacs" as well. Space has driven them mad, I imagine basement dwelling does the same for others :)
 
This is why I will never venture into Open Play, regardless of how you define PvP. You say you're not in it to cause grief for others, yet in the same breath claim you'll pick the easy fights, or won't look for fair fights. It's still causing grief for the person you're attempting to pick a fight with. If they consent to it by playing in Open Mode, then they have nobody to blame but themselves. But I'll avoid Open Play because of griefers, or the alleged non-griefing PvP players such as yourself. Just looking for a little fun by picking on those weaker than yourself. Another ironic thing is people who are complaining there's nobody in Open Play... huh, with the OPs definition of PvP, is it any wonder many people will be playing Solo Mode.
Do you ever read the Missions board? Sometimes there is a mission to blow up Traders.
 

Beld

Banned
I kill any player I can outside of empire controlled space, doesn't matter what they are flying or how long they've been flying it, despite having an RP excuse for doing it many would still say i'm a big bad griefer, simple fact is this argument happens in every game that features pvp that isn't via some kinda battlefront system or exclusively opt in, the same kind of people say the same stuff, blah blah their IRL bullies! daddy didn't love them ect.

Some people love conflict and thrive on it, some don't, killers have one place to enjoy non-consensual pvp, the others have multiple options to avoid it, but would rather get killed in open and proceed to demonise the pvpers, at the end of the day people love getting mad, thats why they watch Fox News and listen to shock jocks, love getting mad, love being the victims.

I'm happy to help.
 
We need some warzones tbh.
When I upgade my Viper to optimal standards I will hunt some pirates for my PvP fix.
I tried to pirate once. Interdicted a player on a SW. I had an eagle, on an anarchy sistem. Poor guy didn't have cargo. I ended up giving him 2 tons of stolen cargo I had to help him. I make a terrible pirate. Also if you are in an anarchy sistem, I think its safe to assume that you know the risks of being there.
On other systems there is the bounty mechanic.
now that is griefing. that poor newbie, probably flew right back to station chuffed to bits only to be blown away when the feds scanned him! ;)

hehe, i hope you told him about smuggling
 
Precisely why I have my cloaking device equipped. Which is to say I have a button bound that cuts my internet connection, and I go poof off your screen if you attack me... don't matter what you want. :p

For now that will suffice until they add a pvp toggle or a choice of an open server with pvp confined to conflict zones.

This...is the worst kind of offense one can do. You sir will haunt my dreams tonight.
 
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I feel it would be better if people would quit talking about EVE whenever there's a discussion about Elite: Dangerous. I don't care what the rules were in some other game. They don't apply here. This is not EVE. In fact this game is in some respects meant to be the antithesis of EVE, and every other made-by-conglomerates title out there.

Make your arguments cogent, well thought-out and insightful, but do it without saying, 'I wish this was EVE!' Please.
 
I don't get why people are complaining about being killed by other players. Did they not understand this was a mechanic of the game when you bought it? If the developers didn't intend for people to interact in Open Play this way why did they implement PvP in its current form in the first place?
 
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