Elite Dangerous no longer an MMO?

There is no evidence that it does actually. The people behind the game CLAIM that it allows players to make changes to the persistant universe. But when challenged the devs have provided very little evidence of this. Certainly nothing substantial and beyond the price of a commodity in a given system changing when you dump goods there.

Thank you for the insults you pepper your posts with. Reported.


Didn't insult anyone and you contradict yourself . Thanks for the negative rep though, reported for what exactly?
 
They did advertise it as an mmo on the website because I questioned a post about exactley the same thing a few months ago. I checked and I was proven wrong at the time because the website said mmo.
 
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It's obvious you don't know what an MMO is. This game is P2P, not an MMO. Don't say things that make you look stupid.

Since player actions can cause systems to start spawning combat zones that are in turn accessible by anyone playing the game thus affecting their player experience... ummm.
 
This has to much poor multiplayer to even be a mmo, multiplayer of this is poorest iv ever seen but i was expecting the 1. take to long jump into friend wake fight over be for it begun,the time you take to enter you mates wake, he is dead ,jumped or finish the fight, it is a huge let down :((( but when you do final get into the same wake, you have a good battle,to only find out only one gets the bounty, the huge kick teeth.
you cannot even give your mate half bounty, as you cannot trade cr.s in a trade game !!.
so its singe player game (( only joint thing in game is chat and market and see frind fly past..
but i was not expect it to be right, it takes time to balance the game, multiplayer needs
improving big time, if it was single player game, i would of stayed on egosofts x3, only reason i left that is i wanted multiplayer, that x3 cannot give, FD badly need improve the multiplayer. game is good so far other the bad multiplayer
 
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Anton Cano

Banned
Provide evidence, then. I never saw any official advertising calling this game an MMO.

Elite: Dangerous is the spectacular new sequel in the Elite series of games. Head for the stars, take a ship and trade, bounty-hunt, pirate or assassinate your way across the galaxy in this massively multiplayer online space adventure.

From the store page.
 
so... everybody agrees that was advertised like MMO but is not ?

this is still happening lol... There are like 100 videos on YouTube alone of the game creator calling it an mmo. There are several references on this very thread of MMO being used as the description on the main site and others. I mean... let's just all agree it's a MSMOG

Massively single multiplayer online game.
 
Which is why the mods edited your post right ?

Which post... the one I edited? Actually yes it appears you refer to the one I edited (reason insults are bad.... more coffee) and for some reason it shows as having been edited by Ian Phillips.

That's awesome.
 
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Well, I have no idea what is technical mumbo jumbo for term MMO, all I know that right now Elite does not fell like I`m playing something that is widely associated with the term MMO.
I play open only and rarely have a "player interaction" aka seeing empty square on my radar. Moving back to Eranin now to find someone to fight with.
 
All this debate over the exact meaning of the term MMO. Pointless.

What’s in a name? that which we call a rose
By any other name would smell as sweet

It is what it is, what FD designed it to be. Not a traditional MMO.
So you're admitting that FD lied on their main website then? Where is the "can I have my money back for false advertising" section?
 
And I think some ppl that dont do research before buying might be misled by MMO term on FD website - and thats why they removed it.
 
"Not a traditional MMO" should translate as "not a carbon copy of a traditional MMO", not like "not a MMO at all". Unless the linguistic Graemlins have been hard at work again, and eaten fields of context.
 

daan2002

Banned
"Not a traditional MMO" should translate as "not a carbon copy of a traditional MMO", not like "not a MMO at all". Unless the linguistic Graemlins have been hard at work again, and eaten fields of context.

let me put it in layman's terms this is not wow in space with wow BG with a wow AH hope that helps :D
 
How long are you going to make your posts exactly? The more you dilute the argument and split them, the more you miss the point:

- Elite: Dangerous has a 32 player limit, which is definitely not massive. We've seen many action games with bigger player counts. Why? Well, because those games have dedicated servers and don't use P2P technology. It's not a technical limitation, it's a design limitation.
- Elite: Dangerous restricts players from communicating together, doesn't help players meet and play together, and supports no real group activity, making it barely multiplayer: several people playing alone in their own corner of the same room isn't really multiplayer.
- Elite: Dangerous is certainly online though, but that's it.

The fact that there's a "grey area" doesn't change much, ED is far from it, and a simple comparison with games commonly accepted as being "MMOs" shows how different it is from those. Even Guild Wars which fits in this grey area isn't really a MMO, so how could ED be one?

Regardless, the exact definition of what constitutes a "MMO" is pretty much defined by the people, and judging by this thread alone, it seems ED isn't one in its current state. If you want to go looking for the original meaning, it was coined by Richard Gariott, who defined it as a game that uses a large number of players to create a massive variety of encounters, form massive societies, and take part in massive activities. See, things haven't really changed, albeit it's been simplified to "lots of players, lots of interactions, group mechanics, group activities".

Your own definition is: "a MMO is whatever game calls itself that, regardless of the number of players as long as it can be called 'large', even though it has no massively oriented multiplayer mechanics, BUT GOD IT NEEDS A PERSISTENT WORLD". I'll stick to mine.
 
If anyone has a problem understanding that an MMO does not mean a specific number of people group hugging at the same time, as long as it features simultaneous online participation in a shared universe, please raise a hand. And we will try to explain it to you. The MMO label was pulled because of the length of this very thread. Case in point. :)

Yes, please explain it to me because I'm apparently confused.
I have been playing MMO's since they were created, and I've never seen a game referred to as an MMO just because it was:
a) online
b) multiplayer
c) massive/instanced world

It has always referred to a MASSSIVE amount of people interacting with each other within the game world. Not a small amount of people ABLE to possibly interact. Not a massive amount of people affecting a hidden mechanic behind the scene.
A Massive amount of people interacting together affecting each other and the world they play in. That is why other multiplayer games are NOT referred to as MMO's. This is a multiplayer game at best and should have been marketed as such, no different from COD or League of Legends. MMO, definitely not! But hey, maybe you can explain it to me better.
 
But that is the whole point of my argument, at least. They are one and the same term.

If I said the British Broadcasting Company was founded in 1922 would you also argue that I didn't mean BBC?

Whether you use the acronym or write it out in full it doesn't change the definition.

Way to prove my point. ITV, Channel 4 and Sky are all British broadcasting companies. But they're not all the BBC.
 
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