I want walking around my ship so I can say - "I'll be in my bunk."
FD have said they won't do something unless they can do it the right way.
So about planetary landings, I don't understand why FD didn't give them to us now and improve them with additional content later
noldunar said:I am not a programmer but I think the technology to procedually generate landscapes (even detailed ones with forests etc.) is there.
I certainly understand that it won't be easy but even though it didn't look very nice and diverse in Frontier it still was very detailed. You could read the time on clock towers for example. And like you said, Frontier was basically programmed single handed by David Braben alone. Now there is a large team working on the game and planetary landings for me are the "trademark" of the Frontier series.
But I can see that populated planets with cities might be hard to do because of the things you described. But why not limit it to non-populated planets then at first. Just say that government regulations don't allow uncontrolled atmosphere entry and flight as well as landing for safety reasons (radiation, risk of crashes etc.) so the traffic on populated worlds would be restricted to stations. Unpopulated worlds on the other hand would certainly be easier to do since you don't need so much variety because of buildings etc.
And regarding the mission gameplay: That gameplay was already there in Frontier. It would just be nicer to look at. At the moment we have three station models and a few outposts. I think it would be sufficient if we had like 3 different military complexes (it would also make sense storywise: to save time and money bases are constructed using standard, modular, pre-fabricated modules, justs like Imperial Garrisons in Star Wars which are also pre-fabricated and look alike).
I am not asking for a very detailed world simulation where you could look at every car.
But just to be clear: I really like the game a lot and see myself playing it for a long time. I just don't buy into this "we want you to be able to do exciting things on planets so we hold off until we know exactly what it is you will be doing down there" because I think there would be enought to do already by implementing what was already there 20 years ago.
.So about planetary landings, I don't understand why FD didn't give them to us now and improve them with additional content later. I think this is actually a huge step backwards from the Frontier games which are 20 years old.
-bomb and photograph enemy military installations that were spawned triggered by a random mission you took