Modes The Solo vs Open vs Groups Thread [See new thread]

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We'll see. But please: Don't speak for the developers as long as you are not one of them yourself.
The devs put the system Dabba advocates in place. It exists and speaks to the intent of the developers, since it's already gone beyond intention and into action. That the devs are already doing it Dabba's way lends far more credence to Dabba's interpretation of the developer's intent than anyone who is assuming that the devs want to scrap the current system to appease you and like minded players.
 
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There's just one problem in such approach with ED - they'd need to double their server capacity.

All the data needed for one commander fits on one 80's floppy disk. Just database entries; no magic involved here.

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If what you're hoping for is a brand new server where you set the rules, you could contact them privately and negotiate it, but I hope you have a giant pile of money.

I don't demand that too. Would love that, though. But it is very unlikely to happen. Maybe I understand a different thing under 'matchmaiking'. As you may have noticed, I am not a native English speaker. I just want to see another mode "open plus" or something, that ensures that all players there have restricted themselves to multiplayer.
 
fits on one 80's floppy disk

Floppy-Disc-Betamax-digitales-Babylon.jpg

Yes son, this was our usb stick back in the time.
 
They want instant action.

Actually, that could work.

Say, and option in the right hand menu under funtions - you activate it and your hyper drive kicks in and off you go to a pre set combat area.
It could have a station in the middle to fight around and to dock at if you never want to leave the area. Player kills, say 3k each, like in the conflict zones.
The station could stock ships (the popular ones for PvP) and gear for people.

That way, normal conflict zones are for PvE players and the PvP conflict zone provides the same rewards in the terms of credits (you'd still have to dock to collect your cash, before you die)
but people get the arena style combat fest and they could log in/ out there if they didn't want to do anything else, and if they do - they get the "fun" of escaping to.. I dunno, the Eranin Nav point? (the combat zone could be there for manual entry as well as the IA button)
 
Actually, that could work.

Say, and option in the right hand menu under funtions - you activate it and your hyper drive kicks in and off you go to a pre set combat area.
It could have a station in the middle to fight around and to dock at if you never want to leave the area. Player kills, say 3k each, like in the conflict zones.
The station could stock ships (the popular ones for PvP) and gear for people.

That way, normal conflict zones are for PvE players and the PvP conflict zone provides the same rewards in the terms of credits (you'd still have to dock to collect your cash, before you die)
but people get the arena style combat fest and they could log in/ out there if they didn't want to do anything else, and if they do - they get the "fun" of escaping to.. I dunno, the Eranin Nav point? (the combat zone could be there for manual entry as well as the IA button)

I'd have no problem with that being added, eventually, although Id say it should be pretty low on the priorities list with all the other things that need to be done.

That said it would do nothing at all to appease the people that won't be happy until every last unarmed trader and hapless newbie is forced into their crosshairs.

Nothing. But database entries are all that is needed for different commander profiles for each mode.

There is only one mode man. One mode, three different matchmaking options for who you are grouped with while playing in that mode. This has been explained to you, you're being willfully obstinate at this point.

What you're asking for requires a whole new server set.
 
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Actually, that could work.

Yes - that could!

However, all kills made in the PvP arena can't transfer to Solo or Open or affect your Elite rating. After all, a gated arena is safe mode as you can't be disturbed or interdicted by NPC's or other players. You can't even scoop cargo, earn credits, be in a group, or do anything at all apart from mindlessly pew-pew in a 64k radius of a station.

Oh that could be so much fun - but the pew-pew-crew would hate it :D
 
I'd have no problem with that being added, eventually, although Id say it should be pretty low on the priorities list with all the other things that need to be done.

That said it would do nothing at all to appease the people that won't be happy until every last unarmed trader and hapless newbie is forced into their crosshairs.

Some people will never be happy, even if we were all forced in to open, they'd still be upset over something.
Perhaps DB is wear the wrong coloured undies? Or MB beard being too long while being too short and too ginger as it's not ginger enough....

let them wallow in their own misery, it brings enjoyment to me ;) lol
 
There is only one mode man. One mode, three different matchmaking options for playing in that mode. What you're asking for requires a whole new server set.

If solo and open are called "matchmaking" options, then I am asking for a new matchmaking option. As I said, I am no native English speaker. For me the matchmaking system was (untill now) the background functionality that places players together in one instance. No reason to call me "obstinate" here.
 
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speaking of which, this thread is going too swimmingly, where are they all?

Trying to figure out how they are going to engage in this discussion without petty insults and pejoratives I suspect. Could be a while.

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If solo and open are called "matchmaking" options, then I am asking for a new matchmaking option. As I said, I am no native English speaker. For me the matchmaking system was (untill now) the background functionality that places players together in one instance.

Yes that is what it is, and that is all the three "modes" are. Open allows for you to be in an instance with anyone that has an appropriate ping to you. Private allows for you to only be instanced with the other people in your group. Solo doesn't allow you to be instanced with anyone. But we are all playing in the same galaxy at the same time. Its one big server set.

Now maybe there could be some sort of flag that allowed people to join an Open+ mode only if they'd never been in Solo mode or a Private group, that would probably be possible, but you'd be next to all alone in there. Almost nobody would play in that, you might as well play Solo. That said I wouldn't be opposed to that, but I dont think its going to give you what you're looking for. It would be empty.
 
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I couldn't agree more. I've been trading in open since launch and enjoying myself immensely.

Of course, part of that might be that I haven't been to Lave and the surrounding areas since the 16th of December, but I've yet to encounter the kinds of horrors I read about in these forums.

My experience is similar. I scooted away from wherever I started the game (I honestly don't remember the system anymore) and have been adventuring around & about ever since, dabbling in a bit of everything. I have no "home base" and am just a galaxy vagabond for the time being. :D I prolly have averaged about 20 - 30 hrs a week of playtime since launch and have met a total of 5 other Commanders in all that time. Only two out of the 5 talked with me briefly and none were hostile.

The only thing I don't like about Open play is wormhole lag. Sometimes the hyperspace jumps have you stuck in the hole for around 30 seconds, so if I only have half an hour to play and want to run a quick mission/trade, I'll play Solo just in case of wormhole hangs, otherwise it's all Open for I.
 

BlackReign

Banned
There have been several threads on the topic of switching between solo/private groups/open. This thread is going to be the merge target for all other threads on the topic, no matter how 'unique' the thread creator may think their thread is. Creating a poll is not unique.


Posting in here has some specific rules. While the topic is up for debate, any baiting, insulting or swearing will result in a direct infraction, no warnings, no nice private messages. Baiting includes dead horse references, use of the words "easy mode" or "carebear", accusations of griefing, and picture spam.

And so to business.

Elite Dangerous is an online game that allows players to play in three potential 'modes':


  1. Online ALL group (called open play) where the player is in the same universe as all other players and can see and be seen by all others in open play
  2. Online PRIVATE GROUP play where the player is online in the same universe as all other players but will only ever see and be seen by others in the same private group
  3. Online SOLO play where the player is in the same universe as all other players, but will see no humans (essentially a private group of one).

Players can switch groups at will without penalty or change to their character's statistics.

All players have an effect on the background simulation regardless of mode they play in.

Feel free to debate below...

No disrespect, but these mods need to really lighten up and back off. The "thread merge" fetish and "thought policing" has got to stop. And why the rules? Is it so important to control what we think and how we express it? Who cares if multiple threads are spawned, that's simply an indication of how pervasive/important an issue is to the community.

The censorship is over the top and needs to stop. Not sure if this is a UK culture thing, but in America, we generally frown upon people trying to control our right to express ourselves respectfully.

We paid for the game and participate in the community. Let us have discussions we want and how we want. If no one is disrespecting the community or individuals, I don't see the benefit of the draconian moderation practices.
 
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Trying to figure out how they are going to engage in this discussion without petty insults and pejoratives I suspect. Could be a while.

.

lmao .. I actually burst out laughing at the sight of this, thankyou Sir. You win the internet for today.
 
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