Elite boring?

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From the posts I'm seeing here. It looks like you people have the wrong game. It's going to be a grindfest no matter what content they add. It's designed to be that way; and designed that way for a reason. If you get too much, too fast, it becomes boring, grind or no grind because there's not really any challenge once you get rich enough you can buy anything you want.

Every game (multi or single player), space or otherwise (that I've seen or heard about), that is economically driven, requires grinding. There was the original elite. That was a grind. Frontier and FFE were as well. Freelancer MP, oh heck yeah. Even Star Trek Online has it. The only way to get issued better ships is by purchasing them with Dilithium which has to be earned one way or another. From the short time I played Eve Online, there was grinding there as well.

From what i ve seen in the discussion so far, most people actaully complain about the lack of sutff to do. I dont mind grinding, hell compare it to other space games(EVE) and it s a walk in the park here in ED. The problem is after!! What next, i have my ships, i have explored as much as i want. Now i wanna settle somewhere, own a station, or part of a planet, make a corporation, or group or whatever, have small wars between us. Maybe if you own a station you get some profit out of the trading done there. I dont want massive wars like EVE has, but i want to feel like i matter. People played DayZEpoch not bcs of the grind for gear, but because at the end, you would have a base you can defend and where to safely park your vehicle and hang around with friends. And there was no need for 200vs200, just small 2v2's and things little corporations would do...
 
Go away, come back in 6 months.

Keep having this attitude ED oldschool fans seem to have and there will be just you and your lovely AI's out there in space. When you buy a bread, do you wait 6 months to eat it? Yeab maybe inside the bread is not finished. That mean you go back to the shop and suggest they make better bread, or they go bankrupt. However much ignorance you wanna have(maybe none and im mistaken) you can t deny every PC gaming magazine and reviewer out there said this game has great potential, but hasnt done much with it yet...
 
... How boring is it?
Elite Dangerous is so boring players buy paint skins just to watch them dry.
(sorry, joke popped in my head, had to do it)
 
Coming from the class of '84, I am having an absolute blast with ED. I was an alpha backer so got to see the game grow from the preverbial acorn, and I do appreciate some of the comments like "It's a mile wide but only an inch thick", but I'm playing this game for the long haul, and get that anticipation giddiness every time FD announce a new release. FD will deliver content in spades, but patience is the new skill that is needed for the on-line gamers on ED. And as has been said before, if you get bored do something else, and come back later.
 
Coming from the class of '84, I am having an absolute blast with ED. I was an alpha backer so got to see the game grow from the preverbial acorn, and I do appreciate some of the comments like "It's a mile wide but only an inch thick", but I'm playing this game for the long haul, and get that anticipation giddiness every time FD announce a new release. FD will deliver content in spades, but patience is the new skill that is needed for the on-line gamers on ED. And as has been said before, if you get bored do something else, and come back later.

This ^^^

Wish I could rep a post more than once.
 
Coming from the class of '84, I am having an absolute blast with ED. I was an alpha backer so got to see the game grow from the preverbial acorn, and I do appreciate some of the comments like "It's a mile wide but only an inch thick", but I'm playing this game for the long haul, and get that anticipation giddiness every time FD announce a new release. FD will deliver content in spades, but patience is the new skill that is needed for the on-line gamers on ED. And as has been said before, if you get bored do something else, and come back later.

I'm sorry, but being told "wait just a few more months and this game will be interesting!" No, sorry, that's not a logical argument, doesn't stand up to examination - stop making it, all of you. If I pay £40 for a game, I expect £40 of entertainment value to be delivered to me. That's how financial transactions work. Right now, I'd rate this game at about £10 at its best. If I'd paid only £10 for this, maybe I'd be less irritated - although I admit if they then wanted to charge the remaining £30 at a later date, I'd probably not be particularly amused then, either. I spent an hour yesterday travelling to 12 Sagitarii in an Adder I'd bought with the proceeds of some not-altogether thrilling bounty hunting work. Do you know what I encountered along the way?

Brown dwarves.

Lots and lots and lots of brown dwarves.

Brown dwarves are the beige of stellar objects (and before some witty bright spark decides to remind me that they're actually the brown, allow me to remind you that in the game they actually appear dark purple). Do you know what was happening around those brown dwarves? Nothing. I don't care if there's literally billions of the things. I'd give up every single one of them for one interesting M2V. You know what else there's a lot of near 12 Sagitarii? T-Tauri stars. T-Tauri stars are defined as young stars that are beginning gravitational coalescence, which means that someday they'll have planets around them. They'll be interesting in a few million years!

In exploration, T-Tauri stars are worth about 1-2k credits, while Earthlike worlds are worth 30k. What Frontier has done is sell me a T-Tauri star for the price of an Earthlike world because at some point in the future, an Earthlike world might develop around it. That's all very well, sir, but I'm looking for an Earthlike world now.
 
Sorry it's not the instant action game that you hoped for.

Elite is and always will be a space simulator. With 400 billion star systems to explore, I don't know why you're saying no real exploration. You can explore more in this game than any other game.

The game has never been about progression/ stat increases/ level gating or any other theme-park like MMO's. It's a sandbox. You do what you want, when you want, because you can.

If your sole purpose is trying to get the biggest and baddest ships in the quickest time possible, then you will have a boring time.

"Space" in this game is the output of rand() after seeding it with your coordinates. There is no exploration at all.
The game needs some kind of exploration mechanic similar to Eve's triangulation or something akin to what Star Citizen is planning. Something to do other than jump from one system to another with a different star color and call it "exploring". Something to help you at least pretend that you are discovering something and not just looking at a random number generator create variations on what is essentially one landscape. Why is that so difficult to understand?

I'd really like to understand how you look at this game that makes it so great at this point in development!
 
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"Space" in this game is the output of rand() after seeding it with your coordinates. There is no exploration at all.
The game needs some kind of exploration mechanic similar to Eve's triangulation or something akin to what Star Citizen is planning. Something to do other than jump from one system to another with a different star color and call it "exploring". Something to help you at least pretend that you are discovering something and not just looking at a random number generator create variations on what is essentially one landscape. Why is that so difficult to understand?

I'd really like to understand how you look at this game that makes it so great at this point in development!

You obviously don't have a detailed surface scanner and an Advanced Discovery Scanner. There is exploration but to do it at anything more than just activating the Scanner and letting it scan you need to have the detailed scanner. I'm exploring right now. I've classified hundreds if not thousands of astronomical bodies: Asteroid belts, water worlds, water giants, gas giants (some with ammonia and water based life in the form of radio plankton), high metal content worlds, rocky planets, Icy planets, rocky ice planets. And even 1 earth type world that is a candidate for terraforming. But it isn't a quick process. You have to fly to all these planets and secondary stars so your DSS can scan them. The more massive, the further out your scanner can work.

So before you say there is no exploring, you need to make sure you have all the facts.

As for how I look at it that makes it so great, that's simple. I like space games and flying spaceships (or imagining I am). Graphics are absolutely awesome, game play is, with the exception of a bug here and there (which you will find in any program, game or otherwise) very fun and engaging; for me anyway. Might not be for you and if not, then, sorry, but there are no guarantees in life.

And I've gotten my money's worth and more. I'll be happy to pay more for an expansion that will let us walk around our ships, space stations and land on planets.
 
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Elite: Dangerous seems to me to be a game about whatever you want it to be about. It's a galaxy, you have a spaceship. Find something fun and keep doing it. For me that's flying to unexplored systems, exploring the planets, seeing what the composition and distance of planets is in that system and so on and so on.

If you literally can't find anything in this game that interests you then don't buy anymore space sims. They're not for you. Flight sims probably won't be either.
 
Elite: Dangerous seems to me to be a game about whatever you want it to be about. It's a galaxy, you have a spaceship. Find something fun and keep doing it. For me that's flying to unexplored systems, exploring the planets, seeing what the composition and distance of planets is in that system and so on and so on.

If you literally can't find anything in this game that interests you then don't buy anymore space sims. They're not for you. Flight sims probably won't be either.

Why didn't they put this answer on the Storefront!? I always wonder that every time I read this tired response.
 
Elite: Dangerous seems to me to be a game about whatever you want it to be about. It's a galaxy, you have a spaceship. Find something fun and keep doing it. For me that's flying to unexplored systems, exploring the planets, seeing what the composition and distance of planets is in that system and so on and so on.

If you literally can't find anything in this game that interests you then don't buy anymore space sims. They're not for you. Flight sims probably won't be either.
No it is not. I keep hearing how cool the exploration is but nobody as of yet have shown or even claimed to have found something truly memorable. How about a black hole eating a star? Anything different for god sake...
Jut to be completely clear I am speaking as a high ranking officer in the federation and also as a terrorist fighting against the yoke of opression from the federation At the SAME time. Not to forget to mention my rank as a baron in the empire. Apparently nobody is worried that I keep ranks in opposing sides in a cold hot war. Nice. Just like in real life.

I love space sims. Got all of them, I could get. I still enjoy all of them. I even occassionaly dabble in fight sims. My favorite is rise of flight, sturmovik the second was a bit bad. But I really enjoy realistic sub sims.

I personally feel that the game is way way too simplistic to call a sim. I would really enjoy the added complexity of reactor coolant management or even sensor calibration by some radioactive isotopes. How about adding a spectroscopy when you analyze a star. Bah... The game is simplistic pew pew like half arcade game for the twitch crowd of instant gratification with no real content or consequences for players. A theme park.
 

nats

Banned
I love space sims. Got all of them, I could get. I still enjoy all of them. I even occassionaly dabble in fight sims. My favorite is rise of flight, sturmovik the second was a bit bad. But I really enjoy realistic sub sims.

I personally feel that the game is way way too simplistic to call a sim. I would really enjoy the added complexity of reactor coolant management or even sensor calibration by some radioactive isotopes. How about adding a spectroscopy when you analyze a star. Bah... The game is simplistic pew pew like half arcade game for the twitch crowd of instant gratification with no real content or consequences for players. A theme park.

Yes at the moment I fully agree the game is too simplistic. But when the planetary landings come in I think they will change a lot of the game. In Frontier etc I loved decending to a planet and landing on a pad - there was a fair amount of skill involved. And flying across planetary surfaces to do missions was also fun. And the fact you were actually on a planet somehow felt more reassuring and evocative of a sim than being out in space which is lets face it rather alien to all of us. I am not saying that those on their own will change the whole game but they will add a compeltely new dynamic to the game.

But the game also needs a lot of love before then. Most good flight sims I have enjoyed, and the early Frontier/Elitegames, were fun because of the little nuances, the surprises, the fantastic occurrences, the events that you remembered for years after. At the moment ED is too 'broad brushstroke' to be entirely absorbing and there are very few impressive surprising things happening. I am sure it will improve over time but it is going to take a lot of time and a lot of tnkering with the features and mechanics. I actually enjoyed the game more in Beta than as it is now tbh - with the limited space and other things it was somehow more fun.

And this is the problem with most indie games now. You have to prepared to wait for years for them to come into their own. I have at least 3 or 4 games where it seems I am waiting for them to be 'finished', and by that I mean fully enjoyable and representative of a complete product. It has coloured my view on buying games and I am very careful now what I buy and I hardly buy anything much at all. But for this game, at least, I am looking forward to seeing how it turns out over time. I am certainly not finished with it. But it is frustrating waiting especially when it seems that is all I am doing lately is waiting I rarely feel like playing any games now. Maybe of course I am just getting to the point of saturation, seen them all before, mostly done far better than they are being done now. We will see if ED changes that at some point.
 
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No it is not. I keep hearing how cool the exploration is but nobody as of yet have shown or even claimed to have found something truly memorable.

If you don't like exploring, don't do it. Many of us do enjoy it. And while I agree it would be good to find truly strange and rare occurrences, I have faith that such things will appear at some point, but FD are quite rightly concentrating on other areas right now. And in the meantime, exploring is still a perfectly enjoyable pastime.
 
What this game really needs right now is Aliens, (Thargoids).

This would make exploring both interesting and dangerous if you never know when you are going to come across alien stations or fleets out in the far reaches of space, wrecked ships to salvage and the many other cool things that this could bring to the gameplay.
For me just flying round seeing only planets ect, is just totally boring now.
 
What confuses me so deeply is that so many people in this thread seem to think that "well, I'm having fun, you must not be trying hard enough" is a valid argument. Sorry, but no - your experience of having fun does not invalidate my or anyone else's experience of not having fun. Don't get me wrong - I don't resent the fact that you guys seem to be enjoying yourselves. At most I'm a little bit envious, since you guys seem to be getting your £40 worth. However, no matter how many of you are entertained, I - and, apparently, quite a lot of other people - am not. Call me entitled if you want, but I paid £40, and I'm not getting £40 worth of entertainment, a commodity that, having paid that price, I feel that I deserve.
 
Did you research what you were buying beforehand?

Because I spent hours looking for youtube vids and other kinds of information before I bought the game. And I got exactly what I expected. It seems to me you were expecting another game than you bought.

I bought the game at beta stage, like many other backers i only saw what was available at the time, and what was promised.
I think what we got at launch did not match what was projected to us in the DDA and promotions.

Every review i have read since all agree ED is light on content, so ok, your point of checking out the game might be valid for new buyers now, but not for all the pre launch backers.
 

Ian Phillips

Volunteer Moderator
Something to do other than jump from one system to another with a different star color and call it "exploring".

You mean like the current expedition to the Regor sector to map the extent of a restricted part of the galaxy?

Something to help you at least pretend that you are discovering something and not just looking at a random number generator create variations on what is essentially one landscape.

The pretty pictures don't help? You do know its all computer generated..... and you do realise that it is modelled on the ACTUAL galaxy.
 
I bought the game at beta stage, like many other backers i only saw what was available at the time, and what was promised.
I think what we got at launch did not match what was projected to us in the DDA and promotions.

Every review i have read since all agree ED is light on content, so ok, your point of checking out the game might be valid for new buyers now, but not for all the pre launch backers.

When you back a game early you take a chance, we both backed the game early. We knew at the time that the game would definatley be altered before release and may even have never been released (thankfully it was). The difference is I like what I got, in terms of value for money there's only one other game I've ever put as many hours into (not grinding never felt like that) and that was M&B warband +mods.

If you feel you've had your fingers burned by backing early avoid doing it in the future.
 
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