I finally arrived back in inhabited space yesterday, and my bumper sticker arrived at the same time! Thanks ElectricZ, as someone else said - even the envelope is pure class.
Well done to everyone who finished the race over the last few days - it's getting pretty crowded in the core!
I'll be making my second (and final I think) attempt next weekend during the bank holiday, either the Sunday or the Monday. Sunday's looking favorite as my wife and teenage daughter are planning to watch the Eurovision Song Contest on the Saturday night - so I'll be having a really early night. I plan to get up dead early in the morning finish by early afternoon.
I'm spending this weekend doing some "normal" Elite stuff, CGs, etc, while also slowly selling all the discovery vouchers.
Yeah, it's... well, adding the two scanners and the standard tank makes it 19.83 LY.
Ok, I admit it's not as bad as an Orca. But not something I want to do!
I will say, though... if I didn't already have my Hauler built, I'd be asking Z if I could make my run in the beta so I could be the first Courier to get to Sagittarius A*. But I do have my Hauler built, and I've become fond of it, so... no.
EDIT: Blast it, now you have me thinking... I lose about half a lightyear of jump range on Haulin' A* if I mount a 2A Power Plant instead of a 2D. But if it saves me time on every jump due to lower heat... that might be worth it. In fact, it would be almost certainly worth it.
How much difference does it really make? Hmm. I guess I should just test that.
I can't speak for the hauler, but with a 2A reactor an Asp never seems to heat up scooping fuel.
I remember during BB6 using a 2D reactor and already being toasty
before pressing the jump button - with a 2A that doesn't happen I'm normally sitting at about 75% heat or so during the scoop, so it's not so risky jumping early you can normally keep temps below 100%.
I did hit 150% once or twice around type A/B stars, but no 300% jumps during this BBR.
PS: Make sure you switch off your distributor after setting 4 pips to engines, you don't need it out there.
I dunno if I'm exploiting....but....
I noticed that it takes approximately 5 mill worth of data sold to get a faction from NEUTRAL to ALLIED. So I've been ally-ing myself with the various Fed factions. Each time one of them gets to ALLIED, I move on to another system to sell my data.
And I managed to get Federation FRIENDLY with me too.. now most everywhere I go I see green ships, even to systems I've never been to before
So right now I'm just hitting all the HIGH TECH systems first. If there are any leftovers I'll then go "down" to Industrial, then Refinery, then Extraction etc down the line until Agricultural

I dunno if I have that much data to sell though... there's no real way to see how much data you've got "left to sell"...
I'm using this method to obtain some permits.
I don't think it's something that would ever be considered an exploit, as it's obviously far more risky to fly around with the data on-board, than to just sell all of it the first time you dock.