Patch Notes Update Elite: Dangerous 1.3.01 incoming

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Any chance you can make black markets visible only once discovered rather than default on the galaxy map.

Nice idea :) +1

Or even have NPC's telling us a black market can be found at X, and is recorded on the Galaxy map for us to visit.
 
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For those Commanders affected by the problems with military ranks, their Federation and Empire progression has been restored to the state just before the release of 1.3

Is this a blanket reset or just specific commanders? Hopefully not all as it'll be a wasted weekend of play personally...
 
The last docked location is the safest location we can automatically return you to, the bug basically caused a loss of your known location. However we can access your last jumps so we'll move the 90 odd affected commanders to their last jump that we can access which should put them close to where they were. This will happen sometime this afternoon, so hold off playing the game until this is done! Otherwise you will be magically teleported.

Michael

Thanks Michael! I'm not personally affected by this but will there be a post here when that is complete so that players who are affected will know when its safe to log back on?
 
That is a relief, I thought that was going to be the ongoing fix for any future instances of the problem. Good to know even the affected commanders will be returned to their proper place in the black.
 
The last docked location is the safest location we can automatically return you to, the bug basically caused a loss of your known location. However we can access your last jumps so we'll move the 90 odd affected commanders to their last jump that we can access which should put them close to where they were. This will happen sometime this afternoon, so hold off playing the game until this is done! Otherwise you will be magically teleported.

Michael
Thanks for the clarification chap, and all due respect for trying to ''Calm the rampaging crowd'', for some the Exploring Rewind was just a shock too much.
 
So still no fix for drones then? Guess Mining is still one of the featured things still not viable to players.

You know guys, in BETA, ALLOT of the bugs addressed were highlighted yet you still went along with release... I think you really need to start listening to us guys testing, because i'm starting to feel like I shouldn't bother. Why test it when I can just list bugs when it's released..

Yes, I know allot of you are going to complain about my complaining... but hey.. you all know BETA is where this kind of thing should be done, not in release. We've had players who joined the game after BETA of the main game, that have been stuck not able to log in for the past 4 days, without any official response from ED. Everyone expects some teething issues, but it messed up missions, factions, drones, even pay outs have been effected, and now there have been rollbacks. All this could have been avoided with a little more testing, and allot more listening.

I sent off tickets about missions and drones before release.. and when I logged on saturday morning to see the game had been released and there were still issues, well I would like to say I was shocked.. but in all honesty, I wasn't. And that's the real disappointment.

Don't you worry about complaining. Every word you have said needed to be said and I agree with it all.
 
SERVERS will not be up for another 20 to 30 minutes here in the UK, abroad at the same time or a little after that chaps....patience.....

But I need it now!! ;)

Ah well, time to get out and have my morning espresso before heading into work. I know you all in Europe are near the end of your work day so get out there and make some more progress on those CGs, we've got some work to do! :)
 
Server Changes:

- Commanders who cannot load back into the game after a certain type of Hyperspace failure should be automatically rescued to the last system they safely docked in.

Ed


Erm, this would make more sense and create WAY less drama, if it read:

- Commanders who cannot load back into the game after a certain type of Hyperspace failure should be automatically rescued to the last system they safely jumped in.

Please let the original be an Ed Lewis mistake!
 
The last docked location is the safest location we can automatically return you to, the bug basically caused a loss of your known location. However we can access your last jumps so we'll move the 90 odd affected commanders to their last jump that we can access which should put them close to where they were. This will happen sometime this afternoon, so hold off playing the game until this is done! Otherwise you will be magically teleported.

Michael

Alright, I guess that's a bit more reasonable. Still not a good fix, but understandable.
 
Should we take this literally? I.e. if I get stuck 14k LY out, I will go back to Shinrarta Dezhra at the next login (which is where I last docked)? And what happens to collected exploration data?

When this happenned to me and was manually teleported to New Yembo all data was intact. Hopefully automated system will operate in the same way.
 
Or to paraphrase:

"Commanders who[se game crashes] after a certain type of [bug] should be automatically [dumped back] to the last system they safely docked in, [requiring many hours of travelling to get back where they were]"

Though, if you could reproduce this failure on demand, it could be a handy way of teleporting back to populated space instantly - assuming you don't lose any data when it happens! :)

What it probably means is that cmdrs that currently unable to log in due to miss-jump will be reset to last safe location. If you were not stuck before the servers went down, you should be safe.
 
After today server update,

I'm not able to get in the game anymore
Message cannot connect to edserver unknown error

Hi everyone,

Thanks for your patience while the servers are down today... (should be back up at approximately 16.30PM BST)

Here's a list of the changes in Elite: Dangerous 1.3.01:

Client Changes:

- Fix soft lock loading system map
- Fix for route plotting: route isn't cleared anymore each time a target is locked. Route is now cleared only when plotting a new route, reaching the end of the current route or when jumping in another system which is not the next destination on the current route
- Fix NAT handling for text chat
- Art tweaks for vibrant and tactical paint jobs
- Fixed Hangar cameras for DiamonbackXL so the right camera is focusing on the appropriate place
- Increase base repair cost for Diamondback Explorer as it was too low
- Fixed miner loadout with missing mining laser
- Updated Hitman Attacks AI archetype to be more aggressive
- Altruism Missions Will now remove all cargo upon completion
- Massacre Killcounts now update and display correctly across panels
- Make the nearby faction station generator check for permits
- Text fixes for branching massacre and assassination missions
- Audio: enabling diamondback other soundbanks on mac
- Fix HeatSinkLaunchers firing multiple heat sinks
- Fix missing space in news item headers
- Fix a bunch of UI text issues


Server Changes:

- Fix rank benefits for reducing fines and bounties from committing crimes
- Various performance and reliability improvements, including significant improvements for hyperspacing and exploration scanning
- Fix some missing ships that should have been stocked by various powers
- Commanders who cannot load back into the game after a certain type of Hyperspace failure should be automatically rescued to the last system they safely docked in.
- Fix faction influence levels when many factions experience significant influence drops in a given star system

To address problems from the above issue, all minor faction influence levels in all star systems have been reset back to their state just before the release of 1.3

For those Commanders affected by the problems with military ranks, their Federation and Empire progression has been restored to the state just before the release of 1.3

Thanks

Ed
 
Hi everyone,
- Commanders who cannot load back into the game after a certain type of Hyperspace failure should be automatically rescued to the last system they safely docked in.

YOU'VE GOT TO BE KIDDING ME?!?!?!

My current expedition statistics...
4300 systems scanned, 95k ly travelled, 112 days since last last station dock

I suffered the "unable to load Commander data" error on Friday night, and thankfully Sticks from FDev CS sorted it out on Saturday by sending me back 3 systems. That was a wake-up call and I turned Sol-ward and started SPRINTING back. I've covered 10k ly since Saturday and I've got 8.5k ly to go.

Edward, are you SERIOUSLY suggesting that if I suffer one of those data errors again that I will be warped all the way back to Xi-2 Lupi? That was the last system I was docked at on 16th February.
Can you confirm that if an explorer was warped back to their last station, they will still have their scan data?

This is a "need to know" situation for myself and a number of other concerned explorers (responses in this thread show there are at least a few).
Please respond to this question Edward.


[edit] Michael Brookes answered while I was typing this post
Michael Brookes said:
The last docked location is the safest location we can automatically return you to, the bug basically caused a loss of your known location. However we can access your last jumps so we'll move the 90 odd affected commanders to their last jump that we can access which should put them close to where they were. This will happen sometime this afternoon, so hold off playing the game until this is done! Otherwise you will be magically teleported.

Michael
 
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Seems to me the biggest complaints here are the explorers *fully understandable* and the others that gained ranks incredibly easily which shouldnt have happened and now are whining bcs they got them so easy and now have to do it the proper way. In my book the only ones from these two with any reason to be complaining are the explorers possibly being reset back to a station. The ones complaining bcs they got somewhere way faster than they should have havent got a leg to stand on, or in some cases lost their thrones lol.
 
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