Patch Notes Update Powerplay Update 1.3.03 Incoming

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Philip Coutts

Volunteer Moderator
Bored bored bored, boring, bored... It's bated not baited... unless you're trying to attract some fish... bored, boring, bored... Where' the Krait?

The Krait got canned (are you clever enough to see what I did there?). The Krait (crate) got canned. Man I am funny, it's like a play on words type thing that is so unbelievably poor I have to explain it.
 
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The Krait got canned (are you clever enough to see what I did there? The Krait (crate) got canned. Man I am funny, it's like a play on words type thing that is so unbelievably poor I have to explain it.

Don't strain yourself... Seek shelter and get some treatment for that sunstroke ;)
 
The CC values shown should now be correct. However it doesn't show the value for the overheads so if you take income and deduct upkeep it is a higher value than the balance because the overhead isn't shown.

Michael

Michael, is overhead (which per your post is an escalating cost per planet) not included in upkeep (which per PowerPlay documentation escalates based on distance from capital)? The reason so many are confused as that overhead is not mentioned in any of the PowerPlay documentation.
 
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I have put over 1000 merit opposing the expansion in Zeta Trianguli Australis, but the progress still show 0.
I have also supported expansion in several systems which seems to have gone back to 0 as well.
 
Can we please, PLEASE get rid of those restrictive blue placemarkers on the galaxy map? I can't see a thing when those are all lit up because they obstruct the view. That was an unnecessary addition that did nothing except clutter the already crowded map.

At the very least make it an option to be toggled off so explorers can still use them to navigate thin areas of space should they wish to do so because that's about the only use I can see for having them altogether.
 

Michael Brookes

Game Director
Can we please, PLEASE get rid of those restrictive blue placemarkers on the galaxy map? I can't see a thing when those are all lit up because they obstruct the view. That was an unnecessary addition that did nothing except clutter the already crowded map.

At the very least make it an option to be toggled off so explorers can still use them to navigate thin areas of space should they wish to do so because that's about the only use I can see for having them altogether.

You can turn them off by disabling the grid in the galaxy map options.

Michael
 
A solution for the First server connexion error.
In the main menu, for the first time you haven't any server name (unknown). Click on begin BUT, just after, click on Back to the main menu : Magic the sever has a name. Click anothertime on Begin and it's working.

Hello, my French friend! Comment allez-vous?

What you describe didn't work when the bug was active, but they have now fixed the 'Adjudication Server Error' bug and we're able to get straight in the game without any difficulty!

Prendre soin!
 
so what about that stupid bug we are getting for logging in for the first time or the stuck in supercruise transition bug? what about clipper FSD cooldown being lower than every other ships?

come one FD...

The first bug of which you speak, oh wise one, has been fixed. The second, I know not of.

P.S. Did you spot the sarcasm???

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can we get some work done on safe vector of suns for fuel scooping? seems like very ofton now that when i am, the line will dissapear and when i dip down where i think im safe, turns out im not, and bam! emergency exit, and a big repair bill to boot.. think this might be happening mostly when i am targeting a star and scooping at the same time.

Yeah, not a good idea, doing what you're doing. As an aside, the 'line' of which you speak is sometimes not there, but reappears very quickly if I scoop. It doesn't bother me either way really. I point the camera up a little so I can see the top of the canopy and keep that a uniform distance away from the sun, which keeps me safe from becoming toast. I wouldn't trust plain forward view, lines or no lines.
 
Hello, after turn change(expansion), we reached the trigger in the first hours, then Mr. Brooks decided to withdraw the expansion Lakluita. When Mr.Adams restore us in expansion, the counter back to 0, since then OCI(Orden de Comandantes Imperiales) has been working to reach the trigger again, but the counter is not working. We would really like to fix this sooner or at least an answer about it.
Thanks,
CMDR En3ko

Agree, please a clear answer about this
 
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