If any of you have not taken part in power play yet, here is a tip for you, do not bother!!!! You will lose credits, not make them... When other faction NPC's attack you get 400 credits for the kill, considering most of us put 30 million into the first part of the system, as you can clearly see it really is not worth it.
Well... Yeah. Powerplay is what you do when you want to
spend credits on making change to the galaxy. That's sort of the point.
It's as if you're criticizing a cat for not playing fetch, because that's what dogs do, and you
actually wanted a dog.
Which is fine, if you're a dog person, don't get a cat. Or to de-analogize: If you don't care about impacting on galactic politics, but want to focus on earning credits and getting better/more ships, then don't do powerplay stuff.
Personally, I'm halving my time up roughly 50/50. Half the time I'm grinding up to finish building my ship. The rest of the time, I'm winging up with some teammates in Open and undermining the Feds by taking out NPCs. It's a blast. ^_^
Powerplay has some perks, but they're just gimmicks. Making a change to the galaxy is meant to be the end in and of itself. But hey, if you're not enjoying that, then I'm sorry that this wasn't a meaningful update for you. But I and many others are having a blast with Powerplay.
A recent endeavour of my power/guild (Lavigny's Legion) was
noticed on GalNet News, and I couldn't be more stoked about how Powerplay is tying into the rest of the media surrounding ED. ^_^
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So there are three miners again.
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If you do not like Power Play, there is always a fringe area to go to. I've done this, and have deliberately kept myself small-time. The game, for me, is more fun at the smaller end, with smaller ships, and less heartache. An hour of play, and I can go do something else.
I thought that if you weren't into powerplay, that you could just
not pledge to anyone, and continue business as usual throughout the standard galaxy while ignoring all the politics.