The SCB (Shield Cell Bank) Thread

I'll repeat a comment from a couple of pages ago: if the only thing allowing you to take big ships into combat was SCBs then the mechanics around that element of the game were already badly broken. To expand - If the only thing keeping you in PVP was SCBs, then that element of the game is broken. If you can't see why SCBs needed a nerf, then you've become over reliant on SCBs.

Bottom line: SCB stacking had to go. It was a real problem and it substituted skill with potions. That's wrong. If you needed the potions, you weren't good enough to win the fight - especially in PVE.

Having said that, SCBs on their own were only part of the problem in the game. Shield recharge rate. Armour. Module protection via armour. There are many elements of the mechanics which need some tweaks.

Exactly, and we can't get these tweeks while SCBs obscure the meta. I FULLY support the SCB change.
 
/whistles....

You can tank the large ships quite effectively with the upgraded hull reinforcement packages and with proper heat and power management you can still use your SCBs - you just can't spam them like you used to and I repeat that bringing a big, slow ship to a dog fight might not be the best move anyway and if you do, then you have to prepare accordingly.

Michael

Their sheer firepower and armour means they still have their role, you need to be better prepared when you go into combat and change your tactics rather than relying on spamming the SCBs.

Michael

/personal favourite

The Anaconda is the best multi-role ship - not the best combat ship. A Vulture is much more maneuverable and should easily outfly an Anaconda. Naturally the Anaconda being the bigger ship has it's own advantages - it has more firepower, more power, better armour - but it shouldn't be a forgone conclusion.

Michael

/gasp!

Combat ships should be better at combat than a multi-role, how weird.
 
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I can't help thinking that a lot of problems would be solved simply by getting rid of SCB's completely.

No SCB's, one less thing to get riled up about on the forums, a LOT of opportunity for everyone to rethink their fighting strategies.

The current beta might be a good opportunity for FDEV to erase SCB's for a patch or two, and see how that affects the gameplay ;)
 
I wouldn't want SCBs to get hit by a giant nerf hammer until the shield recharge times are tweaked. That's just a horrible design decision, and rather than calling SCBs the root of all evil, I find that just this flat 1 MJ/s across all ships is what causes the problems. Give each ship its own value and you'll get a whole new balance tool altogether! Or bind it to the PD, or the shield generator, or whatever. Just, you know, not that.
 
I wouldn't want SCBs to get hit by a giant nerf hammer until the shield recharge times are tweaked. That's just a horrible design decision, and rather than calling SCBs the root of all evil, I find that just this flat 1 MJ/s across all ships is what causes the problems. Give each ship its own value and you'll get a whole new balance tool altogether! Or bind it to the PD, or the shield generator, or whatever. Just, you know, not that.

Good post and excellent point.

I've often wondered what if...

1) SCB's didn't exist

2) Shield recharge time was boosted by assigning more pips to SYS

In my opinion that would be far simpler than what we have now. To me it's logical and in-keeping with the power-management philosophy of the game mechanics, and I've often wondered why it wasn't just as simple as that.
 
Wow... you really are trying to be pertinent with your findings aren't you?
And rather exact in your findings when by 2.25 there are around 22 ships in this battle and all hell is breaking loose. He's tanking, yes, but those ships shooting on him are no doubt only sometimes doing so in this case, and then no doubt shooting on someone else. It was a hectic fight with many targets, and even though targets were being called, others coming into view were being taken into account and fire directed their way. It was only nearer the end that this Python got true focus and had to then bug out.

Not sure exactly how you're pulling this video apart and coming up with your conclusion - Zylark in his Python lasted how long?! In this battle he was always going to be a focused target and his shields are blown in no time... So how does that figure into your equation?!

Also, please.... all these religious references to SCBs having some kind of 'god' like nature are also getting rather boring and outlandish.

And finally, most CMDRs i know fight on if they can, even if their shields have dropped, especially if it's a smaller scale encounter and the focus is less.
You're seemingly always trying to say that those in favour of SCBs are bad pilots hiding behind their 'god' like shields and that once they're gone they have to run. That's just insulting to what are, to me, some of the most skilled pilots in the game.

I'll happily go 1v1, shieldless ships, your choice, anytime you wish.
That's just insulting to what are, to me, some of the most skilled pilots in the game.
That statement right there is laughable, PvP player groupies is what they really are after all.
Elite Dangerous PvP groupies code of conduct:
usually consist of four or more Cmdrs terrorizing local population at the communities goal, they always go for the weakest prey if available preferable a T9 or a lonely fighter.
Typical load out for such act of heroism are rail guns and PA, while their fearless leader occupy your time with their space tank, whenever they are flying alone they usually turn the blind eye and let you have a party on their home system.
 
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Wait until you earn the largest ships. After you have everything and the only thing keeping you in is the open/clan/pvp role play.

I am in no rush to earn the largest ships, its not a competition, after 18 months of playing a lot my Python is the biggest ship I have, and I don't have many ships.

I think you tried to win a game that can't be won and ruined it for yourself by rushing it, that said there is more to come..

PS

Regarding Clans etc

https://www.youtube.com/watch?v=dJzizYUEF9c;t=19m41s
 
Most of Triadius is also about this game break. Most are playing sth else. I was one of the last to stay in game despite the 1.4 bugdate and the 1.5 nerfdate
If this nerf goes down we will go accordingly. We will talk to other clans. Armor up and kill every single commander we meet. Until we are heard:-]

Jockey79 is that your cmdr name?

Oh noes the end of the world is nigh, how will I survive, woe is me :(.

Oh what are those other options? "solo" & "groups", you mean I can avoid these "clans" that will "Armor up and kill every single commander we meet".

Nitek [pl] Triadius, tell me where you minor faction is based, I will undermine you in solo, land at your station, cover your toilets with clingfilm, steal your ship and fart in your general direction, you have earned it (I am not just talking about this thread), and guess what buddy, you can not so a single thing to stop me :p

Oh yeah, we know a what FD think about clans don't we....

https://www.youtube.com/watch?v=dJzizYUEF9c;t=19m41s
 
LOL

Bud, I cannot +rep you again right now. But thanks, that was awesome.
You've had me in fits of laughter tonight.

trade off, that's brilliant. The way I handle Thrudds tool with my massive hold would put him to shame.

Wait, that doesn't sound right....... !

;)

Lol, no I won't, just lol!
 
Oh noes the end of the world is nigh, how will I survive, woe is me :(.

Oh what are those other options? "solo" & "groups", you mean I can avoid these "clans" that will "Armor up and kill every single commander we meet".

Nitek [pl] Triadius, tell me where you minor faction is based, I will undermine you in solo, land at your station, cover your toilets with clingfilm, steal your ship and fart in your general direction, you have earned it (I am not just talking about this thread), and guess what buddy, you can not so a single thing to stop me :p

Oh yeah, we know a what FD think about clans don't we....

https://www.youtube.com/watch?v=dJzizYUEF9c;t=19m41s

AASGAY PARTY in the AASGAY system - undermine all you want
https://eddb.io/system/19858
 
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SCB's are a pain in my backside and I don't/won't use them... Doesn't mean to say I want rid of them. Some "pilots" need to hide behind them to get a glimpse of what's about to take them down.

The closest I get is Shield Boosters which make my shield stronger, yet also stop working if the shields are depleted. x2 of those and x2 Point Defense. No Chaff, No SCB.

Yes, I've died a few times in my nice 'spensive Clipper, but won't most decent pilots agree with me, that it is part and parcel of the game. Sometimes you win, sometimes you loose. It's all tactics, With or without SCB's. If I keep my ship in a position where you can't shoot me, oh look, instantly your SCB's are "useless and not powerful enough". Poor old me with no SCB's kicking your weak little asps.

My vote: Leave the smegging things alone!

If you can't stop going on about not winning, play a game that you CAN win.

Wait until you earn the largest ships. After you have everything and the only thing keeping you in is the open/clan/pvp role play.

This is how the game is for me since day 1. I don't yet have the largest ships nor do I WANT the largest ships, I can't see myself flying something with the turning circle of England... At the same time there is no player story: you have to RP it, which instantly means affects on your play style.
 
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Adapt by....................not flying large ships??? <snip>
You have no idea how likely that is to work. if all of these cry-babies got out of their big non-maneuvering getting-shot-at class ships and got into something more fighter class, they might win some fights.

+rep for talking sense.
 
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I just had a run in with this guy using a stealth Corvette, he had the biggest ship with no shields he was unstoppable, and I was impressed by what he accomplished all without SCBs.
 
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