UA Mystery thread 4 - The Canonn

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I'd have to agree, it's the most feasible answer anyway.


Unfortunately it's just speculation as I'm not sure if we have a way to prove it or not.


We could shoot some PM's around and try to privately get a large number of UAs sold somewhere and NOT let the Dev's know in anyway shape or forum what we've done?

It was already done by Jmanis, who sold more than 100 UA in an undisclosed Station. Not affected still.
 
Drew on Generation Ships (click here)


Interesting. In the bubble, somewhere.

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It was already done by Jmanis, who sold more than 100 UA in an undisclosed Station. Not affected still.


So that gives us a pretty strong line of reasoning for the:

"Our actions out of game, on Elite: Media services like this forum, reddit, and otherwise, are driving factors for the game narrative, via direct action by the developers"

conclusion.



I think that is a hugely powerful tool.
 
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Interesting. In the bubble, somewhere.

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So that gives us a pretty strong line of reasoning for the:

"Our actions out of game, on Elite: Media services like this forum, reddit, and otherwise, are driving factors for the game narrative, via direct action by the developers"

conclusion.



I think that is a hugely powerful tool.


The thought of Reddit having ANY SIZEABLE INFLUENCE in this game is more disconcerting and troubling then an endless invasion force of Thargoid hybrid beings made from the spliced DNA of Rod Stewart and Godzilla like moths headed toward the bubble at warp 11.
 
I think we have to consider all forms of media the developers are reading/can read as equally important in our ability to drive the narrative of this game.
 
I think we have to consider all forms of media the developers are reading/can read as equally important in our ability to drive the narrative of this game.

Driving the narrative is one thing (and a welcome one) driving events that are supposed to be triggered in game is a flange, and an uneccessary one.
I still don't believe fd would do such a thing when they seem so keen on the science like things they have seen here.

Flange and science are not compatible
 
Driving the narrative is one thing (and a welcome one) driving events that are supposed to be triggered in game is a flange, and an uneccessary one.
I still don't believe fd would do such a thing when they seem so keen on the science like things they have seen here.

Flange and science are not compatible

Flange?


I agree, it would be better if these events could be triggered in game, however we have strong reason to believe that it is not a method currently employed for the UA story- for instance the strong evidence we have for believing that the shut-down stations were chosen based on being publicly discussed as UA sell-points, as well as Bond Hub's reluctance to shut down corresponding with an open discussion on selling several named items there. It's possible, imo, that there is someone at FD monitoring online chatter and using that to influence the game. We don't have to like it, but it seems apparent, at least to me, that this is a major avenue open to us to influence what happens in the UA story line.
 
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Drew on Generation Ships (click here)

interesting indeed.
"Archaeological evidence suggests that [the Mayflower 97] did indeed successfully reach its first port of call at Tau Ceti, but the fate of both ship and crew thereafter was unknown until now. The ship’s tremendous speed in real space makes it Impractical to attempt a rendezvous, so the “Mayflower” will presumably be left to continue on its way, bearing with it any descendants of its original complement."

That implies that it is still going on the same path, so we have a search vector :) Draw a line from Sol to Tau Ceti, and keep going in that direction. If it was launched in 2097 and going 60% of the speed of light, that would put it (3301-2097)*0.6 = 722.4 ly away, assuming it was going .6c the entire time. I have no idea if FD would account for acceleration or not, which means 722.4 ly would be a maximum distance. If they did account for acceleration, it's anyone's guess as to what acceleration value they would choose, which could significantly affect that distance, but I'd assume it would have reached it's max speed well before it arrived at Tau Ceti. It also doesn't say whether it needed to slow down to let off passengers in Tau Ceti, or if it kept going at that speed (perhaps used smaller ships like life rafts, which were used to slow down and land?)
 
Flange?


I agree, it would be better if these events could be triggered in game, however we have strong reason to believe that it is not a method currently employed for the UA story- for instance the strong evidence we have for believing that the shut-down stations were chosen based on being publicly discussed as UA sell-points, as well as Bond Hub's reluctance to shut down corresponding with an open discussion on selling several named items there. It's possible, imo, that there is someone at FD monitoring online chatter and using that to influence the game. We don't have to like it, but it seems apparent, at least to me, that this is a major avenue open to us to influence what happens in the UA story line.

So there is no point in actually playing the game. Why bother selling ua to a station, when you can just talk about it on reddit where I can be talking totally out of my rear end, maybe without even owning the game
 
Tried to find a pattern in the systems by order of malfunction, to no result, even looking at those from Merope point of view...

http://i.imgur.com/ZOF46f4.jpg

What site / app is that? I've never seen it before and it looks very useful.

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Well, I don't know much about what metals we will be using in one thousand years, but I imagine steel will still be a strong player - however, highly specialized alloys of: For instance the micro-manufactured steel-aluminum alloys some korean scientists have come up with.

So what kind of metal do you want to use to build a space-ship?

I believe Gutamaya use ceramics for ship hulls. I'm sure I read that is one of the changes they made when designing the Imperial Eagle.
 
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So there is no point in actually playing the game. Why bother selling ua to a station, when you can just talk about it on reddit where I can be talking totally out of my rear end, maybe without even owning the game

One person? Not likely. A player group with an in-game minor factor whose actions are being taken into account by the game writers/developers, though, at least in my opinion, is a different animal. Maybe they need to see some in game follow up to confirm, but I don't know. If it's FD's only means to progress the story then that's what we've got to work with, even if it is a little off.

I'm not the one writing the code, just trying to decipher what has already happened and why/how.

It's a community based MMO. We have evidence to suggest that the player community can effect the game progression by means outside of the game, which makes sense if you consider the community and the players and player groups that comprise it an extension of the game itself.

I think a potential tool open to us to "stop the spread" of the UA plague to stations is to try and get a Gal-Net post calling for a stop to all UA trade.

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I believe Gutamaya use ceramics for ship hulls. I'm sure I read that is one of the changes they made when designing the Imperial Eagle.
That would make sense, ceramics have great heat-resistant properties and were used on the shuttles. Not as a structural component, but yeah.



It's really just speculation though, as far as I know anyway. With enough hand wavium...
 
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What site / app is that? I've never seen it before and it looks very useful.

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I believe Gutamaya use ceramics for ship hulls. I'm sure I read that is one of the changes they made when designing the Imperial Eagle.

I've posted it yesterday:

https://forums.frontier.co.uk/showthread.php?t=195658&page=279&p=3230532#post3230532

@Dommarraa & GilliganTX

you are both right, I mean we've already discussed it: could be that they do both things. They follow our discussions about what we do/not do, but then they also check their in-game Databases to look for correspondences about those actions, like UA sold and similar.
It's a mix of both things, perhaps....
 
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@Dommarraa & GilliganTX

you are both right, I mean we've already discussed it: could be that they do both things. They follow our discussions about what we do/not do, but then they also check their in-game Databases to look for correspondences about those actions, like UA sold and similar.
It's a mix of both things, perhaps....

Agreed. It might not be the best, but it's what we've got to work with.

The question of "what do we do with it," at this point should be pressing. What is The Canonn's next step? Attempt to curtail the spread of station infections, try and halt the decay of currently affected-but-still-operating stations, or wait for Horizons?
 
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I've posted it yesterday:

https://forums.frontier.co.uk/showthread.php?t=195658&page=279&p=3230532#post3230532

@Dommarraa & GilliganTX

you are both right, I mean we've already discussed it: could be that they do both things. They follow our discussions about what we do/not do, but then they also check their in-game Databases to look for correspondences about those actions, like UA sold and similar.
It's a mix of both things, perhaps....

To me it looks like a weighted lottery. A limited number of stations are allowed to fail each week. They get a ticket for each sold UA. Then the pre-determined number of stations are drawn.

Warky and Arawere are probably manually inserted for story reasons.

Most of the other stations are two jumps from the UA shell.

I doubt it helps to shout on the forum.
 
Hey guys I'm back finally ! Was playing fallout 4 that game was so addictive ! What did miss ? Except we know that 4 days to go till horizons goes live
 
Draw a line from Sol to Tau Ceti, and keep going in that direction. If it was launched in 2097 and going 60% of the speed of light, that would put it (3301-2097)*0.6 = 722.4 ly away, assuming it was going .6c the entire time. I have no idea if FD would account for acceleration or not, which means 722.4 ly would be a maximum distance. If they did account for acceleration, it's anyone's guess as to what acceleration value they would choose, which could significantly affect that distance, but I'd assume it would have reached it's max speed well before it arrived at Tau Ceti. It also doesn't say whether it needed to slow down to let off passengers in Tau Ceti, or if it kept going at that speed (perhaps used smaller ships like life rafts, which were used to slow down and land?)

You're way off. Time dilation reduces the traveler distance by a significant factor.
 
It was already done by Jmanis, who sold more than 100 UA in an undisclosed Station. Not affected still.

For what it's worth, I've decided to 'tilt the envelope' over the next few days and ramp up sales at said station on the leadup to 1.5. I've spent the last couple days wandering various systems with UA/scientific research in the hold, and spent overnight in 64 Arietis.

I'm hoping to hit 200-odd UAs before 1.5. Daddy needs another 22m credits.
 
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You're way off. Time dilation reduces the traveler distance by a significant factor.

Time dilation decreases no distance at all. Time dilation makes it seem shorter for the people inside. 1 year passes inside the ship, 100 years pass outside the ship. (that's just an example, might only be 1:50, or even less; not sure). But from outside the ship, it's still going .6c and traveling .6 light years every year of travel.
 
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